Player Matchup

Rama
Rama
Gold III
ALOKK
Rama
Gold III
Level 210
God Stats
20W - 23L
1,709 SR
Queue Stats
387W - 345L
1,484 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Soggy-Spliff
Baron Samedi
Bronze III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,493 MMR
Solo
Ares
Ares
Gold V
fadedpuppygirl
Ares
Gold V
Level 124
God Stats
6W - 3L
1,394 SR
Queue Stats
18W - 24L
1,444 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,534 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,732 SR
1,510 MMR
Cernunnos
Cernunnos
Gold III
VERWIN220
Cernunnos
Gold III
Level 152
God Stats
11W - 6L
1,849 SR
Queue Stats
164W - 173L
1,429 MMR
Solo
Ix Chel
Ix Chel
Bronze III
XGNFallenOne44
Ix Chel
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,552 MMR
Party 1
Amaterasu
Amaterasu
Silver II
iMeninist
Amaterasu
Silver II
Level 149
God Stats
0W - 1L
1,846 SR
Queue Stats
28W - 25L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ALOKK
Rama
18
10 / 3 / 3
11,722
902
15,973
14,801
7,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Soggy-Spliff
Baron Samedi
15
3 / 4 / 8
10,072
775
10,769
11,476
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 9
9,966
767
12,151
17,329
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeNoxChang'eNe ZhaKumbhakarna

VS

Bans
CerberusGebVamanaBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
VERWIN220
Cernunnos
15
1 / 4 / 5
9,458
728
12,922
14,195
6,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 4
9,718
748
9,686
11,420
6,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
iMeninist
Amaterasu
16
4 / 6 / 3
10,567
813
9,916
20,575
18,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
7
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
ALOKK
Rama
10
3
3
3.83
W
Baron Samedi
Soggy-Spliff
Baron Samedi
3
4
8
1.75
L
Cernunnos
VERWIN220
Cernunnos
1
4
5
0.88
L
2
5
4
0.8
W
2
0
9
6.5
L
Amaterasu
iMeninist
Amaterasu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
32,524
43,606
Taken
46,190
32,883
Mitigated
31,253
13,112
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ALOKK
Rama
15,973
12,706
0
2,800
14,801
7,119
1,913
3,050
11,483
0
63,659
W
Baron Samedi
Soggy-Spliff
Baron Samedi
10,769
388
1,908
4,157
11,476
6,801
638
2,949
8,174
34,348
0
L
Cernunnos
VERWIN220
Cernunnos
12,922
7,015
0
4,153
14,195
6,305
669
7,925
5,830
0
49,123
L
9,686
1,642
1,324
2,804
11,420
6,701
308
5,192
5,878
38,740
825
W
12,151
587
0
4,247
17,329
18,963
323
4,684
12,291
29,036
316
L
Amaterasu
iMeninist
Amaterasu
9,916
3,965
0
4,398
20,575
18,247
0
8,515
11,431
5,830
31,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
29,743
151
Minions Killed
182
0
Camps Cleared
0
727,296
Distance Traveled
693,895
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,722
902
73
6
0
215,561
0
W
Baron Samedi
10,072
775
45
3
0
213,466
0
L
Cernunnos
9,458
728
69
5
0
226,860
5
L
Ix Chel
9,718
748
54
4
0
227,579
1
W
Ares
9,966
767
33
3
0
298,269
0
L
Amaterasu
10,567
813
59
5
0
239,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role