Player Matchup

Sylvanus
Sylvanus
BigManns
Sylvanus
Level 64
God Stats
11W - 16L
1,535 SR
Queue Stats
266W - 231L
1,585 Elo+
Solo
Anubis
Anubis
DropTooMuch
Anubis
Level 53
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 13L
1,498 Elo+
Party 1
Thanatos
Thanatos
Yogurtnanners
Thanatos
Level 47
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 9L
1,273 Elo+
Party 1
Team Averages
Level 55
1,521 SR
1,452 Elo+

VS

Team Averages
Level 109
1,595 SR
1,513 Elo+
Hou Yi
Hou Yi
BeetleSquisher
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,402 Elo+
Party 2
Janus
Janus
BobbyTTG
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Fonexant1
Bake Kujira
Level 62
God Stats
32W - 19L
1,785 SR
Queue Stats
208W - 187L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigManns
Sylvanus
14
4 / 7 / 6
9,526
794
7,304
17,031
16,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
3 / 8 / 5
9,113
759
9,294
12,802
6,991
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Yogurtnanners
Thanatos
14
4 / 6 / 5
9,696
808
7,824
14,930
6,167
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 5
12,468
1,039
16,453
12,429
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
BobbyTTG
Janus
12
2 / 6 / 9
8,708
726
7,219
8,832
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Fonexant1
Bake Kujira
14
3 / 3 / 11
9,409
784
12,643
12,820
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
21
21
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
16
3
5
6.17
L
Sylvanus
BigManns
Sylvanus
4
7
6
1
W
Janus
BobbyTTG
Janus
2
6
9
1.08
L
Anubis
3
8
5
0.69
W
Bake Kujira
Fonexant1
Bake Kujira
3
3
11
2.83
L
Thanatos
Yogurtnanners
Thanatos
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
36,315
44,763
Taken
34,081
29,646
Mitigated
16,596
10,114
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,453
9,304
0
340
12,429
3,987
1,205
5,539
6,883
0
52,658
L
Sylvanus
BigManns
Sylvanus
7,304
3,181
808
2,408
17,031
16,488
0
5,686
11,132
17,448
4,349
W
Janus
BobbyTTG
Janus
7,219
558
0
100
8,832
2,282
610
5,275
3,557
18,589
590
L
Anubis
9,294
226
0
2,449
12,802
6,991
160
5,433
7,025
34,134
0
W
Bake Kujira
Fonexant1
Bake Kujira
12,643
4,358
0
1,279
12,820
10,327
318
5,246
7,542
26,779
1,900
L
Thanatos
Yogurtnanners
Thanatos
7,824
1,240
0
4,449
14,930
6,167
184
6,584
8,008
0
23,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
30,585
104
Minions Killed
135
0
Camps Cleared
0
584,377
Distance Traveled
643,906
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,468
1,039
62
5
0
206,277
0
L
Sylvanus
9,526
794
33
3
0
173,443
0
W
Janus
8,708
726
37
3
0
201,613
0
L
Anubis
9,113
759
47
4
0
174,401
0
W
Bake Kujira
9,409
784
36
3
0
236,016
5
L
Thanatos
9,696
808
24
2
0
236,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role