Player Matchup

Artemis
Artemis
Essskedit_Uce
Artemis
Level 99
God Stats
6W - 1L
1,500 SR
Queue Stats
158W - 150L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
NavalChip26
Sun Wukong
Level 69
God Stats
12W - 6L
1,463 SR
Queue Stats
116W - 94L
1,561 Elo+
Solo
Loki
Loki
Redraider 2Rich
Loki
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
242W - 261L
1,406 Elo+
Solo
Kukulkan
Kukulkan
SENPAI x117x
Kukulkan
Level 55
God Stats
19W - 14L
1,490 SR
Queue Stats
375W - 370L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
blackmafiaboi
Kuzenbo
Level 129
God Stats
7W - 6L
1,452 SR
Queue Stats
288W - 286L
1,471 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,472 Elo+

VS

Team Averages
Level 80
1,554 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CristianAMERICA1
Merlin
Level 16
God Stats
0W - 3L
1,523 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Nut
Nut
IcyQueen8156
Nut
Level 63
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
buckshot1086
Sylvanus
Level 123
God Stats
0W - 3L
1,498 SR
Queue Stats
20W - 15L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 1 / 1
7,708
551
11,196
6,807
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
NavalChip26
Sun Wukong
15
1 / 0 / 1
9,013
644
7,417
9,974
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 1
7,238
517
2,311
10,196
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
SENPAI x117x
Kukulkan
13
2 / 0 / 0
8,318
594
5,130
6,779
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
1 / 0 / 2
6,260
447
4,313
9,021
9,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 0 / 0
5,723
409
2,038
5,556
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
 
Hades
9
0 / 1 / 0
5,519
394
3,099
7,470
4,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,723
409
1,150
7,742
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,492
392
4,199
9,993
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
buckshot1086
Sylvanus
9
0 / 3 / 1
6,304
450
4,043
15,083
11,662
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
1
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
0
1
L
Hades
 
Hades
0
1
0
0
L
0
3
0
0
W
Artemis
4
1
1
4.5
L
0
2
1
0.25
W
Sun Wukong
NavalChip26
Sun Wukong
1
0
1
1.5
W
1
0
1
1.5
W
Kukulkan
SENPAI x117x
Kukulkan
2
0
0
2
W
Kuzenbo
1
0
2
2
L
Sylvanus
buckshot1086
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
14,529
42,777
Taken
45,844
27,982
Mitigated
24,917
11,140
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,038
603
0
1,090
5,556
2,013
0
404
5,152
0
21,653
L
Hades
 
Hades
3,099
430
0
4,102
7,470
4,459
0
0
7,470
27,726
0
L
1,150
0
0
120
7,742
2,848
290
4,775
2,967
28,468
0
W
Artemis
11,196
4,651
0
2,324
6,807
2,654
149
1,616
5,191
0
47,223
L
4,199
2,703
0
557
9,993
3,935
0
1,136
8,857
0
28,655
W
Sun Wukong
NavalChip26
Sun Wukong
7,417
1,645
0
4,668
9,974
6,777
0
3,281
6,693
0
80,259
W
2,311
561
0
1,666
10,196
4,399
0
309
9,887
0
65,373
W
Kukulkan
SENPAI x117x
Kukulkan
5,130
490
0
610
6,779
4,227
108
1,040
5,739
63,475
2,293
W
Kuzenbo
4,313
1,378
0
1,872
9,021
9,925
138
2,046
6,975
21,730
1,340
L
Sylvanus
buckshot1086
Sylvanus
4,043
1,485
2,560
3,515
15,083
11,662
0
2,608
12,475
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
28,761
444
Minions Killed
199
0
Camps Cleared
0
1,416,811
Distance Traveled
1,009,008
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,723
409
33
2
0
157,961
0
L
Hades
5,519
394
49
4
0
129,020
4
L
Merlin
5,723
409
42
3
0
252,385
0
W
Artemis
7,708
551
82
6
0
235,306
0
L
Nut
5,492
392
51
4
0
251,603
0
W
Sun Wukong
9,013
644
129
9
0
311,301
2
W
Loki
7,238
517
98
7
0
300,300
0
W
Kukulkan
8,318
594
110
8
0
277,743
0
W
Kuzenbo
6,260
447
25
2
0
292,161
4
L
Sylvanus
6,304
450
24
2
0
218,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role