Player Matchup

Thanatos
Thanatos
BlackFartMatter
Thanatos
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
200W - 206L
1,614 Elo+
Party 1
Tyr
Tyr
Caballoveloz415
Tyr
Level 65
God Stats
8W - 7L
1,571 SR
Queue Stats
129W - 116L
1,457 Elo+
Solo
Sylvanus
Sylvanus
HisuianZoroark
Sylvanus
Level 77
God Stats
4W - 6L
1,500 SR
Queue Stats
496W - 448L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
Level 125
God Stats
7W - 4L
1,880 SR
Queue Stats
235W - 234L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
flokimaster
Zhong Kui
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,536 Elo+
Party 1
Team Averages
Level 101
1,590 SR
1,559 Elo+

VS

Team Averages
Level 126
1,564 SR
1,564 Elo+
Ravana
Ravana
 
Ravana
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Johnny555455
Atlas
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 20L
1,656 Elo+
Solo
Nut
Nut
bruno4ao
Nut
Level 128
God Stats
5W - 6L
1,507 SR
Queue Stats
57W - 46L
1,548 Elo+
Party 2
Merlin
Merlin
iLOVEOPIUM
Merlin
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
85W - 67L
1,551 Elo+
Party 2
King Arthur
King Arthur
thechubakabra
King Arthur
Level 159
God Stats
5W - 7L
1,599 SR
Queue Stats
37W - 32L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 4 / 10
8,855
590
11,853
16,932
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 3
10,585
706
12,680
17,197
13,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
12
3 / 2 / 9
8,177
545
8,068
15,000
15,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
16
4 / 2 / 8
9,590
639
14,412
11,674
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
flokimaster
Zhong Kui
16
9 / 2 / 3
10,258
684
18,481
14,684
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 5 / 4
7,535
502
7,037
17,050
12,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 8 / 2
7,817
521
8,381
20,641
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 6 / 5
7,740
516
9,365
14,978
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iLOVEOPIUM
Merlin
10
0 / 3 / 3
6,268
418
9,304
8,972
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
thechubakabra
King Arthur
15
6 / 4 / 4
8,167
544
14,278
20,697
11,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
26
Kills
12
12
Deaths
26
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
4
0.6
W
Thanatos
4
4
10
2.25
W
6
2
3
3.75
W
Sylvanus
3
2
9
3.75
L
2
8
2
0.38
W
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
4
2
8
4
L
3
6
5
0.92
W
Zhong Kui
flokimaster
Zhong Kui
9
2
3
5.25
L
Merlin
iLOVEOPIUM
Merlin
0
3
3
0.5
L
King Arthur
thechubakabra
King Arthur
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,494
Damage
48,365
75,487
Taken
82,338
54,134
Mitigated
49,960
35,698
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,037
1,700
0
4,908
17,050
12,821
0
2,777
14,273
316
39,843
W
Thanatos
11,853
4,266
0
11,280
16,932
7,341
0
5,052
11,675
0
65,370
W
12,680
847
0
7,305
17,197
13,732
279
969
16,200
0
87,726
W
Sylvanus
8,068
2,154
2,354
5,967
15,000
15,062
174
4,271
10,541
19,922
2,161
L
8,381
3,303
323
3,873
20,641
16,312
0
7,789
12,852
23,947
0
W
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
14,412
6,560
0
2,071
11,674
5,837
910
2,386
9,267
0
99,225
L
9,365
6,544
0
4,825
14,978
5,883
0
4,159
10,819
0
68,996
W
Zhong Kui
flokimaster
Zhong Kui
18,481
4,063
0
6,721
14,684
12,162
2,020
4,445
9,908
63,960
17,946
L
Merlin
iLOVEOPIUM
Merlin
9,304
436
0
1,589
8,972
3,168
0
3,569
5,403
35,822
1,301
L
King Arthur
thechubakabra
King Arthur
14,278
3,274
0
6,958
20,697
11,776
0
6,865
13,832
0
72,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
37,527
512
Minions Killed
392
0
Camps Cleared
0
1,553,138
Distance Traveled
1,443,944
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,535
502
66
4
0
290,013
2
W
Thanatos
8,855
590
82
5
0
355,534
0
W
Tyr
10,585
706
133
9
0
332,308
2
W
Sylvanus
8,177
545
23
2
0
301,223
2
L
Atlas
7,817
521
44
3
0
282,561
1
W
Ah Muzen Cab
9,590
639
143
10
0
296,025
1
L
Nut
7,740
516
114
8
0
279,216
3
W
Zhong Kui
10,258
684
131
9
0
268,048
2
L
Merlin
6,268
418
76
5
0
281,965
0
L
King Arthur
8,167
544
92
6
0
310,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role