Player Matchup

Nut
Nut
Higgster3700
Nut
Level 129
God Stats
21W - 16L
1,741 SR
Queue Stats
102W - 100L
1,528 Elo+
Party 1
Arachne
Arachne
Higgster3900
Arachne
Level 82
God Stats
17W - 9L
1,691 SR
Queue Stats
27W - 23L
1,576 Elo+
Party 1
Nike
Nike
MajorTrouble330
Nike
Level 172
God Stats
5W - 7L
1,367 SR
Queue Stats
134W - 114L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Murky283
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 70L
1,548 Elo+
Party 1
Terra
Terra
WingedBrimstone
Terra
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,331 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,491 Elo+

VS

Team Averages
Level 148
1,565 SR
1,423 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CNsmiteKING主宰
Janus
Level 198
God Stats
11W - 13L
1,500 SR
Queue Stats
98W - 92L
1,192 Elo+
Solo
Cerberus
Cerberus
Riddikel01
Cerberus
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
219W - 201L
1,481 Elo+
Solo
Nut
Nut
hesoyamPWNZ
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 139L
1,457 Elo+
Solo
Odin
Odin
sergog200315
Odin
Level 123
God Stats
7W - 5L
1,824 SR
Queue Stats
278W - 280L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,882
683
9,608
9,320
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Higgster3900
Arachne
14
6 / 1 / 4
7,920
609
5,936
13,354
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 1 / 1
9,075
698
9,300
14,383
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
Murky283
Nu Wa
11
2 / 5 / 4
7,616
586
5,484
7,772
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 8
7,997
615
5,065
8,431
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 3 / 3
7,019
540
6,690
13,242
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
6,825
525
6,475
7,118
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Riddikel01
Cerberus
10
2 / 5 / 2
6,298
484
3,660
13,518
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 4 / 2
6,543
503
3,973
10,521
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 1
6,287
484
4,132
11,820
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
22
Kills
10
10
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
3
1.5
L
3
5
2
0.8
W
6
2
3
3.75
W
Arachne
Higgster3900
Arachne
6
1
4
8
W
6
1
1
6.5
W
Nu Wa
Murky283
Nu Wa
2
5
4
0.8
L
Cerberus
Riddikel01
Cerberus
2
5
2
0.6
W
2
1
8
6
L
2
4
2
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
24,930
53,260
Taken
56,219
32,663
Mitigated
32,646
17,662
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,690
1,818
0
4,270
13,242
4,859
0
2,760
10,248
0
53,705
L
6,475
352
0
624
7,118
2,584
27
2,581
4,363
51,703
0
W
9,608
6,115
0
5,489
9,320
3,745
600
1,645
7,622
0
82,472
W
Arachne
Higgster3900
Arachne
5,936
3,586
0
6,030
13,354
5,975
0
1,470
11,872
0
64,095
W
9,300
1,637
0
3,197
14,383
13,896
0
336
13,275
0
63,465
W
Nu Wa
Murky283
Nu Wa
5,484
969
0
250
7,772
2,707
209
4,049
3,511
46,654
1,487
L
Cerberus
Riddikel01
Cerberus
3,660
172
0
3,009
13,518
11,441
0
2,816
10,628
39,354
0
W
5,065
693
566
2,130
8,431
6,340
255
2,859
5,487
17,842
1,896
L
3,973
2,017
0
2,292
10,521
3,826
0
1,228
9,243
0
36,297
L
4,132
746
0
2,310
11,820
9,936
0
247
10,742
0
35,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
32,972
433
Minions Killed
360
0
Camps Cleared
0
1,269,028
Distance Traveled
1,274,688
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,019
540
83
6
0
271,916
1
L
Janus
6,825
525
90
7
0
276,020
5
W
Nut
8,882
683
134
10
0
248,720
2
W
Arachne
7,920
609
93
7
0
300,483
0
W
Nike
9,075
698
104
8
0
218,648
0
W
Nu Wa
7,616
586
77
6
0
225,113
1
L
Cerberus
6,298
484
70
5
0
236,498
1
W
Terra
7,997
615
25
2
0
276,064
3
L
Nut
6,543
503
58
4
0
242,608
0
L
Odin
6,287
484
59
5
0
247,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role