Player Matchup

Mercury
Mercury
Aristaax
Mercury
Level 58
God Stats
0W - 1L
1,335 SR
Queue Stats
240W - 240L
1,535 Elo+
Party 1
Hera
Hera
Edwardpotterman
Hera
Level 42
God Stats
1W - 5L
1,276 SR
Queue Stats
258W - 262L
1,519 Elo+
Solo
Cerberus
Cerberus
JovankaBrozSS
Cerberus
Level 59
God Stats
20W - 26L
1,519 SR
Queue Stats
112W - 94L
1,358 Elo+
Solo
Izanami
Izanami
Parxgon
Izanami
Level 32
God Stats
2W - 4L
1,040 SR
Queue Stats
34W - 53L
1,333 Elo+
Solo
Shiva
Shiva
WRXVRX
Shiva
Level 48
God Stats
0W - 3L
1,765 SR
Queue Stats
210W - 183L
1,516 Elo+
Party 1
Team Averages
Level 48
1,387 SR
1,452 Elo+

VS

Team Averages
Level 137
1,655 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DontCAreZ
Nemesis
Level 135
God Stats
3W - 0L
1,956 SR
Queue Stats
41W - 29L
1,509 Elo+
Solo
Cerberus
Cerberus
Jslothking
Cerberus
Level 115
God Stats
8W - 3L
1,642 SR
Queue Stats
402W - 388L
1,452 Elo+
Solo
Nut
Nut
XeliteLegendxX69
Nut
Level 125
God Stats
10W - 9L
1,678 SR
Queue Stats
47W - 52L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aristaax
Mercury
12
3 / 3 / 1
6,960
497
4,287
12,349
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
6,396
457
7,904
7,566
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JovankaBrozSS
Cerberus
10
1 / 3 / 3
6,365
455
5,343
15,291
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Parxgon
Izanami
9
1 / 5 / 0
5,899
421
6,168
11,473
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
WRXVRX
Shiva
11
1 / 6 / 3
6,976
498
9,328
16,931
13,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 3
7,854
561
6,526
7,414
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
11
1 / 1 / 9
7,214
515
5,362
10,564
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DontCAreZ
Nemesis
14
10 / 0 / 5
8,538
610
10,097
11,813
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jslothking
Cerberus
13
4 / 4 / 8
8,446
603
11,102
13,034
14,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 5
8,515
608
9,467
10,093
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
19
19
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
W
Aphrodite
 
Aphrodite
1
1
9
5.5
L
Mercury
Aristaax
Mercury
3
3
1
1.17
W
Nemesis
DontCAreZ
Nemesis
10
0
5
12.5
L
0
2
4
1
L
Cerberus
JovankaBrozSS
Cerberus
1
3
3
0.83
W
Cerberus
Jslothking
Cerberus
4
4
8
2
L
Izanami
Parxgon
Izanami
1
5
0
0.2
L
Shiva
WRXVRX
Shiva
1
6
3
0.42
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
42,554
63,610
Taken
52,918
33,971
Mitigated
35,877
12,455
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,526
2,754
0
2,436
7,414
3,405
3,063
2,045
5,369
0
67,655
W
Aphrodite
 
Aphrodite
5,362
1,570
3,227
6,298
10,564
7,702
182
2,623
7,941
20,365
0
L
Mercury
Aristaax
Mercury
4,287
2,525
0
1,572
12,349
4,964
0
2,614
9,735
0
41,007
W
Nemesis
DontCAreZ
Nemesis
10,097
4,392
0
1,897
11,813
5,673
211
2,822
8,991
0
67,436
L
7,904
2,365
0
1,331
7,566
2,000
0
961
6,605
44,099
906
L
Cerberus
JovankaBrozSS
Cerberus
5,343
367
0
4,455
15,291
10,036
27
4,324
10,967
15,520
0
W
Cerberus
Jslothking
Cerberus
11,102
844
0
3,849
13,034
14,921
33
2,727
10,307
54,303
2,683
L
Izanami
Parxgon
Izanami
6,168
4,122
0
2,094
11,473
3,148
351
2,347
9,126
0
32,581
L
Shiva
WRXVRX
Shiva
9,328
1,390
0
3,003
16,931
13,823
0
5,592
11,339
1,773
46,916
W
9,467
3,942
0
735
10,093
4,176
1,114
3,597
6,496
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
40,567
271
Minions Killed
466
0
Camps Cleared
0
1,454,118
Distance Traveled
1,369,772
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,854
561
116
8
0
250,325
0
W
Aphrodite
7,214
515
14
1
0
272,348
2
L
Mercury
6,960
497
63
5
0
361,880
0
W
Nemesis
8,538
610
105
8
0
350,064
0
L
Hera
6,396
457
67
5
0
297,165
0
L
Cerberus
6,365
455
33
2
0
279,368
2
W
Cerberus
8,446
603
135
10
0
256,905
0
L
Izanami
5,899
421
51
4
0
247,001
0
L
Shiva
6,976
498
57
4
0
268,704
6
W
Nut
8,515
608
96
7
0
240,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role