Player Matchup

Merlin
Merlin
Aozaer
Merlin
Level 74
God Stats
7W - 5L
1,451 SR
Queue Stats
99W - 89L
1,431 Elo+
Party 1
Nemesis
Nemesis
Kiereal
Nemesis
Level 107
God Stats
90W - 71L
1,576 SR
Queue Stats
237W - 243L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Sabidor
Zhong Kui
Level 39
God Stats
8W - 6L
1,249 SR
Queue Stats
64W - 54L
1,402 Elo+
Party 1
Team Averages
Level 73
1,425 SR
1,428 Elo+

VS

Team Averages
Level 33
1,600 SR
1,391 Elo+
Nut
Nut
Fiez-lie
Nut
Level 15
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
ILaxu
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,417 Elo+
Party 2
Baba Yaga
Baba Yaga
Tempest-21-Jarm
Baba Yaga
Level 18
God Stats
4W - 5L
1,512 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aozaer
Merlin
15
3 / 3 / 5
10,181
679
12,195
10,335
4,037
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kiereal
Nemesis
16
6 / 5 / 3
11,047
736
14,157
17,092
8,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Sabidor
Zhong Kui
16
1 / 3 / 8
10,145
676
13,244
14,717
12,571
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,406
694
9,677
13,310
6,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ILaxu
Gilgamesh
13
0 / 3 / 8
9,666
644
9,162
20,814
16,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Tempest-21-Jarm
Baba Yaga
16
4 / 2 / 2
11,071
738
9,265
11,667
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
10
Kills
8
11
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aozaer
Merlin
3
3
5
1.83
L
4
5
4
1.2
L
Gilgamesh
ILaxu
Gilgamesh
0
3
8
1.33
W
Nemesis
Kiereal
Nemesis
6
5
3
1.5
W
Zhong Kui
Sabidor
Zhong Kui
1
3
8
1.67
L
Baba Yaga
Tempest-21-Jarm
Baba Yaga
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
28,104
42,144
Taken
45,791
25,100
Mitigated
28,146
7,432
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aozaer
Merlin
12,195
811
0
250
10,335
4,037
702
3,068
7,267
45,276
0
L
9,677
6,242
0
1,967
13,310
6,240
829
5,772
7,296
0
36,723
L
Gilgamesh
ILaxu
Gilgamesh
9,162
2,452
172
2,817
20,814
16,587
104
13,254
7,049
0
29,195
W
Nemesis
Kiereal
Nemesis
14,157
6,237
0
3,162
17,092
8,492
722
3,991
13,085
0
43,201
W
Zhong Kui
Sabidor
Zhong Kui
13,244
2,444
0
4,020
14,717
12,571
1,065
2,200
12,483
35,341
0
L
Baba Yaga
Tempest-21-Jarm
Baba Yaga
9,265
433
0
3,823
11,667
5,319
150
5,518
5,920
41,187
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
31,143
151
Minions Killed
157
0
Camps Cleared
0
785,429
Distance Traveled
744,635
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,181
679
52
3
0
247,199
2
L
Nut
10,406
694
50
3
0
227,219
1
L
Gilgamesh
9,666
644
45
3
0
243,333
2
W
Nemesis
11,047
736
44
3
0
270,475
0
W
Zhong Kui
10,145
676
55
4
0
267,755
6
L
Baba Yaga
11,071
738
62
4
0
274,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role