Player Matchup

Bellona
Bellona
BigBoyTingz1853
Bellona
Level 146
God Stats
21W - 14L
1,597 SR
Queue Stats
216W - 222L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
La PiPeTTe I
Ao Kuang
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
75W - 72L
1,364 Elo+
Solo
Xing Tian
Xing Tian
M1dg2D
Xing Tian
Level 147
God Stats
25W - 31L
1,498 SR
Queue Stats
302W - 308L
1,533 Elo+
Solo
Ix Chel
Ix Chel
NockJos
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,541 Elo+
Solo
Cernunnos
Cernunnos
SiCkb0yBrat
Cernunnos
Level 67
God Stats
3W - 1L
1,820 SR
Queue Stats
59W - 57L
1,475 Elo+
Solo
Team Averages
Level 122
1,628 SR
1,490 Elo+

VS

Team Averages
Level 109
1,532 SR
1,504 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
J1ffr0
Arachne
Level 129
God Stats
6W - 8L
1,457 SR
Queue Stats
63W - 64L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
osutz96
Kukulkan
Level 89
God Stats
22W - 26L
1,450 SR
Queue Stats
57W - 53L
1,493 Elo+
Party 1
Surtr
Surtr
popo-2k-_-
Surtr
Level 66
God Stats
5W - 1L
1,900 SR
Queue Stats
55W - 55L
1,509 Elo+
Solo
Cernunnos
Cernunnos
werh22
Cernunnos
Level 136
God Stats
3W - 8L
1,355 SR
Queue Stats
170W - 204L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,158
654
7,183
11,296
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
La PiPeTTe I
Ao Kuang
15
5 / 2 / 1
8,317
594
5,902
12,815
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
M1dg2D
Xing Tian
13
5 / 1 / 3
7,333
524
7,407
15,193
10,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
NockJos
Ix Chel
12
1 / 1 / 4
7,388
528
10,536
11,963
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SiCkb0yBrat
Cernunnos
13
2 / 0 / 6
8,019
573
11,984
8,157
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
6,170
441
6,100
12,776
12,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
J1ffr0
Arachne
11
2 / 3 / 1
6,597
471
8,046
13,592
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
osutz96
Kukulkan
13
1 / 3 / 1
7,140
510
8,421
9,397
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
1 / 2 / 2
7,198
514
6,457
10,671
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
werh22
Cernunnos
13
1 / 4 / 0
7,061
504
6,535
12,381
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
1
1
4
3
L
Arachne
J1ffr0
Arachne
2
3
1
0.83
W
Ao Kuang
La PiPeTTe I
Ao Kuang
5
2
1
2.75
W
Xing Tian
M1dg2D
Xing Tian
5
1
3
6.5
W
Ix Chel
NockJos
Ix Chel
1
1
4
3
W
Cernunnos
SiCkb0yBrat
Cernunnos
2
0
6
5
L
Kukulkan
osutz96
Kukulkan
1
3
1
0.5
L
Surtr
1
2
2
1
L
Cernunnos
werh22
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
35,559
59,424
Taken
58,817
34,267
Mitigated
33,706
23,544
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,100
3,081
0
4,698
12,776
12,264
0
4,347
8,429
15,100
902
W
7,183
2,958
0
5,937
11,296
9,248
257
1,124
9,593
0
90,264
L
Arachne
J1ffr0
Arachne
8,046
5,222
0
2,395
13,592
5,324
0
5,408
8,184
0
35,362
W
Ao Kuang
La PiPeTTe I
Ao Kuang
5,902
2,109
0
5,527
12,815
5,817
0
1,992
10,775
71,914
11,965
W
Xing Tian
M1dg2D
Xing Tian
7,407
752
179
773
15,193
10,658
82
3,564
11,629
41,309
0
W
Ix Chel
NockJos
Ix Chel
10,536
1,695
799
6,947
11,963
5,108
0
6,282
5,633
53,357
2,670
W
Cernunnos
SiCkb0yBrat
Cernunnos
11,984
5,312
0
3,382
8,157
3,436
746
1,468
6,689
0
62,079
L
Kukulkan
osutz96
Kukulkan
8,421
1,445
0
350
9,397
4,040
580
7,117
2,280
66,982
551
L
Surtr
6,457
1,705
0
2,775
10,671
7,166
0
2,137
8,534
630
53,413
L
Cernunnos
werh22
Cernunnos
6,535
3,399
0
4,492
12,381
4,912
0
3,875
8,506
0
58,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
34,166
567
Minions Killed
357
0
Camps Cleared
0
1,472,194
Distance Traveled
1,467,736
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,170
441
21
2
0
302,995
0
W
Bellona
9,158
654
170
12
0
296,641
1
L
Arachne
6,597
471
55
4
0
369,393
0
W
Ao Kuang
8,317
594
133
10
0
321,336
2
W
Xing Tian
7,333
524
47
3
0
304,008
2
W
Ix Chel
7,388
528
94
7
0
291,762
4
W
Cernunnos
8,019
573
123
9
0
258,447
0
L
Kukulkan
7,140
510
106
8
0
283,157
6
L
Surtr
7,198
514
86
6
0
262,924
3
L
Cernunnos
7,061
504
89
6
0
249,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role