Player Matchup

Surtr
Surtr
II-L1AN-II
Surtr
Level 69
God Stats
4W - 6L
1,715 SR
Queue Stats
81W - 97L
1,487 Elo+
Party 1
Nut
Nut
Rasputiin
Nut
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,644 Elo+
Solo
Danzaburou
Danzaburou
SandStorm_BR-_-
Danzaburou
Level 104
God Stats
2W - 1L
1,285 SR
Queue Stats
96W - 94L
1,495 Elo+
Party 1
Scylla
Scylla
Senadorr
Scylla
Level 140
God Stats
3W - 1L
1,701 SR
Queue Stats
67W - 52L
1,589 Elo+
Solo
Odin
Odin
iFdxss-
Odin
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 198L
1,579 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,559 Elo+

VS

Team Averages
Level 138
1,493 SR
1,513 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cojaz3879
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,520 Elo+
Solo
Nu Wa
Nu Wa
DavidDíaz
Nu Wa
Level 169
God Stats
11W - 16L
1,467 SR
Queue Stats
246W - 245L
1,534 Elo+
Solo
Athena
Athena
Fabrii7xD
Athena
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
0 / 2 / 0
3,458
692
1,382
4,836
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
5 / 0 / 1
4,299
860
2,545
3,600
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
SandStorm_BR-_-
Danzaburou
5
2 / 0 / 3
3,680
736
3,141
2,528
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Senadorr
Scylla
7
1 / 0 / 1
3,861
772
1,569
1,647
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
iFdxss-
Odin
5
2 / 1 / 4
3,914
783
2,285
4,050
2,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 1 / 0
4,212
842
3,141
4,264
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nut
 
Nut
7
0 / 2 / 0
3,622
724
1,219
3,811
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Cojaz3879
He Bo
2
0 / 1 / 0
2,642
528
196
1,215
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
6
1 / 1 / 0
3,484
697
2,112
2,264
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Fabrii7xD
Athena
5
0 / 5 / 1
3,225
645
1,646
6,429
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
L
Nut
 
Nut
0
2
0
0
L
He Bo
Cojaz3879
He Bo
0
1
0
0
L
Nu Wa
1
1
0
1
L
Athena
Fabrii7xD
Athena
0
5
1
0.1
W
Surtr
0
2
0
0
W
5
0
1
5.5
W
Danzaburou
SandStorm_BR-_-
Danzaburou
2
0
3
3.5
W
Scylla
Senadorr
Scylla
1
0
1
1.5
W
Odin
iFdxss-
Odin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
8,314
16,661
Taken
17,983
7,357
Mitigated
7,869
4,262
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,141
1,459
0
1,608
4,264
2,147
0
0
4,058
233
23,586
L
Nut
 
Nut
1,219
278
0
375
3,811
1,279
0
1,478
2,333
0
22,348
L
He Bo
Cojaz3879
He Bo
196
36
0
391
1,215
215
0
0
1,215
3,115
0
L
Nu Wa
2,112
560
0
973
2,264
522
0
0
2,264
17,188
849
L
Athena
Fabrii7xD
Athena
1,646
736
0
680
6,429
3,706
0
0
6,429
7,057
0
W
Surtr
1,382
653
0
1,371
4,836
2,347
0
119
4,433
151
17,954
W
2,545
1,596
0
491
3,600
1,338
0
232
3,286
0
14,873
W
Danzaburou
SandStorm_BR-_-
Danzaburou
3,141
1,916
0
822
2,528
824
0
1,496
989
0
18,024
W
Scylla
Senadorr
Scylla
1,569
234
0
657
1,647
365
0
0
1,647
22,281
1,056
W
Odin
iFdxss-
Odin
2,285
616
0
921
4,050
2,483
0
2,102
1,843
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
17,185
134
Minions Killed
145
0
Camps Cleared
0
483,795
Distance Traveled
411,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,212
842
47
9
0
97,043
1
L
Nut
3,622
724
43
9
0
97,872
0
L
He Bo
2,642
528
8
2
0
25,026
0
L
Nu Wa
3,484
697
40
8
0
97,477
0
L
Athena
3,225
645
7
1
0
94,303
0
W
Surtr
3,458
692
33
7
0
108,083
0
W
Nut
4,299
860
29
6
0
107,657
0
W
Danzaburou
3,680
736
19
4
0
74,545
0
W
Scylla
3,861
772
39
8
0
99,948
0
W
Odin
3,914
783
14
3
0
93,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role