Player Matchup

Hou Yi
Hou Yi
DrKastringius
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,532 Elo+
Party 1
Ganesha
Ganesha
Indeinleben
Ganesha
Level 149
God Stats
4W - 3L
1,773 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 1
Nox
Nox
Katjaaah
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
minGhostFace
Loki
Level 21
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,520 SR
1,525 Elo+

VS

Team Averages
Level 124
1,434 SR
1,484 Elo+
Nemesis
Nemesis
Ch1c0M4rqu35
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,544 Elo+
Solo
Thoth
Thoth
DGMIGUEL97
Thoth
Level 143
God Stats
4W - 2L
1,372 SR
Queue Stats
88W - 96L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
HeavyFood
Sun Wukong
Level 100
God Stats
1W - 0L
1,495 SR
Queue Stats
27W - 22L
1,548 Elo+
Solo
Jing Wei
Jing Wei
LadyScientiaXV
Jing Wei
Level 138
God Stats
5W - 6L
1,368 SR
Queue Stats
94W - 103L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,716
840
506
854
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Indeinleben
Ganesha
14
0 / 0 / 1
7,979
997
2,532
8,706
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 2
7,976
997
5,038
5,691
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
8,621
1,078
3,917
8,168
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ch1c0M4rqu35
Nemesis
15
1 / 1 / 1
8,532
1,067
5,534
7,625
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
16
0 / 0 / 0
8,473
1,059
5,148
2,191
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HeavyFood
Sun Wukong
14
0 / 1 / 0
7,772
972
3,722
6,466
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
15
1 / 1 / 0
8,511
1,064
3,317
4,813
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ch1c0M4rqu35
Nemesis
1
1
1
1.5
W
Thoth
0
0
0
0
L
0
0
0
0
W
Sun Wukong
HeavyFood
Sun Wukong
0
1
0
0
L
Ganesha
Indeinleben
Ganesha
0
0
1
0.5
L
0
1
2
1
W
Jing Wei
1
1
0
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,993
Damage
17,721
23,419
Taken
21,095
14,547
Mitigated
10,744
3,359
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ch1c0M4rqu35
Nemesis
5,534
692
0
1,001
7,625
3,655
0
1,208
6,417
0
26,025
W
Thoth
5,148
373
0
140
2,191
865
450
1,416
775
32,102
122
L
506
322
0
501
854
230
0
0
854
0
568
W
Sun Wukong
HeavyFood
Sun Wukong
3,722
428
0
975
6,466
4,108
160
3,619
2,847
0
17,156
L
Ganesha
Indeinleben
Ganesha
2,532
38
0
1,655
8,706
8,535
0
2,868
5,838
14,595
0
L
5,038
0
0
453
5,691
2,693
0
2,187
3,504
23,611
0
W
Jing Wei
3,317
2,103
0
1,277
4,813
2,116
1,480
1,327
3,486
0
22,529
L
3,917
905
0
750
8,168
3,089
0
0
8,168
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
33,288
125
Minions Killed
222
0
Camps Cleared
0
587,095
Distance Traveled
743,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,532
1,067
56
7
0
227,162
0
W
Thoth
8,473
1,059
71
9
0
165,672
0
L
Hou Yi
6,716
840
0
0
0
25,551
0
W
Sun Wukong
7,772
972
41
5
0
178,742
0
L
Ganesha
7,979
997
14
2
0
187,279
0
L
Nox
7,976
997
56
7
0
188,857
0
W
Jing Wei
8,511
1,064
54
7
0
172,248
0
L
Loki
8,621
1,078
55
7
0
185,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role