Player Matchup

Shiva
Shiva
AUS JEFE
Shiva
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
521W - 561L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
PsychoticKlutch
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 227L
1,582 Elo+
Party 1
Nox
Nox
rajonline38
Nox
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
35W - 38L
1,413 Elo+
Solo
Tyr
Tyr
xPot4CheaPx
Tyr
Level 147
God Stats
1W - 3L
1,233 SR
Queue Stats
213W - 231L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Âbaddôn7
Kuzenbo
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,476 Elo+
Solo
Team Averages
Level 138
1,407 SR
1,479 Elo+

VS

Team Averages
Level 96
1,555 SR
1,444 Elo+
Chaac
Chaac
BOUBOU EL CAMPO
Chaac
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,470 Elo+
Solo
Neith
Neith
DCGxDutch
Neith
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 119L
1,500 Elo+
Solo
Nemesis
Nemesis
MCAdamsss
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,554 Elo+
Solo
Scylla
Scylla
guyver123
Scylla
Level 80
God Stats
15W - 19L
1,777 SR
Queue Stats
1,131W - 1,192L
1,428 Elo+
Solo
Anubis
Anubis
uRmOmZ5481
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AUS JEFE
Shiva
12
2 / 7 / 4
7,496
625
4,446
15,051
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PsychoticKlutch
Zhong Kui
10
2 / 2 / 2
7,171
598
2,586
6,802
6,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 6
9,834
820
14,557
11,573
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
3,080
257
0
0
0
Kuzenbo
Âbaddôn7
Kuzenbo
17
4 / 6 / 8
9,538
795
10,605
18,259
33,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
10,818
902
12,232
17,037
15,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DCGxDutch
Neith
18
5 / 2 / 6
10,297
858
7,946
8,115
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
MCAdamsss
Nemesis
17
3 / 3 / 12
10,170
848
6,962
8,279
6,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
guyver123
Scylla
17
4 / 2 / 11
10,383
865
10,166
7,343
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
uRmOmZ5481
Anubis
15
2 / 6 / 8
10,082
840
8,124
9,500
5,146
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
19
19
Deaths
15
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Shiva
AUS JEFE
Shiva
2
7
4
0.57
W
5
2
11
5.25
W
Neith
DCGxDutch
Neith
5
2
6
4
W
Nemesis
MCAdamsss
Nemesis
3
3
12
3
L
Zhong Kui
PsychoticKlutch
Zhong Kui
2
2
2
1.5
W
Scylla
guyver123
Scylla
4
2
11
4.75
L
7
4
6
2.5
W
Anubis
uRmOmZ5481
Anubis
2
6
8
1
L
0
0
0
0
L
Kuzenbo
Âbaddôn7
Kuzenbo
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
45,430
51,685
Taken
50,274
62,308
Mitigated
33,398
8,790
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AUS JEFE
Shiva
4,446
630
854
1,499
15,051
16,097
0
5,375
9,676
0
8,842
W
12,232
1,147
628
6,231
17,037
15,333
862
6,843
9,951
0
25,617
W
Neith
DCGxDutch
Neith
7,946
2,412
366
3,095
8,115
3,613
2,295
6,322
1,711
0
26,907
W
Nemesis
MCAdamsss
Nemesis
6,962
2,421
523
1,209
8,279
6,320
1,249
4,845
3,313
0
17,649
L
Zhong Kui
PsychoticKlutch
Zhong Kui
2,586
474
162
1,115
6,802
6,031
0
2,002
4,800
4,646
0
W
Scylla
guyver123
Scylla
10,166
0
1,578
2,226
7,343
2,986
1,378
4,252
3,032
27,249
0
L
14,557
1,099
774
2,764
11,573
6,942
0
4,231
7,342
35,012
806
W
Anubis
uRmOmZ5481
Anubis
8,124
1,291
135
1,482
9,500
5,146
945
5,441
3,928
20,570
960
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Âbaddôn7
Kuzenbo
10,605
3,252
536
1,086
18,259
33,238
0
6,480
11,779
19,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
51,750
73
Minions Killed
155
0
Camps Cleared
0
738,560
Distance Traveled
1,127,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,496
625
7
1
0
180,208
0
W
Chaac
10,818
902
22
2
0
280,072
0
W
Neith
10,297
858
32
3
0
224,831
0
W
Nemesis
10,170
848
15
1
0
185,739
0
L
Zhong Kui
7,171
598
6
1
0
177,288
0
W
Scylla
10,383
865
49
4
0
246,951
0
L
Nox
9,834
820
48
4
0
202,234
0
W
Anubis
10,082
840
37
3
0
189,658
0
L
Tyr
3,080
257
0
0
0
0
0
L
Kuzenbo
9,538
795
12
1
0
178,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role