Player Matchup

Loki
Loki
Grennbell
Loki
Level 128
God Stats
2W - 5L
1,328 SR
Queue Stats
73W - 69L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Heitzey
Ah Muzen Cab
Level 140
God Stats
1W - 4L
1,517 SR
Queue Stats
263W - 212L
1,622 Elo+
Solo
Charon
Charon
SwinePits
Charon
Level 196
God Stats
17W - 11L
1,766 SR
Queue Stats
591W - 586L
1,585 Elo+
Party 1
Anhur
Anhur
ThickestCat
Anhur
Level 159
God Stats
0W - 2L
1,207 SR
Queue Stats
60W - 54L
1,631 Elo+
Solo
Freya
Freya
XilehDrol
Freya
Level 242
God Stats
2W - 5L
1,654 SR
Queue Stats
443W - 420L
1,572 Elo+
Party 1
Team Averages
Level 173
1,494 SR
1,604 Elo+

VS

Team Averages
Level 159
1,580 SR
1,623 Elo+
Bastet
Bastet
Leak Lito
Bastet
Level 230
God Stats
35W - 21L
1,772 SR
Queue Stats
292W - 199L
1,727 Elo+
Solo
Kali
Kali
PR0 CATALYST
Kali
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,572 Elo+
Solo
Atlas
Atlas
StormStriker69
Atlas
Level 109
God Stats
9W - 9L
1,615 SR
Queue Stats
333W - 289L
1,643 Elo+
Solo
Sol
Sol
pokerkiid
Sol
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,612 Elo+
Solo
Fenrir
Fenrir
xxxxThanatosxxxx
Fenrir
Level 153
God Stats
66W - 54L
1,514 SR
Queue Stats
466W - 416L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 2 / 2
4,767
477
3,247
8,762
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Heitzey
Ah Muzen Cab
9
0 / 3 / 0
5,007
501
3,077
9,366
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
SwinePits
Charon
9
1 / 3 / 1
5,107
511
3,711
6,051
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
4,744
474
4,731
8,479
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
XilehDrol
Freya
10
1 / 6 / 0
5,732
573
3,263
7,760
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Leak Lito
Bastet
12
3 / 0 / 0
6,640
664
7,493
8,051
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 4
5,381
538
2,117
7,897
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 0 / 5
6,826
683
4,942
8,856
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 2 / 1
5,663
566
5,280
6,831
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 1
6,999
700
6,615
8,071
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
1
2
2
1
L
Ah Muzen Cab
Heitzey
Ah Muzen Cab
0
3
0
0
W
Bastet
Leak Lito
Bastet
3
0
0
3
W
0
0
4
2
W
6
0
5
8.5
L
Charon
SwinePits
Charon
1
3
1
0.5
L
0
2
1
0.25
L
Freya
XilehDrol
Freya
1
6
0
0.17
W
0
2
1
0.25
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
26,447
40,418
Taken
39,706
16,189
Mitigated
17,702
7,347
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,247
775
0
2,708
8,762
2,825
0
2,167
6,595
0
28,192
L
Ah Muzen Cab
Heitzey
Ah Muzen Cab
3,077
962
0
1,108
9,366
5,065
0
0
9,366
0
29,069
W
Bastet
Leak Lito
Bastet
7,493
2,524
0
4,536
8,051
2,535
0
0
7,527
0
51,869
W
2,117
552
0
2,530
7,897
3,324
0
401
7,458
0
37,183
W
4,942
1,598
0
3,460
8,856
7,018
0
1,080
7,633
14,258
2,795
L
Charon
SwinePits
Charon
3,711
759
0
500
6,051
2,796
0
3,591
2,460
25,258
1,081
L
4,731
2,696
0
1,702
8,479
3,006
0
3,269
5,210
0
27,354
L
Freya
XilehDrol
Freya
3,263
1,058
0
1,329
7,760
2,497
0
989
6,771
24,202
2,366
W
5,280
1,719
0
3,841
6,831
2,008
0
2,498
4,155
52,966
5,504
W
6,615
4,011
0
4,430
8,071
2,817
0
1,985
5,941
0
42,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
31,509
254
Minions Killed
341
0
Camps Cleared
0
935,577
Distance Traveled
1,061,980
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,767
477
60
6
0
223,986
0
L
Ah Muzen Cab
5,007
501
52
5
0
154,637
2
W
Bastet
6,640
664
94
9
0
218,563
0
W
Kali
5,381
538
66
7
0
240,054
1
W
Atlas
6,826
683
24
2
0
205,374
2
L
Charon
5,107
511
48
5
0
192,380
0
L
Anhur
4,744
474
46
5
0
176,533
0
L
Freya
5,732
573
48
5
0
188,041
0
W
Sol
5,663
566
97
10
0
196,754
2
W
Fenrir
6,999
700
60
6
0
201,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role