Player Matchup

Osiris
Osiris
CreamyTrex
Osiris
Level 96
God Stats
8W - 7L
1,500 SR
Queue Stats
138W - 126L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
DanHack
Ratatoskr
Level 102
God Stats
5W - 12L
1,270 SR
Queue Stats
268W - 239L
1,525 Elo+
Solo
Lancelot
Lancelot
Monkeypaw911
Lancelot
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 151L
1,479 Elo+
Solo
Sol
Sol
RetoastedT0ast
Sol
Level 159
God Stats
4W - 1L
1,803 SR
Queue Stats
160W - 160L
1,504 Elo+
Solo
Tiamat
Tiamat
seirel409
Tiamat
Level 80
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,504 Elo+

VS

Team Averages
Level 120
1,418 SR
1,508 Elo+
Hachiman
Hachiman
Kimo11
Hachiman
Level 122
God Stats
0W - 4L
1,288 SR
Queue Stats
70W - 68L
1,481 Elo+
Party 1
Agni
Agni
Medimessiah8536
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,501 Elo+
Solo
Achilles
Achilles
gdsbot1
Achilles
Level 109
God Stats
2W - 8L
1,298 SR
Queue Stats
274W - 261L
1,534 Elo+
Solo
Thanatos
Thanatos
maniacal-cheeks
Thanatos
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 129L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
xxTrAnZitxx
Baron Samedi
Level 156
God Stats
4W - 1L
1,505 SR
Queue Stats
392W - 377L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CreamyTrex
Osiris
16
6 / 3 / 4
10,639
560
15,148
23,869
23,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
DanHack
Ratatoskr
18
8 / 2 / 3
10,753
566
14,249
18,951
8,954
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Monkeypaw911
Lancelot
15
3 / 1 / 10
9,996
526
6,084
15,366
16,966
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 2 / 3
10,357
545
7,077
10,808
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
seirel409
Tiamat
16
1 / 1 / 7
10,220
538
9,490
9,799
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kimo11
Hachiman
15
2 / 3 / 2
9,239
486
7,892
16,616
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 1
8,233
433
9,604
13,885
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
gdsbot1
Achilles
9
1 / 2 / 0
7,127
375
5,372
8,694
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
16
3 / 7 / 0
9,235
486
6,340
21,938
10,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xxTrAnZitxx
Baron Samedi
15
2 / 3 / 3
8,288
436
14,812
18,706
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
9
9
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
CreamyTrex
Osiris
6
3
4
2.67
W
Ratatoskr
DanHack
Ratatoskr
8
2
3
4.75
L
Hachiman
Kimo11
Hachiman
2
3
2
1
L
1
5
1
0.3
W
Lancelot
Monkeypaw911
Lancelot
3
1
10
8
W
2
2
3
1.75
L
Achilles
gdsbot1
Achilles
1
2
0
0.5
L
Thanatos
3
7
0
0.43
W
Tiamat
seirel409
Tiamat
1
1
7
4.5
L
Baron Samedi
xxTrAnZitxx
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,048
Damage
44,020
78,793
Taken
79,839
61,710
Mitigated
44,561
24,337
Healing
38,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CreamyTrex
Osiris
15,148
5,228
0
6,251
23,869
23,927
0
7,025
16,231
0
64,085
W
Ratatoskr
DanHack
Ratatoskr
14,249
5,167
0
5,024
18,951
8,954
157
3,215
15,501
0
97,200
L
Hachiman
Kimo11
Hachiman
7,892
3,332
0
6,158
16,616
7,416
917
4,457
11,998
0
74,212
L
9,604
233
0
3,135
13,885
5,687
0
6,200
7,201
46,242
2,080
W
Lancelot
Monkeypaw911
Lancelot
6,084
837
0
2,161
15,366
16,966
175
3,670
11,400
0
22,420
W
7,077
2,053
0
5,890
10,808
4,516
2,266
4,606
5,654
84,537
10,186
L
Achilles
gdsbot1
Achilles
5,372
881
0
3,045
8,694
6,499
0
0
8,058
0
27,931
L
Thanatos
6,340
2,186
0
15,483
21,938
10,214
0
1,879
19,842
0
78,149
W
Tiamat
seirel409
Tiamat
9,490
437
0
5,011
9,799
7,347
792
4,089
5,710
76,234
2,406
L
Baron Samedi
xxTrAnZitxx
Baron Samedi
14,812
922
1,484
8,713
18,706
14,745
102
3,066
15,247
50,802
3,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
42,122
517
Minions Killed
409
0
Camps Cleared
0
1,924,061
Distance Traveled
1,528,175
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,639
560
79
4
0
348,975
0
W
Ratatoskr
10,753
566
133
7
0
437,700
0
L
Hachiman
9,239
486
126
7
0
305,648
0
L
Agni
8,233
433
64
3
0
351,856
0
W
Lancelot
9,996
526
25
1
0
430,069
2
W
Sol
10,357
545
153
8
0
357,550
1
L
Achilles
7,127
375
48
3
0
171,747
0
L
Thanatos
9,235
486
119
6
0
362,240
1
W
Tiamat
10,220
538
127
7
0
349,767
0
L
Baron Samedi
8,288
436
52
3
0
336,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role