Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dÿlòñ
Geb
Level 124
God Stats
2W - 2L
1,353 SR
Queue Stats
278W - 294L
1,463 Elo+
Solo
Thor
Thor
GruntledCavs
Thor
Level 109
God Stats
1W - 0L
1,294 SR
Queue Stats
12W - 6L
1,712 Elo+
Party 1
Rama
Rama
facurod23
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,562 Elo+
Solo
Osiris
Osiris
shorty16169
Osiris
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,449 Elo+
Party 1
Team Averages
Level 97
1,429 SR
1,537 Elo+

VS

Team Averages
Level 102
1,437 SR
1,476 Elo+
Set
Set
Dreadz420
Set
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,447 Elo+
Party 2
Persephone
Persephone
Gobig
Persephone
Level 157
God Stats
1W - 2L
1,187 SR
Queue Stats
117W - 126L
1,489 Elo+
Solo
Cthulhu
Cthulhu
SmokeThaGud
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,466 Elo+
Party 2
Bastet
Bastet
jauquet11
Bastet
Level 171
God Stats
2W - 6L
1,500 SR
Queue Stats
860W - 850L
1,464 Elo+
Solo
Charybdis
Charybdis
oV LUFFY Vo
Charybdis
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 235L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 1 / 11
8,369
837
9,159
8,519
4,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
5 / 2 / 14
9,559
956
8,538
15,405
15,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 13
8,029
803
9,412
9,034
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
15
8 / 1 / 7
9,303
930
11,375
9,277
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
1 / 1 / 16
8,262
826
8,008
11,467
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
8,458
846
8,792
11,848
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Persephone
Gobig
Persephone
14
0 / 2 / 1
7,558
756
7,633
7,341
3,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SmokeThaGud
Cthulhu
12
1 / 4 / 1
7,268
727
9,786
15,715
16,961
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
jauquet11
Bastet
12
0 / 2 / 0
6,730
673
4,693
5,662
2,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
oV LUFFY Vo
Charybdis
13
1 / 5 / 2
7,850
785
7,336
8,727
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
20
Kills
5
7
Deaths
20
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
11
8.5
L
3
7
2
0.57
W
5
2
14
6
L
Persephone
Gobig
Persephone
0
2
1
0.25
W
3
2
13
4.75
L
Cthulhu
SmokeThaGud
Cthulhu
1
4
1
0.38
W
Rama
8
1
7
11.5
L
Bastet
jauquet11
Bastet
0
2
0
0
L
Charybdis
oV LUFFY Vo
Charybdis
1
5
2
0.4
W
Osiris
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
38,240
53,702
Taken
49,293
44,001
Mitigated
34,238
17,926
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,159
3,799
1,298
1,467
8,519
4,589
1,469
2,561
5,958
0
16,425
L
8,792
2,556
117
1,321
11,848
7,832
0
1,860
9,895
0
13,906
W
8,538
1,046
2,697
2,798
15,405
15,861
87
3,802
11,603
22,835
0
L
Persephone
Gobig
Persephone
7,633
715
804
1,895
7,341
3,169
754
1,333
5,820
20,695
0
W
9,412
684
3,462
1,332
9,034
4,621
480
2,069
6,965
0
15,632
L
Cthulhu
SmokeThaGud
Cthulhu
9,786
96
681
1,648
15,715
16,961
0
2,357
12,810
12,404
1,201
W
Rama
11,375
7,738
0
1,976
9,277
5,064
2,041
3,429
5,848
0
21,535
L
Bastet
jauquet11
Bastet
4,693
313
335
1,322
5,662
2,383
0
922
4,578
0
13,153
L
Charybdis
oV LUFFY Vo
Charybdis
7,336
2,619
380
655
8,727
3,893
902
2,066
6,483
0
17,000
W
Osiris
8,008
534
589
2,307
11,467
13,866
773
4,357
7,110
0
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
37,864
119
Minions Killed
95
0
Camps Cleared
0
930,650
Distance Traveled
768,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,369
837
30
3
0
169,335
0
L
Set
8,458
846
16
2
0
163,433
0
W
Geb
9,559
956
25
3
0
195,585
0
L
Persephone
7,558
756
26
3
0
175,971
0
W
Thor
8,029
803
15
2
0
186,322
0
L
Cthulhu
7,268
727
6
1
0
183,559
0
W
Rama
9,303
930
39
4
0
160,332
0
L
Bastet
6,730
673
15
2
0
128,538
0
L
Charybdis
7,850
785
32
3
0
117,218
0
W
Osiris
8,262
826
10
1
0
219,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role