Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Masters
LemTM
Bellona
Masters
Level 178
God Stats
1W - 2L
1,789 SR
Queue Stats
295W - 201L
2,638 MMR
Party 2
Ares
Ares
Masters
Midding
Ares
Masters
Level 159
God Stats
19W - 10L
1,780 SR
Queue Stats
278W - 190L
2,590 MMR
Party 2
Rama
Rama
Masters
TwTvDraidenSmite
Rama
Masters
Level 201
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 285L
2,566 MMR
Solo
Camazotz
Camazotz
Masters
quin69
Camazotz
Masters
Level 154
God Stats
8W - 7L
1,500 SR
Queue Stats
362W - 314L
2,769 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 176
1,614 SR
2,412 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 176
1,677 SR
2,290 MMR
Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Grandmaster
Cherryo
Surtr
Grandmaster
Level 193
God Stats
11W - 11L
1,803 SR
Queue Stats
287W - 228L
2,937 MMR
Solo
Chiron
Chiron
Grandmaster
Venenu
Chiron
Grandmaster
Level 257
God Stats
26W - 13L
1,845 SR
Queue Stats
753W - 678L
2,967 MMR
Solo
Cerberus
Cerberus
Diamond I
soberandfocused
Cerberus
Diamond I
Level 113
God Stats
5W - 1L
1,735 SR
Queue Stats
40W - 25L
2,548 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 5 / 1
5,736
521
5,402
7,187
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LemTM
Bellona
11
0 / 1 / 1
6,201
564
7,204
10,790
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Midding
Ares
10
1 / 0 / 0
5,722
520
3,926
8,127
7,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
5,781
526
3,599
6,839
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
quin69
Camazotz
10
1 / 0 / 0
5,318
483
4,561
8,881
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HachimanAthenaSobekThor

VS

Bans
ThanatosGaneshaTsukuyomiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 1
7,089
644
7,481
12,046
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
13
0 / 0 / 0
6,560
596
4,041
5,644
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Cherryo
Surtr
11
1 / 0 / 2
6,220
565
5,830
10,580
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Venenu
Chiron
13
4 / 1 / 0
7,513
683
5,299
7,095
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
11
2 / 0 / 1
6,680
607
3,479
7,629
5,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
1
0.1
W
Osiris
 
Osiris
0
1
1
0.5
W
Sol
 
Sol
0
0
0
0
W
Surtr
Cherryo
Surtr
1
0
2
2
L
Bellona
LemTM
Bellona
0
1
1
0.5
L
Ares
Midding
Ares
1
0
0
1
L
0
1
0
0
W
Chiron
Venenu
Chiron
4
1
0
4
L
Camazotz
quin69
Camazotz
1
0
0
1
W
Cerberus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
26,130
41,824
Taken
42,994
30,243
Mitigated
25,959
12,620
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,402
1,802
0
340
7,187
2,435
0
1,129
6,058
48,221
0
W
Osiris
 
Osiris
7,481
1,229
0
5,604
12,046
10,933
0
0
10,973
0
56,493
W
Sol
 
Sol
4,041
2,197
0
3,629
5,644
1,906
590
297
5,347
54,562
14,753
W
Surtr
Cherryo
Surtr
5,830
2,491
0
3,127
10,580
5,308
0
3,520
7,022
2,478
47,312
L
Bellona
LemTM
Bellona
7,204
1,916
0
3,430
10,790
13,758
0
104
10,686
0
45,165
L
Ares
Midding
Ares
3,926
263
0
1,938
8,127
7,545
0
2,672
5,455
14,895
0
L
3,599
2,143
0
3,500
6,839
2,595
0
2,992
3,847
0
56,618
W
Chiron
Venenu
Chiron
5,299
2,166
120
2,056
7,095
2,777
0
4,312
2,783
0
61,928
L
Camazotz
quin69
Camazotz
4,561
1,703
0
3,412
8,881
3,910
0
435
8,446
0
41,149
W
Cerberus
3,479
54
0
2,647
7,629
5,035
0
1,623
6,006
26,641
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
34,062
393
Minions Killed
441
0
Camps Cleared
0
1,143,312
Distance Traveled
1,144,372
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,736
521
96
9
0
214,307
0
W
Osiris
7,089
644
90
8
0
218,384
2
W
Sol
6,560
596
116
11
0
219,481
0
W
Surtr
6,220
565
77
7
0
260,885
1
L
Bellona
6,201
564
94
9
0
204,224
2
L
Ares
5,722
520
18
2
0
254,579
4
L
Rama
5,781
526
112
10
0
203,198
1
W
Chiron
7,513
683
115
10
0
230,542
5
L
Camazotz
5,318
483
73
7
0
267,004
1
W
Cerberus
6,680
607
43
4
0
215,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role