Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dowra
Scylla
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Fūkanou
Atlas
Level 192
God Stats
10W - 9L
1,651 SR
Queue Stats
112W - 88L
1,666 Elo+
Party 2
Nut
Nut
SooniBoi
Nut
Level 101
God Stats
3W - 1L
1,900 SR
Queue Stats
3W - 4L
1,114 Elo+
Party 2
Chaac
Chaac
TheMrPark_
Chaac
Level 156
God Stats
16W - 8L
1,702 SR
Queue Stats
233W - 232L
1,485 Elo+
Solo
Team Averages
Level 149
1,651 SR
1,453 Elo+

VS

Team Averages
Level 145
1,576 SR
1,601 Elo+
Lancelot
Lancelot
Apexlegion
Lancelot
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
26W - 33L
1,511 Elo+
Party 1
Nut
Nut
CubeDaFace
Nut
Level 194
God Stats
4W - 2L
1,771 SR
Queue Stats
11W - 7L
1,806 Elo+
Solo
Ares
Ares
LMJMeman
Ares
Level 144
God Stats
3W - 2L
1,909 SR
Queue Stats
160W - 162L
1,545 Elo+
Solo
Fenrir
Fenrir
SugmaDeez69
Fenrir
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 260L
1,572 Elo+
Solo
Ah Puch
Ah Puch
bestbowl573904
Ah Puch
Level 141
God Stats
1W - 1L
1,392 SR
Queue Stats
16W - 22L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 0
5,099
510
1,560
7,159
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Dowra
Scylla
10
1 / 1 / 0
5,623
562
2,830
4,270
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Fūkanou
Atlas
10
1 / 0 / 4
6,099
610
4,134
7,479
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,404
640
5,680
6,399
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
2 / 0 / 0
6,888
689
10,265
9,438
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Apexlegion
Lancelot
10
1 / 1 / 0
5,525
553
4,804
11,143
5,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 0
6,404
640
5,506
9,201
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
0 / 2 / 1
5,241
524
2,375
8,324
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
0 / 2 / 0
4,254
425
1,343
5,036
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,098
610
3,036
4,091
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
L
Lancelot
Apexlegion
Lancelot
1
1
0
1
L
1
2
0
0.5
W
Scylla
Dowra
Scylla
1
1
0
1
W
Atlas
Fūkanou
Atlas
1
0
4
3
L
Ares
0
2
1
0.25
W
3
1
1
3.5
L
Fenrir
0
2
0
0
W
Chaac
2
0
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,469
Damage
17,064
34,745
Taken
37,795
19,466
Mitigated
19,912
12,179
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,560
334
0
3,517
7,159
2,665
0
561
6,598
0
33,873
L
Lancelot
Apexlegion
Lancelot
4,804
1,334
0
3,856
11,143
5,825
0
0
10,447
0
35,847
L
5,506
3,562
0
4,719
9,201
4,183
0
1,231
7,970
0
65,297
W
Scylla
Dowra
Scylla
2,830
626
0
480
4,270
1,431
0
2,521
1,749
40,958
0
W
Atlas
Fūkanou
Atlas
4,134
1,657
0
2,460
7,479
5,465
0
1,551
5,928
17,877
361
L
Ares
2,375
314
0
1,447
8,324
6,532
0
2,595
5,634
11,621
0
W
5,680
4,001
0
1,000
6,399
2,341
132
340
6,059
0
47,711
L
Fenrir
1,343
301
0
2,346
5,036
1,657
0
151
4,822
0
15,610
W
Chaac
10,265
2,151
0
4,722
9,438
7,564
0
366
9,072
0
58,902
L
3,036
89
0
716
4,091
1,715
0
2,873
1,218
50,633
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
27,522
366
Minions Killed
321
0
Camps Cleared
0
1,051,833
Distance Traveled
923,804
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,099
510
73
7
0
229,390
4
L
Lancelot
5,525
553
65
7
0
227,189
0
L
Nut
6,404
640
103
10
0
172,476
0
W
Scylla
5,623
562
92
9
0
185,576
3
W
Atlas
6,099
610
15
2
0
246,034
5
L
Ares
5,241
524
21
2
0
239,945
5
W
Nut
6,404
640
90
9
0
191,155
0
L
Fenrir
4,254
425
35
4
0
116,635
0
W
Chaac
6,888
689
96
10
0
199,678
1
L
Ah Puch
6,098
610
97
10
0
167,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role