Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BPilmer
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,383 Elo+
Solo
Fenrir
Fenrir
Noobninja44
Fenrir
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 53L
1,496 Elo+
Party 2
Ares
Ares
Stardidi
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,506 Elo+
Party 2
Nox
Nox
samuraiswordmen
Nox
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 122L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,477 Elo+

VS

Team Averages
Level 119
1,549 SR
1,460 Elo+
Hun Batz
Hun Batz
DrJizztazztic
Hun Batz
Level 126
God Stats
4W - 8L
1,762 SR
Queue Stats
350W - 379L
1,471 Elo+
Party 1
Ishtar
Ishtar
E-Eye
Ishtar
Level 128
God Stats
1W - 7L
1,500 SR
Queue Stats
546W - 554L
1,520 Elo+
Party 1
He Bo
He Bo
Keb98
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 75L
1,377 Elo+
Solo
Athena
Athena
SundIey-
Athena
Level 124
God Stats
5W - 6L
1,286 SR
Queue Stats
267W - 260L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
aua_puuuSten
Kuzenbo
Level 116
God Stats
2W - 4L
1,695 SR
Queue Stats
97W - 110L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 6 / 7
9,485
632
14,115
15,969
8,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
BPilmer
Anhur
16
1 / 4 / 8
9,399
627
14,203
13,695
7,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
5 / 5 / 5
9,909
661
12,031
17,929
11,547
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
0 / 6 / 8
9,693
646
14,509
25,950
37,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 5
10,462
697
16,330
10,794
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrJizztazztic
Hun Batz
19
7 / 4 / 13
12,370
825
18,218
18,801
24,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
E-Eye
Ishtar
20
9 / 1 / 13
12,450
830
22,103
13,693
8,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Keb98
He Bo
18
4 / 4 / 9
10,885
726
13,043
13,948
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SundIey-
Athena
18
3 / 1 / 16
11,728
782
6,808
20,179
24,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
aua_puuuSten
Kuzenbo
18
1 / 2 / 20
11,538
769
15,389
25,048
43,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
11
Kills
24
24
Deaths
12
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
7
0.92
L
Anhur
BPilmer
Anhur
1
4
8
1.25
W
Hun Batz
DrJizztazztic
Hun Batz
7
4
13
3.38
W
Ishtar
E-Eye
Ishtar
9
1
13
15.5
W
He Bo
Keb98
He Bo
4
4
9
2.13
L
Fenrir
5
5
5
1.5
L
Ares
0
6
8
0.67
W
Athena
SundIey-
Athena
3
1
16
11
W
Kuzenbo
aua_puuuSten
Kuzenbo
1
2
20
5.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,188
Damage
75,561
84,337
Taken
91,669
71,467
Mitigated
107,934
18,259
Healing
35,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,115
3,988
1,964
1,937
15,969
8,881
176
7,313
8,656
0
33,811
L
Anhur
BPilmer
Anhur
14,203
7,401
1,296
2,150
13,695
7,501
0
7,563
6,132
0
30,855
W
Hun Batz
DrJizztazztic
Hun Batz
18,218
2,931
1,738
2,333
18,801
24,250
1,692
6,185
12,616
0
33,416
W
Ishtar
E-Eye
Ishtar
22,103
11,758
2,646
3,854
13,693
8,372
3,525
6,434
7,259
0
53,115
W
He Bo
Keb98
He Bo
13,043
503
2,081
629
13,948
7,144
780
5,483
8,465
28,896
0
L
Fenrir
12,031
2,967
1,545
3,028
17,929
11,547
0
5,543
12,386
90
16,583
L
Ares
14,509
825
892
2,097
25,950
37,418
0
8,976
16,974
19,249
0
W
Athena
SundIey-
Athena
6,808
1,186
2,180
3,617
20,179
24,763
481
7,220
12,959
12,558
0
W
Kuzenbo
aua_puuuSten
Kuzenbo
15,389
4,347
7,335
8,943
25,048
43,405
593
5,302
19,746
25,318
1,438
L
16,330
811
2,483
867
10,794
6,120
190
5,538
5,256
41,477
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,948
Gold Earned
58,971
168
Minions Killed
156
0
Camps Cleared
0
1,396,851
Distance Traveled
1,548,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,485
632
48
3
0
267,397
0
L
Anhur
9,399
627
46
3
0
256,262
0
W
Hun Batz
12,370
825
35
2
0
302,489
0
W
Ishtar
12,450
830
64
4
0
300,149
0
W
He Bo
10,885
726
34
2
0
300,876
0
L
Fenrir
9,909
661
16
1
0
316,636
0
L
Ares
9,693
646
6
0
0
264,915
0
W
Athena
11,728
782
10
1
0
325,081
0
W
Kuzenbo
11,538
769
13
1
0
320,102
0
L
Nox
10,462
697
52
3
0
291,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role