Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FeltyBoar6644
Hun Batz
Level 128
God Stats
2W - 4L
1,715 SR
Queue Stats
185W - 178L
1,590 Elo+
Solo
Da Ji
Da Ji
GrimesGamer
Da Ji
Level 76
God Stats
1W - 2L
1,513 SR
Queue Stats
202W - 186L
1,463 Elo+
Party 1
Olorun
Olorun
UwUEgirlAlexis
Olorun
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 203L
1,442 Elo+
Party 1
Vamana
Vamana
mousejunkey
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,538 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,507 Elo+

VS

Team Averages
Level 103
1,562 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Dreadz420
Morgan Le Fay
Level 61
God Stats
1W - 3L
1,220 SR
Queue Stats
40W - 46L
1,427 Elo+
Solo
Arachne
Arachne
GraciousGaia
Arachne
Level 219
God Stats
5W - 1L
1,928 SR
Queue Stats
308W - 317L
1,533 Elo+
Solo
Sobek
Sobek
Pigg08
Sobek
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
seirel409
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Ravana
Ravana
yama4161
Ravana
Level 87
God Stats
5W - 7L
1,662 SR
Queue Stats
600W - 622L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,012
252
0
0
0
Hun Batz
FeltyBoar6644
Hun Batz
11
0 / 2 / 2
6,314
789
4,890
6,457
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 1
6,950
869
4,914
6,640
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 2 / 0
6,189
774
4,016
5,910
2,627
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
14
1 / 1 / 1
7,148
894
7,730
7,961
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dreadz420
Morgan Le Fay
15
2 / 0 / 4
7,991
999
8,597
3,864
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
GraciousGaia
Arachne
14
3 / 1 / 4
7,313
914
5,233
8,455
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Pigg08
Sobek
11
0 / 1 / 3
6,654
832
2,190
7,129
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
seirel409
Baron Samedi
6
0 / 0 / 1
5,441
680
225
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
yama4161
Ravana
14
2 / 1 / 4
7,478
935
5,861
6,971
4,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
7
7
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Morgan Le Fay
Dreadz420
Morgan Le Fay
2
0
4
4
L
Hun Batz
FeltyBoar6644
Hun Batz
0
2
2
0.5
W
Arachne
GraciousGaia
Arachne
3
1
4
5
L
2
2
1
1.25
W
Sobek
Pigg08
Sobek
0
1
3
1.5
L
0
2
0
0
L
Vamana
1
1
1
1.5
W
Baron Samedi
seirel409
Baron Samedi
0
0
1
0.5
W
Ravana
yama4161
Ravana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
22,106
26,968
Taken
26,419
16,676
Mitigated
21,014
8,587
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Dreadz420
Morgan Le Fay
8,597
672
255
457
3,864
1,774
718
923
2,853
24,686
377
L
Hun Batz
FeltyBoar6644
Hun Batz
4,890
340
106
697
6,457
3,410
0
3,576
2,839
0
15,312
W
Arachne
GraciousGaia
Arachne
5,233
3,566
1,401
3,044
8,455
9,245
440
1,807
6,346
0
5,941
L
4,914
641
474
651
6,640
4,094
0
2,652
3,803
0
13,181
W
Sobek
Pigg08
Sobek
2,190
70
374
1,538
7,129
5,627
234
939
5,937
4,279
0
L
4,016
1,902
2,394
2,084
5,910
2,627
0
2,582
3,192
11,860
0
L
Vamana
7,730
2,016
386
1,795
7,961
6,545
0
2,183
5,688
0
22,599
W
Baron Samedi
seirel409
Baron Samedi
225
0
391
0
0
0
317
0
0
898
0
W
Ravana
yama4161
Ravana
5,861
1,073
1,116
2,452
6,971
4,368
0
347
6,278
0
18,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
34,877
120
Minions Killed
77
0
Camps Cleared
0
655,017
Distance Traveled
704,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,012
252
0
0
0
0
0
W
Morgan Le Fay
7,991
999
33
4
0
163,624
0
L
Hun Batz
6,314
789
35
4
0
167,804
0
W
Arachne
7,313
914
7
1
0
196,473
0
L
Da Ji
6,950
869
23
3
0
162,013
0
W
Sobek
6,654
832
3
0
0
164,520
0
L
Olorun
6,189
774
21
3
0
149,849
0
L
Vamana
7,148
894
41
5
0
175,351
0
W
Baron Samedi
5,441
680
3
0
0
20,915
0
W
Ravana
7,478
935
31
4
0
158,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role