Player Matchup

Hercules
Hercules
ALB4ANI4WOLF
Hercules
Level 82
God Stats
2W - 2L
1,408 SR
Queue Stats
94W - 81L
1,628 Elo+
Solo
Nu Wa
Nu Wa
Bilzi
Nu Wa
Level 49
God Stats
17W - 21L
1,517 SR
Queue Stats
59W - 81L
1,474 Elo+
Solo
Horus
Horus
Stayayon
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 34L
1,670 Elo+
Solo
Poseidon
Poseidon
SynShenron
Poseidon
Level 153
God Stats
0W - 4L
1,201 SR
Queue Stats
98W - 80L
1,586 Elo+
Solo
Nut
Nut
buster-corless31
Nut
Level 151
God Stats
18W - 15L
1,661 SR
Queue Stats
42W - 39L
1,516 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,575 Elo+

VS

Team Averages
Level 122
1,516 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bajzaburger
Achilles
Level 48
God Stats
35W - 21L
1,643 SR
Queue Stats
60W - 42L
1,555 Elo+
Party 1
Arachne
Arachne
Vvvenom
Arachne
Level 122
God Stats
2W - 0L
1,732 SR
Queue Stats
74W - 62L
1,519 Elo+
Party 1
Ishtar
Ishtar
hulkyyy
Ishtar
Level 85
God Stats
7W - 5L
1,519 SR
Queue Stats
80W - 65L
1,548 Elo+
Party 1
Ra
Ra
yelpreviewer
Ra
Level 154
God Stats
5W - 2L
1,188 SR
Queue Stats
94W - 54L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALB4ANI4WOLF
Hercules
12
0 / 6 / 0
6,729
449
6,436
19,831
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Bilzi
Nu Wa
12
0 / 4 / 2
7,081
472
9,363
9,396
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Stayayon
Horus
12
4 / 2 / 4
8,118
541
6,642
19,662
19,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
SynShenron
Poseidon
14
3 / 3 / 2
7,328
489
8,189
10,295
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 4
7,399
493
6,795
12,705
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 7
9,252
617
13,366
11,374
6,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Bajzaburger
Achilles
12
3 / 4 / 5
7,369
491
5,893
14,627
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Vvvenom
Arachne
16
10 / 0 / 4
9,317
621
12,818
14,591
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
hulkyyy
Ishtar
15
2 / 3 / 2
8,803
587
11,398
10,651
4,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 2
9,084
606
7,550
10,959
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
20
20
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
7
5.5
L
Hercules
ALB4ANI4WOLF
Hercules
0
6
0
0
W
Achilles
Bajzaburger
Achilles
3
4
5
1.38
L
Nu Wa
Bilzi
Nu Wa
0
4
2
0.25
L
Horus
Stayayon
Horus
4
2
4
3
L
Poseidon
SynShenron
Poseidon
3
3
2
1.33
W
Arachne
Vvvenom
Arachne
10
0
4
12
L
2
5
4
0.8
W
Ishtar
hulkyyy
Ishtar
2
3
2
1
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,425
Damage
51,025
71,889
Taken
62,202
46,471
Mitigated
34,202
25,147
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,366
984
0
4,982
11,374
6,154
602
2,270
8,540
71,796
1,651
L
Hercules
ALB4ANI4WOLF
Hercules
6,436
1,662
0
7,572
19,831
14,505
0
9,774
9,999
1,069
44,466
W
Achilles
Bajzaburger
Achilles
5,893
1,222
0
2,856
14,627
12,827
30
2,792
11,791
0
20,050
L
Nu Wa
Bilzi
Nu Wa
9,363
1,571
0
738
9,396
3,279
0
3,065
6,006
56,788
529
L
Horus
Stayayon
Horus
6,642
3,354
1,328
7,966
19,662
19,787
100
2,851
16,322
0
30,955
L
Poseidon
SynShenron
Poseidon
8,189
1,251
0
4,477
10,295
3,767
0
3,074
7,056
62,858
2,558
W
Arachne
Vvvenom
Arachne
12,818
9,112
0
5,176
14,591
6,678
1,061
4,486
10,013
0
67,908
L
6,795
4,486
0
3,066
12,705
5,133
1,032
899
11,564
0
56,307
W
Ishtar
hulkyyy
Ishtar
11,398
6,717
0
3,069
10,651
4,162
1,388
2,767
7,884
0
77,575
W
7,550
736
1,743
4,087
10,959
4,381
454
5,727
5,232
86,005
2,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
43,825
421
Minions Killed
500
0
Camps Cleared
0
1,422,146
Distance Traveled
1,597,216
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,252
617
108
7
0
300,304
2
L
Hercules
6,729
449
67
4
0
253,851
0
W
Achilles
7,369
491
21
1
0
305,775
2
L
Nu Wa
7,081
472
102
7
0
262,099
3
L
Horus
8,118
541
41
3
0
310,709
6
L
Poseidon
7,328
489
107
7
0
330,608
0
W
Arachne
9,317
621
95
6
0
403,456
3
L
Nut
7,399
493
104
7
0
264,879
4
W
Ishtar
8,803
587
120
8
0
271,673
1
W
Ra
9,084
606
156
10
0
316,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role