Player Matchup

Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gunnar_0507
Ares
Level 144
God Stats
4W - 3L
1,523 SR
Queue Stats
218W - 226L
1,559 Elo+
Solo
Chaac
Chaac
Sadsynner18
Chaac
Level 105
God Stats
2W - 6L
1,200 SR
Queue Stats
154W - 144L
1,411 Elo+
Solo
Pele
Pele
bgutzy9
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,553 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,505 Elo+

VS

Team Averages
Level 97
1,566 SR
1,433 Elo+
Bellona
Bellona
Daniel8450
Bellona
Level 104
God Stats
36W - 29L
1,275 SR
Queue Stats
294W - 273L
1,465 Elo+
Solo
Bacchus
Bacchus
JujitsuJedii
Bacchus
Level 47
God Stats
5W - 1L
1,822 SR
Queue Stats
48W - 75L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tr4shp4nd4FL
Ah Muzen Cab
Level 89
God Stats
3W - 1L
1,666 SR
Queue Stats
9W - 6L
1,472 Elo+
Solo
Chang'e
Chang'e
XdYayo98
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,288 Elo+
Solo
Lancelot
Lancelot
apochrypha12
Lancelot
Level 124
God Stats
9W - 8L
1,566 SR
Queue Stats
88W - 83L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 2
7,221
516
4,377
11,135
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
11
0 / 5 / 0
6,421
459
5,036
8,373
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
5,561
397
7,218
14,297
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 0
7,666
548
9,935
18,092
15,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
bgutzy9
Pele
14
4 / 3 / 1
7,624
545
9,082
13,959
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daniel8450
Bellona
14
0 / 1 / 0
8,321
594
11,180
15,899
21,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JujitsuJedii
Bacchus
12
2 / 1 / 9
7,947
568
8,172
12,536
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tr4shp4nd4FL
Ah Muzen Cab
11
2 / 2 / 6
6,815
487
5,362
10,678
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XdYayo98
Chang'e
13
3 / 2 / 2
7,754
554
4,980
8,814
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
apochrypha12
Lancelot
16
9 / 0 / 2
8,721
623
13,703
12,095
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
16
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
2
0.4
L
The Morrigan
 
The Morrigan
0
5
0
0
W
Bellona
Daniel8450
Bellona
0
1
0
0
L
0
3
3
0.5
W
Bacchus
JujitsuJedii
Bacchus
2
1
9
6.5
L
1
0
0
1
W
Ah Muzen Cab
Tr4shp4nd4FL
Ah Muzen Cab
2
2
6
2.5
W
Chang'e
XdYayo98
Chang'e
3
2
2
2
W
Lancelot
apochrypha12
Lancelot
9
0
2
10
L
Pele
bgutzy9
Pele
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
43,397
65,856
Taken
60,022
40,425
Mitigated
53,283
16,747
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,377
1,903
0
1,844
11,135
5,269
0
2,388
8,747
0
56,816
L
The Morrigan
 
The Morrigan
5,036
1,641
0
468
8,373
3,055
114
3,877
4,463
40,807
3,182
W
Bellona
Daniel8450
Bellona
11,180
4,240
0
7,497
15,899
21,237
0
0
15,899
0
75,331
L
7,218
541
0
1,759
14,297
9,875
0
4,302
9,995
19,429
2,189
W
Bacchus
JujitsuJedii
Bacchus
8,172
1,323
0
4,774
12,536
13,750
0
3,219
9,317
36,428
0
L
9,935
2,708
0
9,255
18,092
15,647
0
0
18,092
0
65,897
W
Ah Muzen Cab
Tr4shp4nd4FL
Ah Muzen Cab
5,362
1,465
348
617
10,678
8,612
14
2,343
8,335
0
38,158
W
Chang'e
XdYayo98
Chang'e
4,980
911
360
3,406
8,814
3,255
800
3,089
5,725
53,891
813
W
Lancelot
apochrypha12
Lancelot
13,703
1,484
0
3,530
12,095
6,429
216
2,008
10,087
0
81,870
L
Pele
bgutzy9
Pele
9,082
1,839
0
3,421
13,959
6,579
0
2,494
11,465
0
69,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
39,558
404
Minions Killed
423
0
Camps Cleared
0
1,279,782
Distance Traveled
1,400,974
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,221
516
94
7
0
237,514
4
L
The Morrigan
6,421
459
83
6
0
208,344
0
W
Bellona
8,321
594
129
9
0
265,860
0
L
Ares
5,561
397
19
1
0
260,160
4
W
Bacchus
7,947
568
28
2
0
276,641
0
L
Chaac
7,666
548
102
7
0
273,617
0
W
Ah Muzen Cab
6,815
487
63
5
0
273,225
0
W
Chang'e
7,754
554
91
7
0
229,426
0
W
Lancelot
8,721
623
112
8
0
355,822
0
L
Pele
7,624
545
106
8
0
300,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role