Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaiden2108
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Tsau
Anubis
Level 105
God Stats
17W - 12L
1,636 SR
Queue Stats
136W - 136L
1,446 Elo+
Solo
Shiva
Shiva
cancerishe
Shiva
Level 83
God Stats
2W - 0L
1,904 SR
Queue Stats
10W - 5L
1,711 Elo+
Solo
Team Averages
Level 102
1,608 SR
1,531 Elo+

VS

Team Averages
Level 101
1,628 SR
1,490 Elo+
Ares
Ares
TheVhalla45
Ares
Level 106
God Stats
3W - 3L
1,534 SR
Queue Stats
44W - 36L
1,517 Elo+
Party 1
Yu Huang
Yu Huang
jackconellis21
Yu Huang
Level 106
God Stats
0W - 1L
1,755 SR
Queue Stats
37W - 54L
1,456 Elo+
Solo
Janus
Janus
nomekianer
Janus
Level 103
God Stats
38W - 42L
1,533 SR
Queue Stats
247W - 246L
1,435 Elo+
Solo
Nut
Nut
stevenriders598
Nut
Level 128
God Stats
17W - 11L
1,818 SR
Queue Stats
58W - 46L
1,541 Elo+
Party 1
Arachne
Arachne
xX_Afromayn
Arachne
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 168L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 1 / 4
6,321
632
3,817
7,455
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
 
Heimdallr
9
2 / 0 / 3
5,821
582
3,727
4,958
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kaiden2108
Morgan Le Fay
10
1 / 0 / 2
6,348
635
2,468
1,773
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Tsau
Anubis
12
2 / 0 / 0
7,156
716
1,566
4,851
2,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
7
1 / 0 / 3
5,628
563
2,017
5,075
2,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,224
422
843
4,935
2,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
9
0 / 3 / 1
5,276
528
3,554
6,239
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
3
0 / 1 / 0
3,751
375
421
903
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 2 / 0
3,792
379
1,374
2,607
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
xX_Afromayn
Arachne
10
1 / 2 / 0
5,144
514
1,479
9,150
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
4
6
W
Heimdallr
 
Heimdallr
2
0
3
3.5
W
Morgan Le Fay
Kaiden2108
Morgan Le Fay
1
0
2
2
L
0
2
1
0.25
W
Anubis
Tsau
Anubis
2
0
0
2
W
Shiva
1
0
3
2.5
L
Yu Huang
0
3
1
0.17
L
Janus
0
1
0
0
L
0
2
0
0
L
Arachne
xX_Afromayn
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
7,671
24,112
Taken
23,834
10,107
Mitigated
9,183
8,212
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,817
1,284
0
871
7,455
2,981
562
548
6,907
0
35,422
W
Heimdallr
 
Heimdallr
3,727
1,822
0
1,796
4,958
1,715
2,116
527
4,431
0
33,397
W
Morgan Le Fay
Kaiden2108
Morgan Le Fay
2,468
334
0
350
1,773
567
842
350
1,381
37,702
457
L
843
120
63
1,045
4,935
2,350
0
628
4,302
3,799
116
W
Anubis
Tsau
Anubis
1,566
323
0
2,995
4,851
2,175
392
2,052
2,799
53,060
669
W
Shiva
2,017
188
282
1,918
5,075
2,669
575
1,221
3,854
0
13,512
L
Yu Huang
3,554
432
0
750
6,239
2,303
0
2,230
4,009
37,911
0
L
Janus
421
0
0
0
903
226
0
415
488
5,041
99
L
1,374
937
113
109
2,607
788
0
0
2,607
0
12,441
L
Arachne
xX_Afromayn
Arachne
1,479
914
0
2,250
9,150
3,516
0
761
8,389
0
36,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
22,187
295
Minions Killed
170
0
Camps Cleared
0
965,142
Distance Traveled
790,223
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,321
632
60
6
0
226,022
2
W
Heimdallr
5,821
582
49
5
0
172,416
0
W
Morgan Le Fay
6,348
635
80
8
0
196,627
0
L
Ares
4,224
422
5
1
0
160,746
2
W
Anubis
7,156
716
89
9
0
162,778
0
W
Shiva
5,628
563
17
2
0
207,299
4
L
Yu Huang
5,276
528
72
7
0
185,567
0
L
Janus
3,751
375
10
1
0
104,906
0
L
Nut
3,792
379
17
2
0
139,543
0
L
Arachne
5,144
514
66
7
0
199,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role