Player Matchup

Cthulhu
Cthulhu
ItsMeChico
Cthulhu
Level 29
God Stats
6W - 8L
1,798 SR
Queue Stats
73W - 74L
1,486 Elo+
Party 1
Janus
Janus
ItsMeRiko
Janus
Level 31
God Stats
9W - 12L
1,439 SR
Queue Stats
27W - 36L
1,406 Elo+
Party 1
Loki
Loki
ItsMe_eldragonik
Loki
Level 128
God Stats
6W - 9L
1,524 SR
Queue Stats
135W - 139L
1,487 Elo+
Party 1
Anubis
Anubis
kieran000708
Anubis
Level 128
God Stats
1W - 3L
1,715 SR
Queue Stats
46W - 60L
1,400 Elo+
Solo
Hachiman
Hachiman
thisisjimmy2
Hachiman
Level 147
God Stats
1W - 4L
1,504 SR
Queue Stats
129W - 129L
1,497 Elo+
Party 1
Team Averages
Level 93
1,596 SR
1,455 Elo+

VS

Team Averages
Level 90
1,543 SR
1,488 Elo+
Nut
Nut
 
Nut
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Homer-Lars
Thanatos
Level 50
God Stats
22W - 20L
1,555 SR
Queue Stats
374W - 356L
1,456 Elo+
Party 2
Sol
Sol
Siemone
Sol
Level 109
God Stats
25W - 5L
1,826 SR
Queue Stats
110W - 84L
1,530 Elo+
Party 2
Charon
Charon
TheХander
Charon
Level 79
God Stats
22W - 19L
1,522 SR
Queue Stats
113W - 103L
1,481 Elo+
Solo
Ra
Ra
mariexfv
Ra
Level 124
God Stats
2W - 1L
1,313 SR
Queue Stats
167W - 170L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsMeChico
Cthulhu
6
0 / 0 / 1
3,985
569
1,553
4,564
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ItsMeRiko
Janus
8
1 / 1 / 0
4,090
584
2,332
2,836
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
3,703
529
1,435
4,997
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
5
0 / 3 / 0
3,292
470
1,676
4,117
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
thisisjimmy2
Hachiman
6
0 / 1 / 1
3,591
513
2,881
4,345
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 0 / 0
4,338
620
1,906
3,680
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Homer-Lars
Thanatos
8
3 / 0 / 2
4,570
653
2,407
6,491
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
9
4 / 0 / 0
5,754
822
3,856
4,546
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
TheХander
Charon
7
0 / 1 / 3
3,835
548
2,510
5,168
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 2
4,585
655
2,241
1,805
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
0
0
W
Thanatos
Homer-Lars
Thanatos
3
0
2
4
L
Cthulhu
ItsMeChico
Cthulhu
0
0
1
0.5
L
Janus
ItsMeRiko
Janus
1
1
0
1
L
0
3
0
0
W
Sol
4
0
0
4
W
Charon
TheХander
Charon
0
1
3
1.5
L
Anubis
0
3
0
0
W
1
0
2
2
L
Hachiman
thisisjimmy2
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
12,920
20,859
Taken
21,690
7,898
Mitigated
7,878
6,312
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,906
1,058
0
1,756
3,680
1,119
484
311
3,369
0
30,667
W
Thanatos
Homer-Lars
Thanatos
2,407
616
0
4,623
6,491
2,391
0
1,175
5,239
0
27,995
L
Cthulhu
ItsMeChico
Cthulhu
1,553
201
0
1,612
4,564
2,397
0
1,644
2,920
12,910
0
L
Janus
ItsMeRiko
Janus
2,332
53
0
500
2,836
1,002
0
1,747
1,089
18,148
486
L
1,435
213
0
1,872
4,997
1,289
0
588
4,409
0
18,143
W
Sol
3,856
1,526
0
3,314
4,546
967
820
1,669
2,877
30,014
7,094
W
Charon
TheХander
Charon
2,510
716
67
1,431
5,168
2,830
0
1,227
3,919
13,366
25
L
Anubis
1,676
268
0
948
4,117
1,863
0
2,549
1,568
11,302
649
W
2,241
387
156
736
1,805
571
0
898
844
21,268
1,343
L
Hachiman
thisisjimmy2
Hachiman
2,881
2,146
0
1,380
4,345
1,347
0
1,664
2,681
0
19,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,661
Gold Earned
23,082
152
Minions Killed
215
0
Camps Cleared
0
652,154
Distance Traveled
665,941
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,338
620
55
8
0
101,447
0
W
Thanatos
4,570
653
45
6
0
159,099
0
L
Cthulhu
3,985
569
22
3
0
151,116
0
L
Janus
4,090
584
43
6
0
141,897
0
L
Loki
3,703
529
39
6
0
134,099
1
W
Sol
5,754
822
56
8
0
128,700
0
W
Charon
3,835
548
16
2
0
135,981
2
L
Anubis
3,292
470
19
3
0
78,226
0
W
Ra
4,585
655
43
6
0
140,714
0
L
Hachiman
3,591
513
29
4
0
146,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role