Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Addalast
Neith
Level 133
God Stats
14W - 8L
1,652 SR
Queue Stats
75W - 68L
1,506 Elo+
Solo
Sol
Sol
NexusIcon
Sol
Level 36
God Stats
18W - 16L
1,529 SR
Queue Stats
25W - 24L
1,458 Elo+
Party 3
Achilles
Achilles
Thechesnut
Achilles
Level 128
God Stats
15W - 15L
1,539 SR
Queue Stats
51W - 42L
1,467 Elo+
Party 3
Horus
Horus
xGallaGx
Horus
Level 124
God Stats
5W - 0L
1,783 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 3
Team Averages
Level 109
1,601 SR
1,482 Elo+

VS

Team Averages
Level 97
1,484 SR
1,489 Elo+
Janus
Janus
Aimen1908
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HabebOmMahmoud
Xbalanque
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsMe_eldragonik
Tsukuyomi
Level 128
God Stats
44W - 40L
1,520 SR
Queue Stats
134W - 137L
1,467 Elo+
Party 1
Chang'e
Chang'e
WYafawii23
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
thisisjimmy2
King Arthur
Level 147
God Stats
3W - 4L
1,402 SR
Queue Stats
128W - 127L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 0 / 2
4,848
808
3,130
3,350
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Addalast
Neith
8
3 / 0 / 0
4,762
794
3,594
3,991
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 0 / 1
3,857
643
4,456
1,784
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Thechesnut
Achilles
8
2 / 0 / 2
4,298
716
1,314
3,701
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
xGallaGx
Horus
6
1 / 0 / 2
4,227
705
1,457
3,354
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aimen1908
Janus
7
0 / 2 / 0
3,769
628
1,992
3,738
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
HabebOmMahmoud
Xbalanque
5
0 / 1 / 0
3,127
521
1,268
3,311
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
5
0 / 2 / 0
3,315
553
1,235
4,388
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WYafawii23
Chang'e
5
0 / 2 / 0
3,152
525
770
4,439
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
thisisjimmy2
King Arthur
6
0 / 3 / 0
3,829
638
2,159
5,858
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
2
3
W
Neith
Addalast
Neith
3
0
0
3
L
Janus
Aimen1908
Janus
0
2
0
0
L
Xbalanque
HabebOmMahmoud
Xbalanque
0
1
0
0
L
Tsukuyomi
0
2
0
0
W
2
0
1
2.5
W
Achilles
Thechesnut
Achilles
2
0
2
3
L
Chang'e
WYafawii23
Chang'e
0
2
0
0
L
King Arthur
thisisjimmy2
King Arthur
0
3
0
0
W
Horus
xGallaGx
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
7,424
16,180
Taken
21,734
6,935
Mitigated
8,271
7,164
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,130
1,134
0
750
3,350
2,236
0
0
3,027
22,599
0
W
Neith
Addalast
Neith
3,594
943
0
1,195
3,991
1,287
0
1,640
2,221
0
28,491
L
Janus
Aimen1908
Janus
1,992
165
0
640
3,738
1,106
0
0
3,738
20,164
0
L
Xbalanque
HabebOmMahmoud
Xbalanque
1,268
615
116
979
3,311
1,026
0
2,205
1,106
0
9,820
L
Tsukuyomi
1,235
253
0
1,897
4,388
1,272
0
327
4,061
0
12,931
W
4,456
1,585
0
1,288
1,784
398
464
213
1,571
21,229
3,634
W
Achilles
Thechesnut
Achilles
1,314
418
0
2,229
3,701
1,360
0
201
3,479
0
17,980
L
Chang'e
WYafawii23
Chang'e
770
294
304
643
4,439
1,637
0
2,225
2,214
7,082
0
L
King Arthur
thisisjimmy2
King Arthur
2,159
406
0
1,772
5,858
3,230
0
2,803
3,055
0
21,043
W
Horus
xGallaGx
Horus
1,457
855
110
1,592
3,354
1,654
52
557
2,797
0
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
17,192
169
Minions Killed
136
0
Camps Cleared
0
624,561
Distance Traveled
588,309
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,848
808
44
7
0
99,820
4
W
Neith
4,762
794
51
9
0
111,979
0
L
Janus
3,769
628
42
7
0
121,420
3
L
Xbalanque
3,127
521
16
3
0
131,078
0
L
Tsukuyomi
3,315
553
29
5
0
99,023
1
W
Sol
3,857
643
25
4
0
103,829
0
W
Achilles
4,298
716
38
6
0
158,898
0
L
Chang'e
3,152
525
11
2
0
129,928
0
L
King Arthur
3,829
638
38
6
0
106,860
1
W
Horus
4,227
705
11
2
0
150,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role