Player Matchup

Artio
Artio
EvolvedBlack
Artio
Level 60
God Stats
2W - 4L
1,475 SR
Queue Stats
81W - 75L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
InlandFungus554
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,372 Elo+
Party 1
Raijin
Raijin
NicoRobinPics
Raijin
Level 120
God Stats
13W - 12L
1,408 SR
Queue Stats
199W - 245L
1,512 Elo+
Solo
Nut
Nut
TheMoneyyy
Nut
Level 155
God Stats
6W - 8L
1,396 SR
Queue Stats
31W - 34L
1,477 Elo+
Party 1
Medusa
Medusa
yourtruell
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,439 Elo+
Party 1
Team Averages
Level 99
1,456 SR
1,475 Elo+

VS

Team Averages
Level 138
1,456 SR
1,458 Elo+
Gilgamesh
Gilgamesh
GulagCEO
Gilgamesh
Level 105
God Stats
6W - 2L
1,485 SR
Queue Stats
73W - 53L
1,415 Elo+
Solo
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 153
God Stats
53W - 44L
1,416 SR
Queue Stats
164W - 177L
1,405 Elo+
Solo
Anubis
Anubis
RoronoaRyuZoro
Anubis
Level 149
God Stats
32W - 21L
1,438 SR
Queue Stats
275W - 270L
1,495 Elo+
Solo
Charybdis
Charybdis
XeroAbyss
Charybdis
Level 125
God Stats
8W - 6L
1,440 SR
Queue Stats
239W - 206L
1,567 Elo+
Solo
Shiva
Shiva
slytherapper
Shiva
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,938
495
5,263
14,182
9,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
InlandFungus554
Sun Wukong
10
0 / 0 / 0
5,273
439
2,937
7,762
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 1
5,825
485
8,695
8,455
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 1
5,451
454
3,507
11,729
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
yourtruell
Medusa
11
1 / 1 / 0
5,652
471
3,888
8,035
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GulagCEO
Gilgamesh
13
2 / 0 / 0
7,633
636
7,355
9,370
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
9
1 / 1 / 4
6,405
534
5,223
9,294
6,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 0 / 1
6,593
549
4,782
7,352
3,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XeroAbyss
Charybdis
13
1 / 1 / 3
7,279
607
9,747
7,148
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 3
6,525
544
5,818
11,131
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Gilgamesh
GulagCEO
Gilgamesh
2
0
0
2
L
Sun Wukong
InlandFungus554
Sun Wukong
0
0
0
0
W
Yemoja
1
1
4
3
L
1
2
1
0.75
W
1
0
1
1.5
L
0
3
1
0.17
W
Charybdis
XeroAbyss
Charybdis
1
1
3
2.5
W
3
1
3
4.5
L
Medusa
yourtruell
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
32,925
50,163
Taken
44,295
27,019
Mitigated
24,451
11,044
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
532
1,607
4,002
14,182
9,677
0
5,069
8,968
19,462
779
W
Gilgamesh
GulagCEO
Gilgamesh
7,355
1,759
0
2,232
9,370
7,768
0
1,925
6,906
2,437
53,030
L
Sun Wukong
InlandFungus554
Sun Wukong
2,937
433
0
1,798
7,762
7,103
0
201
6,914
0
24,215
W
Yemoja
5,223
497
2,066
2,045
9,294
6,066
0
4,651
4,643
22,532
0
L
8,695
1,477
0
625
8,455
2,877
0
3,356
5,051
47,281
905
W
4,782
277
0
2,348
7,352
3,421
834
4,405
2,947
46,583
1,284
L
3,507
1,881
0
2,150
11,729
4,239
0
1,461
10,220
0
39,110
W
Charybdis
XeroAbyss
Charybdis
9,747
5,696
0
3,575
7,148
2,871
1,419
1,639
5,509
0
75,887
W
5,818
1,550
62
4,765
11,131
4,325
0
565
10,477
0
45,943
L
Medusa
yourtruell
Medusa
3,888
1,331
0
862
8,035
3,123
0
867
7,168
0
42,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
34,435
289
Minions Killed
393
0
Camps Cleared
0
1,154,774
Distance Traveled
1,186,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,938
495
27
2
0
263,162
2
W
Gilgamesh
7,633
636
88
7
0
236,799
2
L
Sun Wukong
5,273
439
48
4
0
235,538
2
W
Yemoja
6,405
534
25
2
0
233,518
2
L
Raijin
5,825
485
82
7
0
197,665
1
W
Anubis
6,593
549
75
6
0
241,006
2
L
Nut
5,451
454
70
6
0
214,645
0
W
Charybdis
7,279
607
128
11
0
195,911
0
W
Shiva
6,525
544
77
6
0
279,502
1
L
Medusa
5,652
471
62
5
0
243,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role