Player Matchup

Nut
Nut
Garfnarg
Nut
Level 69
God Stats
1W - 6L
1,245 SR
Queue Stats
49W - 53L
1,397 Elo+
Solo
Sylvanus
Sylvanus
LIGHT1UPGRADE
Sylvanus
Level 125
God Stats
4W - 10L
1,274 SR
Queue Stats
234W - 231L
1,479 Elo+
Party 1
Bellona
Bellona
Prince Supa
Bellona
Level 125
God Stats
17W - 18L
1,626 SR
Queue Stats
402W - 412L
1,497 Elo+
Party 1
Ishtar
Ishtar
bubthechicken
Ishtar
Level 59
God Stats
0W - 1L
1,305 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Fenrir
Fenrir
miles2morale
Fenrir
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 70L
1,481 Elo+
Solo
Team Averages
Level 89
1,390 SR
1,475 Elo+

VS

Team Averages
Level 132
1,417 SR
1,403 Elo+
Bakasura
Bakasura
 
Bakasura
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ishunm441
Thanatos
Level 47
God Stats
29W - 26L
1,532 SR
Queue Stats
119W - 168L
1,429 Elo+
Solo
Bake Kujira
Bake Kujira
ShadowsInSun
Bake Kujira
Level 102
God Stats
1W - 1L
1,121 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Hou Yi
Hou Yi
StormNetwork1
Hou Yi
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 16L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
TrojanMan1990
Kuzenbo
Level 174
God Stats
6W - 4L
1,433 SR
Queue Stats
140W - 133L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,831
530
5,466
7,694
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
LIGHT1UPGRADE
Sylvanus
9
2 / 3 / 0
5,499
500
6,097
8,959
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Prince Supa
Bellona
12
1 / 0 / 1
6,661
606
5,894
7,311
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 2
5,743
522
4,617
6,311
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
1 / 4 / 2
5,899
536
3,957
11,830
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 2
6,967
633
4,809
7,895
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ishunm441
Thanatos
12
5 / 0 / 2
6,560
596
7,530
11,029
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
ShadowsInSun
Bake Kujira
9
1 / 1 / 5
5,732
521
4,929
10,006
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 2 / 2
6,244
568
4,113
7,977
2,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
10
0 / 2 / 1
5,260
478
3,229
7,935
9,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
2
4
L
1
3
0
0.33
W
Thanatos
Ishunm441
Thanatos
5
0
2
6
L
Sylvanus
LIGHT1UPGRADE
Sylvanus
2
3
0
0.67
L
Bellona
Prince Supa
Bellona
1
0
1
1.5
W
Bake Kujira
ShadowsInSun
Bake Kujira
1
1
5
3.5
W
4
2
2
2.5
W
Kuzenbo
0
2
1
0.25
L
1
3
2
0.67
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
24,610
42,105
Taken
44,842
21,580
Mitigated
27,784
8,370
Healing
19,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,809
2,833
0
2,487
7,895
3,097
260
299
7,596
0
40,396
L
5,466
3,024
0
750
7,694
2,133
0
0
7,629
0
35,273
W
Thanatos
Ishunm441
Thanatos
7,530
1,437
0
8,115
11,029
5,184
0
0
11,029
0
45,222
L
Sylvanus
LIGHT1UPGRADE
Sylvanus
6,097
2,517
60
1,965
8,959
6,127
0
2,820
5,859
22,557
13,823
L
Bellona
Prince Supa
Bellona
5,894
2,223
0
2,067
7,311
5,745
0
2,885
4,426
0
43,027
W
Bake Kujira
ShadowsInSun
Bake Kujira
4,929
3,194
69
3,577
10,006
7,431
14
2,038
7,874
19,669
0
W
4,113
1,377
0
3,057
7,977
2,851
0
2,628
5,349
0
37,941
W
Kuzenbo
3,229
1,271
0
2,454
7,935
9,221
0
181
7,177
29,785
606
L
4,617
3,201
0
1,476
6,311
2,317
864
1,503
4,698
0
24,445
L
Fenrir
3,957
668
0
2,052
11,830
5,258
0
867
10,390
0
42,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
30,763
318
Minions Killed
305
0
Camps Cleared
0
984,053
Distance Traveled
1,138,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,967
633
100
9
0
258,445
0
L
Nut
5,831
530
64
6
0
193,175
0
W
Thanatos
6,560
596
64
6
0
255,338
0
L
Sylvanus
5,499
500
62
6
0
175,643
3
L
Bellona
6,661
606
93
8
0
211,076
0
W
Bake Kujira
5,732
521
30
3
0
216,538
0
W
Hou Yi
6,244
568
71
6
0
200,219
0
W
Kuzenbo
5,260
478
40
4
0
208,311
0
L
Ishtar
5,743
522
31
3
0
178,957
0
L
Fenrir
5,899
536
68
6
0
225,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role