Player Matchup

Achilles
Achilles
DaManBarePig
Achilles
Level 17
God Stats
62W - 44L
1,639 SR
Queue Stats
62W - 44L
1,578 Elo+
Party 1
Artemis
Artemis
ScottMFM
Artemis
Level 128
God Stats
15W - 9L
1,685 SR
Queue Stats
219W - 197L
1,563 Elo+
Party 1
Ra
Ra
WrryyyGeR
Ra
Level 144
God Stats
12W - 14L
1,562 SR
Queue Stats
340W - 320L
1,546 Elo+
Solo
Team Averages
Level 96
1,629 SR
1,563 Elo+

VS

Team Averages
Level 106
1,600 SR
1,574 Elo+
Sun Wukong
Sun Wukong
BLACKOUTbo2
Sun Wukong
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 19L
1,452 Elo+
Solo
Scylla
Scylla
Epic xAfterLife
Scylla
Level 121
God Stats
22W - 23L
1,556 SR
Queue Stats
96W - 87L
1,580 Elo+
Solo
Nemesis
Nemesis
LOLimkatieLOL
Nemesis
Level 59
God Stats
0W - 1L
1,743 SR
Queue Stats
45W - 31L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaManBarePig
Achilles
10
4 / 2 / 3
6,550
819
5,273
8,735
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ScottMFM
Artemis
12
2 / 1 / 4
6,712
839
6,521
4,226
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
6,693
837
6,446
5,147
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACKOUTbo2
Sun Wukong
9
1 / 3 / 2
5,698
712
2,274
6,656
4,048
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 1
6,194
774
4,499
7,553
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
0 / 2 / 2
5,400
675
4,041
7,543
5,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
4
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLACKOUTbo2
Sun Wukong
1
3
2
0.67
W
Achilles
DaManBarePig
Achilles
4
2
3
2.75
L
2
3
1
0.83
L
Nemesis
0
2
2
0.5
W
Artemis
ScottMFM
Artemis
2
1
4
4
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
10,814
18,108
Taken
21,752
13,780
Mitigated
12,591
5,815
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLACKOUTbo2
Sun Wukong
2,274
129
0
807
6,656
4,048
0
1,026
5,084
0
10,876
W
Achilles
DaManBarePig
Achilles
5,273
431
0
1,521
8,735
9,193
216
1,553
7,168
0
8,255
L
4,499
643
0
2,693
7,553
2,671
0
2,215
5,003
27,008
392
L
Nemesis
4,041
1,288
0
2,136
7,543
5,872
0
2,423
4,699
0
14,839
W
Artemis
ScottMFM
Artemis
6,521
2,398
0
1,562
4,226
1,786
962
1,217
2,995
0
19,439
W
6,446
616
970
1,762
5,147
2,801
394
1,521
3,626
29,743
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,955
Gold Earned
17,292
105
Minions Killed
93
0
Camps Cleared
0
468,039
Distance Traveled
377,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,698
712
17
2
0
106,094
0
W
Achilles
6,550
819
9
1
0
160,943
0
L
Scylla
6,194
774
58
7
0
113,592
0
L
Nemesis
5,400
675
18
2
0
157,894
0
W
Artemis
6,712
839
33
4
0
143,657
0
W
Ra
6,693
837
63
8
0
163,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role