Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JvanTheMan
Ah Puch
Level 108
God Stats
1W - 1L
1,233 SR
Queue Stats
3W - 4L
1,320 Elo+
Solo
Guan Yu
Guan Yu
Zeldest
Guan Yu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 50L
1,624 Elo+
Solo
Nut
Nut
riflashzz
Nut
Level 159
God Stats
17W - 16L
1,633 SR
Queue Stats
272W - 245L
1,593 Elo+
Solo
Team Averages
Level 125
1,466 SR
1,509 Elo+

VS

Team Averages
Level 106
1,544 SR
1,531 Elo+
Hel
Hel
 
Hel
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DelayGG
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 82L
1,517 Elo+
Solo
Thanatos
Thanatos
Ziigma007
Thanatos
Level 88
God Stats
46W - 51L
1,675 SR
Queue Stats
427W - 377L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 1
5,713
1,143
859
2,940
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
JvanTheMan
Ah Puch
11
0 / 0 / 0
5,257
1,051
1,843
2,763
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Zeldest
Guan Yu
11
0 / 0 / 3
5,401
1,080
3,711
3,880
4,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
5,486
1,097
1,036
987
392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 0
5,113
1,023
2,605
4,696
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
8
0 / 0 / 0
4,520
904
0
0
0
Hachiman
DelayGG
Hachiman
12
0 / 0 / 0
5,301
1,060
1,613
2,523
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ziigma007
Thanatos
10
0 / 1 / 0
4,873
975
3,252
4,229
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
1
2.5
L
Hel
 
Hel
0
2
0
0
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Hachiman
DelayGG
Hachiman
0
0
0
0
W
Ah Puch
JvanTheMan
Ah Puch
0
0
0
0
W
Guan Yu
Zeldest
Guan Yu
0
0
3
1.5
L
Thanatos
Ziigma007
Thanatos
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,449
Damage
7,470
10,570
Taken
11,448
7,152
Mitigated
3,645
4,061
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
859
561
0
1,317
2,940
1,492
312
945
1,995
0
5,664
L
Hel
 
Hel
2,605
0
542
1,786
4,696
1,479
0
1,300
3,286
15,427
0
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
DelayGG
Hachiman
1,613
307
0
272
2,523
611
0
25
2,498
0
14,035
W
Ah Puch
JvanTheMan
Ah Puch
1,843
119
0
512
2,763
913
280
1,408
1,355
14,758
0
W
Guan Yu
Zeldest
Guan Yu
3,711
117
80
1,694
3,880
4,355
0
252
3,628
732
10,117
L
Thanatos
Ziigma007
Thanatos
3,252
368
0
1,821
4,229
1,555
0
832
3,342
0
9,322
W
1,036
149
0
458
987
392
0
0
987
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
19,807
106
Minions Killed
75
0
Camps Cleared
0
433,056
Distance Traveled
323,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,713
1,143
19
4
0
126,965
0
L
Hel
5,113
1,023
27
5
0
96,787
0
L
Guan Yu
4,520
904
0
0
0
0
0
L
Hachiman
5,301
1,060
36
7
0
105,396
0
W
Ah Puch
5,257
1,051
35
7
0
101,309
0
W
Guan Yu
5,401
1,080
13
3
0
109,285
0
L
Thanatos
4,873
975
12
2
0
121,576
0
W
Nut
5,486
1,097
39
8
0
95,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role