Player Matchup

Jing Wei
Jing Wei
Gold V
DrMiIk
Jing Wei
Gold V
Level 131
God Stats
17W - 19L
1,581 SR
Queue Stats
170W - 175L
1,301 MMR
Solo
Charon
Charon
Silver IV
ErrorDC_
Charon
Silver IV
Level 68
God Stats
1W - 2L
1,203 SR
Queue Stats
13W - 14L
1,299 MMR
Solo
Nu Wa
Nu Wa
Gold V
Misfit_Mentality
Nu Wa
Gold V
Level 169
God Stats
29W - 26L
1,747 SR
Queue Stats
269W - 296L
1,306 MMR
Solo
Thanatos
Thanatos
Gold IV
Murdurs
Thanatos
Gold IV
Level 153
God Stats
16W - 10L
1,850 SR
Queue Stats
419W - 417L
1,324 MMR
Solo
Osiris
Osiris
Gold V
WHYrMEXSbad
Osiris
Gold V
Level 75
God Stats
6W - 10L
1,481 SR
Queue Stats
146W - 138L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,573 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,673 SR
1,305 MMR
Loki
Loki
Silver V
Edgar0
Loki
Silver V
Level 84
God Stats
2W - 1L
1,825 SR
Queue Stats
13W - 21L
1,270 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
ROZhEB
Gilgamesh
Silver I
Level 135
God Stats
25W - 21L
1,644 SR
Queue Stats
63W - 66L
1,310 MMR
Solo
Kukulkan
Kukulkan
Silver I
XRtoto03X
Kukulkan
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,355 MMR
Party 1
Neith
Neith
Silver I
macha32390
Neith
Silver I
Level 128
God Stats
4W - 2L
1,698 SR
Queue Stats
72W - 82L
1,272 MMR
Solo
Ymir
Ymir
Bronze III
ricardoVV1
Ymir
Bronze III
Level 105
God Stats
2W - 4L
1,700 SR
Queue Stats
10W - 24L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrMiIk
Jing Wei
16
1 / 2 / 2
9,600
533
3,987
15,057
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
ErrorDC_
Charon
15
3 / 0 / 9
10,133
563
6,835
13,812
13,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 10
10,463
581
15,987
6,128
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Murdurs
Thanatos
18
9 / 3 / 8
11,386
633
14,867
19,259
10,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
17
3 / 0 / 3
11,142
619
11,067
16,818
20,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangBellonaSobekBacchus

VS

Bans
ThorBake KujiraBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Edgar0
Loki
15
3 / 7 / 1
8,650
481
6,023
17,393
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
ROZhEB
Gilgamesh
13
0 / 3 / 0
7,939
441
9,560
18,968
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
XRtoto03X
Kukulkan
14
0 / 8 / 3
8,537
474
7,292
12,724
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
3 / 1 / 0
8,959
498
14,824
11,095
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 5
7,035
391
4,386
12,086
12,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
6
6
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrMiIk
Jing Wei
1
2
2
1
L
Loki
Edgar0
Loki
3
7
1
0.5
W
Charon
ErrorDC_
Charon
3
0
9
7.5
W
6
1
10
11
W
Thanatos
Murdurs
Thanatos
9
3
8
4.33
L
Gilgamesh
ROZhEB
Gilgamesh
0
3
0
0
W
Osiris
3
0
3
4.5
L
Kukulkan
XRtoto03X
Kukulkan
0
8
3
0.19
L
Neith
3
1
0
3
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
42,085
71,074
Taken
72,266
53,178
Mitigated
38,442
25,249
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrMiIk
Jing Wei
3,987
2,714
0
2,365
15,057
5,867
3,172
981
14,076
0
72,460
L
Loki
Edgar0
Loki
6,023
1,335
0
6,051
17,393
5,821
0
4,012
13,381
0
75,352
W
Charon
ErrorDC_
Charon
6,835
1,434
0
1,906
13,812
13,972
341
3,088
10,677
35,228
1,944
W
15,987
5,161
0
360
6,128
2,609
156
1,758
4,227
74,579
1,525
W
Thanatos
Murdurs
Thanatos
14,867
4,374
0
12,865
19,259
10,560
0
4,591
14,578
0
104,416
L
Gilgamesh
ROZhEB
Gilgamesh
9,560
2,867
0
3,430
18,968
11,390
0
5,274
13,694
0
63,615
W
Osiris
11,067
4,921
0
7,753
16,818
20,170
520
1,509
14,398
0
87,966
L
Kukulkan
XRtoto03X
Kukulkan
7,292
293
0
250
12,724
4,093
0
4,513
8,211
73,383
387
L
Neith
14,824
5,870
0
3,796
11,095
4,329
455
4,785
6,310
0
87,551
L
4,386
872
259
1,655
12,086
12,809
0
3,939
8,147
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
41,120
562
Minions Killed
526
0
Camps Cleared
0
1,794,018
Distance Traveled
1,707,739
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,600
533
124
7
0
356,727
7
L
Loki
8,650
481
111
6
0
399,632
0
W
Charon
10,133
563
50
3
0
364,349
2
W
Nu Wa
10,463
581
110
6
0
355,019
4
W
Thanatos
11,386
633
134
7
0
401,565
0
L
Gilgamesh
7,939
441
109
6
0
350,643
7
W
Osiris
11,142
619
144
8
0
316,358
0
L
Kukulkan
8,537
474
126
7
0
310,769
7
L
Neith
8,959
498
144
8
0
325,870
7
L
Ymir
7,035
391
36
2
0
320,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role