Player Matchup

Loki
Loki
CJW68325
Loki
Level 135
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 24L
1,226 Elo+
Party 1
Xbalanque
Xbalanque
DashingEnds
Xbalanque
Level 106
God Stats
1W - 2L
1,651 SR
Queue Stats
272W - 262L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Feral Fluffy
Gilgamesh
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
213W - 229L
1,416 Elo+
Party 1
Scylla
Scylla
Toetergammon
Scylla
Level 246
God Stats
25W - 33L
1,440 SR
Queue Stats
151W - 185L
1,438 Elo+
Party 1
Cerberus
Cerberus
privatetouch
Cerberus
Level 148
God Stats
0W - 1L
1,669 SR
Queue Stats
7W - 16L
1,374 Elo+
Party 1
Team Averages
Level 158
1,640 SR
1,374 Elo+

VS

Team Averages
Level 130
1,602 SR
1,453 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Abdul037
Thor
Level 150
God Stats
10W - 5L
1,518 SR
Queue Stats
296W - 261L
1,514 Elo+
Solo
Charon
Charon
Hekuano
Charon
Level 114
God Stats
2W - 2L
1,436 SR
Queue Stats
7W - 8L
1,284 Elo+
Party 2
King Arthur
King Arthur
I-ShxdxwKing-I
King Arthur
Level 126
God Stats
11W - 11L
1,844 SR
Queue Stats
242W - 220L
1,532 Elo+
Solo
Vulcan
Vulcan
JusteNaze
Vulcan
Level 108
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 3 / 2
7,786
487
5,762
13,967
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
DashingEnds
Xbalanque
14
1 / 3 / 1
8,004
500
3,669
9,649
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Feral Fluffy
Gilgamesh
14
1 / 1 / 0
8,179
511
6,510
18,383
23,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
0 / 3 / 0
7,362
460
4,592
8,207
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
privatetouch
Cerberus
12
0 / 1 / 3
7,310
457
4,489
11,144
9,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 1
9,420
589
7,417
7,565
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
5 / 1 / 2
9,125
570
7,839
14,491
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Hekuano
Charon
13
2 / 0 / 3
8,474
530
5,475
11,374
8,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
I-ShxdxwKing-I
King Arthur
15
1 / 1 / 1
8,862
554
11,085
12,674
12,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
JusteNaze
Vulcan
15
1 / 1 / 2
8,806
550
8,642
9,150
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
11
11
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
1
2.5
W
Thor
5
1
2
6
L
Loki
2
3
2
1
L
Xbalanque
DashingEnds
Xbalanque
1
3
1
0.5
L
Gilgamesh
Feral Fluffy
Gilgamesh
1
1
0
1
W
Charon
Hekuano
Charon
2
0
3
3.5
W
King Arthur
I-ShxdxwKing-I
King Arthur
1
1
1
1.5
W
Vulcan
JusteNaze
Vulcan
1
1
2
2
L
Scylla
0
3
0
0
L
Cerberus
privatetouch
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
40,458
61,350
Taken
55,254
44,129
Mitigated
33,712
13,830
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,417
2,758
341
2,275
7,565
3,313
990
411
7,154
0
78,300
W
Thor
7,839
1,554
0
7,350
14,491
6,325
0
1,646
12,821
0
88,500
L
Loki
5,762
1,758
0
5,059
13,967
5,295
0
2,409
11,558
0
62,152
L
Xbalanque
DashingEnds
Xbalanque
3,669
1,774
0
2,840
9,649
3,587
0
1,052
8,597
0
55,391
L
Gilgamesh
Feral Fluffy
Gilgamesh
6,510
1,184
0
2,944
18,383
23,093
0
2,878
15,505
0
56,963
W
Charon
Hekuano
Charon
5,475
796
0
1,733
11,374
8,521
325
3,640
7,641
20,200
1,573
W
King Arthur
I-ShxdxwKing-I
King Arthur
11,085
1,091
0
2,736
12,674
12,057
276
0
11,624
10,680
58,040
W
Vulcan
JusteNaze
Vulcan
8,642
2,363
75
2,514
9,150
3,496
0
3,966
5,005
81,246
1,235
L
Scylla
4,592
0
0
810
8,207
2,942
0
3,952
4,255
69,389
0
L
Cerberus
privatetouch
Cerberus
4,489
66
0
2,177
11,144
9,212
0
5,582
5,562
25,453
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
44,687
460
Minions Killed
486
0
Camps Cleared
0
1,628,520
Distance Traveled
1,668,746
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,420
589
124
8
0
295,608
0
W
Thor
9,125
570
125
8
0
356,254
0
L
Loki
7,786
487
93
6
0
349,389
1
L
Xbalanque
8,004
500
93
6
0
310,777
0
L
Gilgamesh
8,179
511
105
7
0
309,007
0
W
Charon
8,474
530
19
1
0
360,023
6
W
King Arthur
8,862
554
90
6
0
318,411
2
W
Vulcan
8,806
550
128
8
0
338,450
0
L
Scylla
7,362
460
131
8
0
301,888
4
L
Cerberus
7,310
457
38
2
0
357,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role