Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LamaDesTodes
Horus
Level 184
God Stats
7W - 6L
1,767 SR
Queue Stats
66W - 59L
1,508 Elo+
Solo
Mulan
Mulan
Okk0tsu
Mulan
Level 106
God Stats
2W - 2L
1,460 SR
Queue Stats
40W - 39L
1,518 Elo+
Solo
Nut
Nut
Q-forcegamer
Nut
Level 145
God Stats
12W - 7L
1,816 SR
Queue Stats
59W - 62L
1,543 Elo+
Solo
Aphrodite
Aphrodite
ZzYUGOzZ
Aphrodite
Level 158
God Stats
4W - 2L
1,800 SR
Queue Stats
31W - 36L
1,425 Elo+
Solo
Team Averages
Level 144
1,668 SR
1,499 Elo+

VS

Team Averages
Level 136
1,596 SR
1,570 Elo+
Nu Wa
Nu Wa
ADОRA
Nu Wa
Level 143
God Stats
1W - 1L
1,902 SR
Queue Stats
3W - 7L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Asert159
Baron Samedi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 1
Rama
Rama
Crazysouls
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,651 Elo+
Party 1
Fenrir
Fenrir
MC Forehead
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,542 Elo+
Solo
Surtr
Surtr
MrKaRaNDaSHoW
Surtr
Level 157
God Stats
0W - 2L
1,580 SR
Queue Stats
11W - 10L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 9
6,507
592
5,221
8,554
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 6
6,531
594
4,747
7,714
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
Okk0tsu
Mulan
12
6 / 0 / 2
6,750
614
7,115
10,740
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 1
7,351
668
6,669
5,583
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ZzYUGOzZ
Aphrodite
12
1 / 0 / 3
6,589
599
1,616
6,223
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ADОRA
Nu Wa
11
0 / 3 / 0
6,002
546
4,646
5,936
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Asert159
Baron Samedi
9
0 / 5 / 0
5,308
483
2,205
9,196
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
0 / 2 / 0
5,555
505
3,536
5,999
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
9
0 / 5 / 0
5,156
469
2,526
11,585
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
6,018
547
5,985
10,555
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
18
Kills
0
0
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
L
Nu Wa
ADОRA
Nu Wa
0
3
0
0
L
Baron Samedi
Asert159
Baron Samedi
0
5
0
0
L
0
2
0
0
W
4
0
6
7
L
Fenrir
0
5
0
0
L
0
4
0
0
W
Mulan
Okk0tsu
Mulan
6
0
2
7
W
6
0
1
6.5
W
Aphrodite
ZzYUGOzZ
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
18,898
38,814
Taken
43,271
22,910
Mitigated
22,757
17,847
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,221
2,197
0
2,054
8,554
8,820
218
1,866
6,625
18,264
1,356
L
Nu Wa
ADОRA
Nu Wa
4,646
968
0
1,358
5,936
1,763
0
1,338
4,598
42,089
2,646
L
Baron Samedi
Asert159
Baron Samedi
2,205
676
253
2,316
9,196
5,652
125
2,182
7,014
12,609
0
L
3,536
3,202
0
1,646
5,999
1,783
472
1,394
4,605
0
49,558
W
4,747
2,271
360
1,600
7,714
3,842
153
569
7,018
0
55,305
L
Fenrir
2,526
490
0
4,512
11,585
4,296
0
1,433
10,152
0
40,663
L
5,985
2,732
0
2,802
10,555
9,263
12
279
10,276
545
42,239
W
Mulan
Okk0tsu
Mulan
7,115
963
0
4,334
10,740
5,921
0
535
9,613
0
37,886
W
6,669
4,598
0
2,897
5,583
2,219
805
1,450
4,102
0
53,924
W
Aphrodite
ZzYUGOzZ
Aphrodite
1,616
343
1,559
5,043
6,223
2,108
177
2,329
3,760
49,889
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
28,039
380
Minions Killed
347
0
Camps Cleared
0
1,101,813
Distance Traveled
967,088
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,507
592
21
2
0
232,136
2
L
Nu Wa
6,002
546
87
8
0
195,861
0
L
Baron Samedi
5,308
483
12
1
0
204,490
0
L
Rama
5,555
505
96
9
0
201,152
0
W
Horus
6,531
594
86
8
0
249,176
0
L
Fenrir
5,156
469
75
7
0
183,173
0
L
Surtr
6,018
547
77
7
0
182,412
0
W
Mulan
6,750
614
72
7
0
227,549
0
W
Nut
7,351
668
95
9
0
184,517
0
W
Aphrodite
6,589
599
106
10
0
208,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role