Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Dakweon
Cu Chulainn
Gold IV
Level 154
God Stats
9W - 8L
1,505 SR
Queue Stats
48W - 52L
1,593 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Fo kbl kpepo
Morgan Le Fay
Gold III
Level 159
God Stats
33W - 44L
1,523 SR
Queue Stats
325W - 321L
1,602 MMR
Solo
Athena
Athena
Silver I
SirLogDog64
Athena
Silver I
Level 172
God Stats
2W - 1L
1,416 SR
Queue Stats
37W - 32L
1,594 MMR
Solo
Nemesis
Nemesis
Gold IV
slimesznn
Nemesis
Gold IV
Level 127
God Stats
6W - 5L
1,870 SR
Queue Stats
178W - 176L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,563 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,629 SR
1,578 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Beremaemetty
Chang'e
Gold III
Level 35
God Stats
12W - 11L
1,555 SR
Queue Stats
12W - 12L
1,600 MMR
Solo
Mercury
Mercury
Silver I
DolphinByford
Mercury
Silver I
Level 76
God Stats
8W - 2L
1,635 SR
Queue Stats
69W - 61L
1,600 MMR
Solo
Hercules
Hercules
Platinum V
FuZioNxFr3Z3R
Hercules
Platinum V
Level 176
God Stats
14W - 15L
1,627 SR
Queue Stats
232W - 219L
1,600 MMR
Solo
Izanami
Izanami
Silver I
ITotoo
Izanami
Silver I
Level 68
God Stats
4W - 0L
1,828 SR
Queue Stats
57W - 63L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 0
5,375
538
2,053
4,898
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Dakweon
Cu Chulainn
10
1 / 2 / 0
5,815
582
5,765
9,925
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Fo kbl kpepo
Morgan Le Fay
8
0 / 3 / 0
4,813
481
2,816
5,778
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
0 / 0 / 0
5,014
501
1,348
6,603
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
slimesznn
Nemesis
10
0 / 2 / 0
4,917
492
2,528
9,636
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThorHeimdallrThoth

VS

Bans
Ao KuangThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 2
5,971
597
3,392
6,807
5,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Beremaemetty
Chang'e
12
3 / 0 / 1
6,426
643
6,791
5,918
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 0 / 2
5,904
590
3,689
7,013
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
FuZioNxFr3Z3R
Hercules
11
2 / 1 / 2
6,500
650
6,668
8,214
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ITotoo
Izanami
12
0 / 0 / 0
6,095
610
3,432
4,227
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Sobek
 
Sobek
0
0
2
1
W
Chang'e
Beremaemetty
Chang'e
3
0
1
3.5
L
Cu Chulainn
Dakweon
Cu Chulainn
1
2
0
0.5
W
Mercury
2
0
2
3
L
Morgan Le Fay
Fo kbl kpepo
Morgan Le Fay
0
3
0
0
W
Hercules
FuZioNxFr3Z3R
Hercules
2
1
2
3
W
Izanami
ITotoo
Izanami
0
0
0
0
L
Athena
0
0
0
0
L
Nemesis
slimesznn
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,510
Damage
23,972
36,840
Taken
32,179
19,630
Mitigated
19,584
9,541
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,053
1,524
0
2,635
4,898
1,610
0
555
4,343
0
46,533
W
Sobek
 
Sobek
3,392
373
0
3,893
6,807
5,652
0
1,102
5,705
17,484
0
W
Chang'e
Beremaemetty
Chang'e
6,791
402
1,447
4,160
5,918
2,160
0
2,532
3,386
55,752
1,131
L
Cu Chulainn
Dakweon
Cu Chulainn
5,765
702
0
1,730
9,925
6,431
0
1,510
7,789
4,040
37,149
W
Mercury
3,689
1,544
0
1,813
7,013
2,760
0
770
6,243
0
39,860
L
Morgan Le Fay
Fo kbl kpepo
Morgan Le Fay
2,816
219
0
677
5,778
2,548
0
4,363
1,415
29,832
0
W
Hercules
FuZioNxFr3Z3R
Hercules
6,668
1,879
0
3,416
8,214
7,480
0
950
7,264
6,099
40,574
W
Izanami
ITotoo
Izanami
3,432
2,412
0
2,557
4,227
1,532
0
270
3,957
0
65,557
L
Athena
1,348
220
0
2,555
6,603
4,703
0
2,777
3,826
14,879
1,761
L
Nemesis
slimesznn
Nemesis
2,528
1,149
0
1,944
9,636
4,338
0
1,894
7,653
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
30,896
334
Minions Killed
389
0
Camps Cleared
0
1,033,843
Distance Traveled
1,056,327
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,375
538
92
9
0
212,220
1
W
Sobek
5,971
597
17
2
0
205,507
4
W
Chang'e
6,426
643
89
9
0
221,084
0
L
Cu Chulainn
5,815
582
84
8
0
215,681
0
W
Mercury
5,904
590
65
7
0
248,412
2
L
Morgan Le Fay
4,813
481
60
6
0
161,647
1
W
Hercules
6,500
650
90
9
0
200,089
2
W
Izanami
6,095
610
128
13
0
181,235
2
L
Athena
5,014
501
22
2
0
206,256
0
L
Nemesis
4,917
492
76
8
0
238,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role