Player Matchup

Ne Zha
Ne Zha
Gold I
ImVeleno
Ne Zha
Gold I
Level 147
God Stats
6W - 8L
1,375 SR
Queue Stats
169W - 166L
1,584 MMR
Party 1
Charon
Charon
Gold IV
VioletEvengarden
Charon
Gold IV
Level 120
God Stats
3W - 5L
1,715 SR
Queue Stats
190W - 211L
1,473 MMR
Party 1
Sol
Sol
Bronze III
snakenana
Sol
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,530 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,609 SR
1,428 MMR
Thor
Thor
Silver II
CpasMonCompte
Thor
Silver II
Level 87
God Stats
6W - 3L
1,844 SR
Queue Stats
9W - 8L
1,439 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
Taeku
Gilgamesh
Silver I
Level 129
God Stats
4W - 2L
1,483 SR
Queue Stats
7W - 5L
1,522 MMR
Party 2
Scylla
Scylla
Silver IV
Xx-NeRvOx-xX
Scylla
Silver IV
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ImVeleno
Ne Zha
14
1 / 14 / 4
9,721
608
11,116
24,078
13,217
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 3
10,184
637
10,304
20,266
24,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
3 / 9 / 2
10,338
646
7,578
17,398
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesMorgan Le FayBake KujiraNoxThoth

VS

Bans
AresAgniKukulkanDiscordiaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 12
13,792
862
24,848
15,192
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Taeku
Gilgamesh
17
5 / 3 / 19
12,171
761
14,776
17,641
19,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
18
7 / 3 / 15
13,047
815
15,551
11,587
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
28
28
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
16
0
12
22
L
Ne Zha
ImVeleno
Ne Zha
1
14
4
0.21
W
Gilgamesh
Taeku
Gilgamesh
5
3
19
4.83
L
2
5
3
0.7
W
Scylla
7
3
15
4.83
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
55,175
61,742
Taken
44,420
42,806
Mitigated
39,962
3,319
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,848
3,331
0
3,728
15,192
14,919
1,032
5,911
9,281
989
47,321
L
Ne Zha
ImVeleno
Ne Zha
11,116
1,267
0
944
24,078
13,217
0
6,509
15,926
0
28,496
W
Gilgamesh
Taeku
Gilgamesh
14,776
2,711
0
4,666
17,641
19,734
412
6,582
11,059
713
38,965
L
10,304
1,589
0
500
20,266
24,503
0
6,620
12,308
22,323
2,625
W
Scylla
15,551
2,269
0
2,296
11,587
5,309
834
3,618
7,969
76,734
0
L
7,578
1,868
0
1,875
17,398
5,086
0
4,164
12,080
28,783
3,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
39,010
125
Minions Killed
198
0
Camps Cleared
0
680,051
Distance Traveled
861,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,792
862
43
3
0
309,011
0
L
Ne Zha
9,721
608
43
3
0
217,484
0
W
Gilgamesh
12,171
761
45
3
0
273,036
0
L
Charon
10,184
637
31
2
0
241,059
0
W
Scylla
13,047
815
110
7
0
279,578
0
L
Sol
10,338
646
51
3
0
221,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role