Player Matchup

Vulcan
Vulcan
Silver II
BlitzzCreedx
Vulcan
Silver II
Level 156
God Stats
6W - 10L
1,180 SR
Queue Stats
799W - 826L
1,016 MMR
Party 1
Ymir
Ymir
Silver V
CaptainJonoshi
Ymir
Silver V
Level 111
God Stats
1W - 2L
1,699 SR
Queue Stats
12W - 34L
782 MMR
Solo
Ullr
Ullr
Bronze II
Facundolotic32
Ullr
Bronze II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
923 MMR
Solo
Awilix
Awilix
Silver V
MonteKilla3
Awilix
Silver V
Level 120
God Stats
0W - 2L
1,270 SR
Queue Stats
123W - 145L
597 MMR
Party 1
Horus
Horus
Silver III
lauchamoreno27
Horus
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
869 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,430 SR
838 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,452 SR
1,118 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver III
 
Eset
Silver III
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
Davusillochill-e
Achilles
Silver III
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 73L
835 MMR
Solo
Da Ji
Da Ji
Silver II
MastaKoot
Da Ji
Silver II
Level 158
God Stats
3W - 2L
1,271 SR
Queue Stats
110W - 97L
861 MMR
Solo
Chaac
Chaac
Silver III
immortaL FPS
Chaac
Silver III
Level 151
God Stats
10W - 11L
1,489 SR
Queue Stats
203W - 222L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 2 / 1
7,220
516
4,976
6,622
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,669
405
1,557
13,812
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 0 / 1
7,745
553
4,684
8,375
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
12
3 / 4 / 0
7,118
508
3,555
12,628
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 0
7,805
558
9,567
15,748
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
JanusThanatosLokiArachne

VS

Bans
XbalanqueKukulkanMercuryBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 1
7,384
527
5,827
7,116
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
 
Eset
12
1 / 1 / 2
7,096
507
5,000
6,256
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 0 / 3
8,094
578
5,258
7,302
8,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Da Ji
MastaKoot
Da Ji
14
5 / 2 / 4
7,583
542
10,774
11,877
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,403
600
11,180
14,801
13,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
W
Eset
 
Eset
1
1
2
2
L
Vulcan
0
2
1
0.25
L
0
4
1
0.13
W
4
0
3
5.5
L
0
0
1
0.5
W
Da Ji
MastaKoot
Da Ji
5
2
4
3.5
L
Awilix
3
4
0
0.75
W
1
1
4
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
38,039
57,185
Taken
47,352
34,898
Mitigated
31,432
11,579
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,827
2,725
0
1,906
7,116
2,840
330
180
6,936
0
69,575
W
Eset
 
Eset
5,000
536
0
1,329
6,256
1,986
0
3,471
2,785
48,049
3,212
L
Vulcan
4,976
2,098
0
1,189
6,622
2,462
0
2,793
3,829
50,559
1,502
L
1,557
373
0
1,172
13,812
9,156
0
1,811
12,001
14,725
0
W
5,258
1,045
0
1,797
7,302
8,005
0
1,693
5,466
0
28,303
L
4,684
2,002
0
1,220
8,375
3,481
0
0
8,375
0
75,624
W
Da Ji
MastaKoot
Da Ji
10,774
1,691
0
4,511
11,877
4,979
0
905
10,927
0
61,490
L
Awilix
3,555
1,549
0
1,568
12,628
5,386
0
123
12,505
0
50,614
W
11,180
2,178
0
8,812
14,801
13,622
0
279
13,619
0
73,064
L
9,567
4,398
70
6,360
15,748
14,413
0
0
15,748
0
65,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
38,560
441
Minions Killed
474
0
Camps Cleared
0
1,291,409
Distance Traveled
1,428,322
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,384
527
115
8
0
269,610
0
W
Eset
7,096
507
104
7
0
259,502
8
L
Vulcan
7,220
516
100
7
0
277,334
5
L
Ymir
5,669
405
26
2
0
223,861
1
W
Achilles
8,094
578
41
3
0
304,803
0
L
Ullr
7,745
553
132
9
0
255,537
2
W
Da Ji
7,583
542
80
6
0
322,849
0
L
Awilix
7,118
508
79
6
0
291,118
5
W
Chaac
8,403
600
134
10
0
271,558
3
L
Horus
7,805
558
104
7
0
243,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role