Player Matchup

Arachne
Arachne
Astorenn
Arachne
Level 75
God Stats
6W - 7L
1,500 SR
Queue Stats
599W - 565L
1,446 Elo+
Solo
Yemoja
Yemoja
DNG-Kai
Yemoja
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hash004
Aphrodite
Level 59
God Stats
58W - 51L
1,517 SR
Queue Stats
120W - 120L
1,402 Elo+
Solo
Surtr
Surtr
OculiPotenti
Surtr
Level 192
God Stats
65W - 56L
1,439 SR
Queue Stats
255W - 247L
1,435 Elo+
Solo
Nut
Nut
l-Dizzyy-l
Nut
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 78
1,491 SR
1,456 Elo+

VS

Team Averages
Level 56
1,386 SR
1,375 Elo+
Ymir
Ymir
GeeG50
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
IzySaus
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,147 Elo+
Party 2
Cernunnos
Cernunnos
Kikimovich9810
Cernunnos
Level 43
God Stats
5W - 6L
1,415 SR
Queue Stats
44W - 73L
1,322 Elo+
Solo
Achilles
Achilles
Ulises0801
Achilles
Level 81
God Stats
2W - 10L
1,357 SR
Queue Stats
29W - 37L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
giioova7
Nu Wa
Level 42
God Stats
20W - 31L
1,158 SR
Queue Stats
108W - 115L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astorenn
Arachne
16
5 / 0 / 1
8,961
527
8,377
13,338
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
DNG-Kai
Yemoja
13
0 / 0 / 3
8,292
488
5,823
7,982
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Hash004
Aphrodite
15
1 / 0 / 2
9,203
541
7,621
8,518
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 2
9,821
578
15,252
17,317
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
2 / 0 / 2
8,018
472
7,818
7,322
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GeeG50
Ymir
10
0 / 2 / 0
6,833
402
1,558
11,419
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
IzySaus
Bakasura
12
0 / 1 / 0
6,886
405
3,899
17,770
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
Kikimovich9810
Cernunnos
11
0 / 2 / 0
6,833
402
3,396
7,804
2,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Ulises0801
Achilles
13
1 / 4 / 0
7,027
413
8,390
18,509
21,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
giioova7
Nu Wa
13
0 / 2 / 0
7,174
422
7,254
10,711
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astorenn
Arachne
5
0
1
5.5
W
Yemoja
DNG-Kai
Yemoja
0
0
3
1.5
L
Ymir
GeeG50
Ymir
0
2
0
0
W
Aphrodite
Hash004
Aphrodite
1
0
2
2
L
Bakasura
IzySaus
Bakasura
0
1
0
0
L
Cernunnos
Kikimovich9810
Cernunnos
0
2
0
0
W
3
1
2
4
L
Achilles
Ulises0801
Achilles
1
4
0
0.25
L
Nu Wa
giioova7
Nu Wa
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
24,497
54,477
Taken
66,213
31,067
Mitigated
45,954
24,339
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astorenn
Arachne
8,377
6,298
0
3,003
13,338
6,920
37
1,148
11,966
0
85,323
W
Yemoja
DNG-Kai
Yemoja
5,823
922
3,285
2,958
7,982
4,749
207
1,196
6,786
34,061
1,571
L
Ymir
GeeG50
Ymir
1,558
342
0
958
11,419
9,619
0
3,661
7,758
20,180
0
W
Aphrodite
Hash004
Aphrodite
7,621
1,676
1,082
6,520
8,518
3,357
455
4,718
3,753
68,887
1,585
L
Bakasura
IzySaus
Bakasura
3,899
2,688
0
3,654
17,770
8,859
0
1,414
16,225
0
44,696
L
Cernunnos
Kikimovich9810
Cernunnos
3,396
730
0
1,798
7,804
2,936
0
1,474
6,330
0
41,885
W
15,252
7,093
0
4,973
17,317
13,100
1,620
1,535
14,419
971
76,999
L
Achilles
Ulises0801
Achilles
8,390
753
0
3,164
18,509
21,849
0
489
16,813
3,880
38,744
L
Nu Wa
giioova7
Nu Wa
7,254
2,248
0
1,617
10,711
2,691
0
6,792
3,795
58,481
648
W
7,818
3,994
0
2,518
7,322
2,941
746
844
6,185
0
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
34,753
514
Minions Killed
354
0
Camps Cleared
0
1,608,524
Distance Traveled
1,652,808
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,961
527
117
7
0
399,033
0
W
Yemoja
8,292
488
43
3
0
300,221
4
L
Ymir
6,833
402
33
2
0
324,474
0
W
Aphrodite
9,203
541
138
8
0
305,714
9
L
Bakasura
6,886
405
103
6
0
405,688
0
L
Cernunnos
6,833
402
71
4
0
292,565
4
W
Surtr
9,821
578
121
7
0
303,370
4
L
Achilles
7,027
413
61
4
0
328,696
0
L
Nu Wa
7,174
422
86
5
0
301,385
4
W
Nut
8,018
472
95
6
0
300,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role