Player Matchup

Janus
Janus
MonkeyLoot4bread
Janus
Level 6
God Stats
7W - 2L
1,927 SR
Queue Stats
55W - 11L
1,745 Elo+
Party 1
Amaterasu
Amaterasu
Tyroids
Amaterasu
Level 26
God Stats
20W - 1L
1,878 SR
Queue Stats
92W - 15L
1,871 Elo+
Party 1
Baron Samedi
Baron Samedi
kosreaper
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 29L
1,809 Elo+
Party 1
Pele
Pele
namechanged8739
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,837 Elo+
Party 1
Team Averages
Level 21
1,701 SR
1,816 Elo+

VS

Team Averages
Level 13
1,561 SR
1,453 Elo+
Bellona
Bellona
Last Sekiro
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,568 Elo+
Solo
Surtr
Surtr
PandaCrusader
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Khepri
Khepri
Tokomore
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Nox
Nox
TrapBox
Nox
Level 3
God Stats
2W - 5L
1,746 SR
Queue Stats
13W - 20L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 4
10,490
1,049
9,759
4,269
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Tyroids
Amaterasu
15
1 / 1 / 6
9,189
919
8,120
10,759
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
kosreaper
Baron Samedi
16
0 / 1 / 6
9,273
927
4,145
5,576
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 4
10,974
1,097
12,346
10,628
5,260
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Last Sekiro
Bellona
15
0 / 6 / 1
8,476
848
5,384
15,900
16,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 0
8,890
889
8,282
11,312
10,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Tokomore
Khepri
14
0 / 0 / 2
8,191
819
1,749
5,125
4,092
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
16
1 / 3 / 1
9,377
938
3,999
7,339
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Last Sekiro
Bellona
0
6
1
0.08
W
4
0
4
6
L
2
3
0
0.67
L
Khepri
Tokomore
Khepri
0
0
2
1
L
Nox
1
3
1
0.5
W
Amaterasu
Tyroids
Amaterasu
1
1
6
4
W
Baron Samedi
kosreaper
Baron Samedi
0
1
6
3
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
19,414
31,232
Taken
39,676
19,383
Mitigated
35,471
10,432
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Last Sekiro
Bellona
5,384
693
0
1,486
15,900
16,777
0
4,869
9,988
0
20,057
W
9,759
1,364
0
250
4,269
1,930
1,119
431
3,709
40,719
0
L
8,282
3,335
0
1,380
11,312
10,794
258
4,478
6,287
720
17,764
L
Khepri
Tokomore
Khepri
1,749
346
0
0
5,125
4,092
0
1,639
3,235
3,272
1,598
L
Nox
3,999
190
0
681
7,339
3,808
0
2,444
4,652
32,224
601
W
Amaterasu
Tyroids
Amaterasu
8,120
4,377
0
3,628
10,759
9,154
1,541
2,109
8,296
0
17,632
W
Baron Samedi
kosreaper
Baron Samedi
4,145
166
687
2,335
5,576
3,039
0
2,415
3,110
20,691
0
W
12,346
4,061
0
3,532
10,628
5,260
2,804
879
9,518
0
36,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
34,934
219
Minions Killed
138
0
Camps Cleared
0
880,449
Distance Traveled
688,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,476
848
20
2
0
178,180
0
W
Janus
10,490
1,049
82
8
0
206,270
0
L
Surtr
8,890
889
37
4
0
184,592
0
L
Khepri
8,191
819
10
1
0
143,984
0
L
Nox
9,377
938
71
7
0
181,845
0
W
Amaterasu
9,189
919
24
2
0
255,017
0
W
Baron Samedi
9,273
927
44
4
0
200,133
0
W
Pele
10,974
1,097
69
7
0
219,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role