Player Matchup

Gilgamesh
Gilgamesh
NegativeDestiny
Gilgamesh
Level 39
God Stats
1W - 2L
1,345 SR
Queue Stats
38W - 49L
1,454 Elo+
Party 1
Scylla
Scylla
T gran040
Scylla
Level 65
God Stats
2W - 5L
1,184 SR
Queue Stats
640W - 628L
1,428 Elo+
Solo
Nut
Nut
maybeZitro
Nut
Level 81
God Stats
11W - 10L
1,456 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 1
Team Averages
Level 62
1,329 SR
1,461 Elo+

VS

Team Averages
Level 32
1,588 SR
1,470 Elo+
Hera
Hera
CanadianGod2233
Hera
Level 28
God Stats
2W - 4L
1,668 SR
Queue Stats
484W - 487L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
MiaTheQueen9445
Jing Wei
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 192L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Xx_Dacu_xX
Cthulhu
Level 30
God Stats
24W - 18L
1,597 SR
Queue Stats
316W - 350L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NegativeDestiny
Gilgamesh
13
7 / 0 / 8
9,128
913
9,284
9,091
7,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
T gran040
Scylla
13
1 / 0 / 9
7,899
790
5,592
4,974
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 2 / 7
8,675
868
8,742
7,567
3,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,770
677
4,435
7,335
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
1 / 6 / 0
6,952
695
4,409
10,969
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Xx_Dacu_xX
Cthulhu
12
1 / 4 / 1
7,125
713
7,233
10,709
7,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Jing Wei
1
6
0
0.17
W
Gilgamesh
NegativeDestiny
Gilgamesh
7
0
8
11
W
Scylla
T gran040
Scylla
1
0
9
5.5
L
Cthulhu
Xx_Dacu_xX
Cthulhu
1
4
1
0.38
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
16,077
21,632
Taken
29,013
12,570
Mitigated
14,803
1,790
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,435
1,640
0
250
7,335
2,790
0
844
6,464
22,697
825
L
Jing Wei
4,409
2,878
0
395
10,969
4,368
0
2,745
8,191
0
16,159
W
Gilgamesh
NegativeDestiny
Gilgamesh
9,284
2,651
0
622
9,091
7,290
0
4,909
4,182
0
30,099
W
Scylla
T gran040
Scylla
5,592
553
0
534
4,974
1,921
182
1,705
3,269
25,869
1,803
L
Cthulhu
Xx_Dacu_xX
Cthulhu
7,233
401
85
1,060
10,709
7,645
0
1,698
8,945
23,138
567
W
8,742
3,955
0
634
7,567
3,359
1,203
5,045
2,522
0
20,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
20,847
109
Minions Killed
96
0
Camps Cleared
0
578,503
Distance Traveled
538,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,770
677
40
4
0
164,350
0
L
Jing Wei
6,952
695
22
2
0
185,786
0
W
Gilgamesh
9,128
913
42
4
0
201,197
2
W
Scylla
7,899
790
46
5
0
191,201
0
L
Cthulhu
7,125
713
34
3
0
188,602
0
W
Nut
8,675
868
21
2
0
186,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role