Player Matchup

Khepri
Khepri
 
Khepri
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ItsSparkBG
Thoth
Level 170
God Stats
1W - 1L
1,302 SR
Queue Stats
88W - 80L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
SheerAkuma
Hun Batz
Level 69
God Stats
1W - 8L
1,511 SR
Queue Stats
411W - 425L
1,483 Elo+
Solo
Sol
Sol
khalTangra
Sol
Level 136
God Stats
1W - 1L
1,362 SR
Queue Stats
33W - 32L
1,499 Elo+
Party 1
Team Averages
Level 147
1,435 SR
1,508 Elo+

VS

Team Averages
Level 131
1,584 SR
1,524 Elo+
Zeus
Zeus
FaBoLoNe88ITA
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,427 Elo+
Solo
Yemoja
Yemoja
Heranef
Yemoja
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 168L
1,605 Elo+
Solo
Bakasura
Bakasura
Kierzyn
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,551 Elo+
Solo
Tiamat
Tiamat
WeTyX
Tiamat
Level 122
God Stats
3W - 1L
1,533 SR
Queue Stats
45W - 48L
1,532 Elo+
Solo
Medusa
Medusa
mata_faliyos
Medusa
Level 128
God Stats
12W - 4L
1,888 SR
Queue Stats
506W - 518L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 4 / 0
7,297
663
3,702
10,669
10,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
 
Hel
11
0 / 4 / 1
6,690
608
4,552
10,207
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
17
1 / 1 / 1
9,089
826
11,166
6,962
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SheerAkuma
Hun Batz
12
0 / 5 / 2
6,767
615
9,144
11,805
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,137
649
10,020
7,634
3,477
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
9,141
831
15,286
9,381
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Heranef
Yemoja
14
0 / 1 / 16
7,899
718
3,845
9,606
8,642
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
Kierzyn
Bakasura
14
2 / 1 / 11
8,230
748
6,794
13,928
14,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
WeTyX
Tiamat
15
3 / 1 / 11
8,357
760
8,010
8,514
5,629
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 0 / 9
8,954
814
12,417
7,633
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
2
Kills
16
16
Deaths
3
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
L
Hel
 
Hel
0
4
1
0.13
W
6
0
8
10
W
Yemoja
Heranef
Yemoja
0
1
16
8
L
Thoth
1
1
1
1.5
W
Bakasura
Kierzyn
Bakasura
2
1
11
7.5
L
Hun Batz
SheerAkuma
Hun Batz
0
5
2
0.2
W
Tiamat
WeTyX
Tiamat
3
1
11
8.5
L
1
2
0
0.5
W
Medusa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
46,352
47,277
Taken
49,062
31,095
Mitigated
36,095
17,807
Healing
33,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,702
23
1,004
821
10,669
10,182
0
4,959
4,572
6,340
0
L
Hel
 
Hel
4,552
274
7,901
4,454
10,207
5,573
0
5,547
3,978
8,988
0
W
15,286
953
1,569
1,857
9,381
3,969
605
6,200
3,181
23,496
319
W
Yemoja
Heranef
Yemoja
3,845
1,436
15,053
4,220
9,606
8,642
703
5,293
4,313
6,828
728
L
Thoth
11,166
226
1,300
726
6,962
4,192
0
4,933
1,583
42,414
584
W
Bakasura
Kierzyn
Bakasura
6,794
4,006
1,041
4,507
13,928
14,159
684
7,395
6,533
0
5,369
L
Hun Batz
SheerAkuma
Hun Batz
9,144
762
0
366
11,805
7,671
0
6,852
4,485
0
13,749
W
Tiamat
WeTyX
Tiamat
8,010
34
969
849
8,514
5,629
0
5,819
2,695
15,668
391
L
10,020
992
224
1,011
7,634
3,477
0
3,448
3,488
21,081
405
W
Medusa
12,417
3,348
2,170
1,188
7,633
3,696
638
4,371
3,262
0
38,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
42,581
128
Minions Killed
139
0
Camps Cleared
0
1,022,651
Distance Traveled
1,051,628
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,297
663
12
1
0
206,559
0
L
Hel
6,690
608
6
1
0
215,753
1
W
Zeus
9,141
831
49
4
0
201,687
0
W
Yemoja
7,899
718
13
1
0
181,908
0
L
Thoth
9,089
826
79
7
0
230,532
0
W
Bakasura
8,230
748
23
2
0
204,503
0
L
Hun Batz
6,767
615
12
1
0
167,705
0
W
Tiamat
8,357
760
21
2
0
233,348
0
L
Sol
7,137
649
19
2
0
202,102
0
W
Medusa
8,954
814
33
3
0
230,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role