Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
DARKSTEELBATMAN
Loki
Silver I
Level 129
God Stats
27W - 33L
1,497 SR
Queue Stats
200W - 225L
1,069 MMR
Solo
Anubis
Anubis
Silver I
SekretTHC
Anubis
Silver I
Level 55
God Stats
126W - 140L
1,455 SR
Queue Stats
341W - 370L
1,321 MMR
Solo
Sobek
Sobek
Bronze III
Thabila
Sobek
Bronze III
Level 93
God Stats
0W - 2L
1,338 SR
Queue Stats
8W - 13L
1,279 MMR
Solo
Xbalanque
Xbalanque
Silver I
YouTubeChemoney
Xbalanque
Silver I
Level 158
God Stats
0W - 3L
1,276 SR
Queue Stats
201W - 201L
1,309 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,413 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,559 SR
1,300 MMR
Scylla
Scylla
Silver III
Imaziik
Scylla
Silver III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 120L
1,328 MMR
Solo
Ares
Ares
Gold V
Three 4 1a
Ares
Gold V
Level 128
God Stats
9W - 4L
1,586 SR
Queue Stats
140W - 145L
1,246 MMR
Solo
Surtr
Surtr
Silver I
kukularage
Surtr
Silver I
Level 157
God Stats
7W - 11L
1,521 SR
Queue Stats
89W - 90L
1,299 MMR
Solo
Rama
Rama
Silver I
mariourrii09
Rama
Silver I
Level 152
God Stats
3W - 0L
1,690 SR
Queue Stats
26W - 25L
1,314 MMR
Solo
Ravana
Ravana
Silver I
orirrena
Ravana
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 224L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 2
8,047
473
11,685
16,315
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 4
9,171
539
6,064
20,762
8,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
SekretTHC
Anubis
14
4 / 4 / 2
8,638
508
9,379
11,388
5,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Thabila
Sobek
12
3 / 6 / 3
8,095
476
5,811
18,939
18,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
YouTubeChemoney
Xbalanque
12
0 / 4 / 0
7,825
460
3,823
11,668
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
VamanaArachneBake KujiraKukulkan

VS

Bans
AgniThanatosSkadiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Imaziik
Scylla
14
3 / 4 / 8
8,522
501
7,893
8,121
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 11
9,654
568
12,558
17,120
16,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
16
1 / 2 / 3
10,401
612
8,966
14,003
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
8 / 0 / 4
11,639
685
12,396
11,481
5,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
orirrena
Ravana
17
5 / 3 / 8
9,769
575
11,641
11,804
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
20
20
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
2
0.5
L
1
2
4
1.5
W
Scylla
Imaziik
Scylla
3
4
8
1.75
L
Anubis
SekretTHC
Anubis
4
4
2
1.25
L
Sobek
Thabila
Sobek
3
6
3
0.75
W
3
0
11
8.5
L
Xbalanque
YouTubeChemoney
Xbalanque
0
4
0
0
W
Surtr
1
2
3
1.25
W
8
0
4
10
W
Ravana
orirrena
Ravana
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
53,454
79,072
Taken
62,529
50,441
Mitigated
40,877
27,922
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,685
1,806
0
5,055
16,315
12,771
0
3,050
12,602
0
63,282
L
6,064
1,396
0
10,487
20,762
8,964
818
4,472
16,054
0
92,915
W
Scylla
Imaziik
Scylla
7,893
1,176
0
250
8,121
3,028
11
3,919
4,060
50,288
0
L
Anubis
SekretTHC
Anubis
9,379
189
0
3,679
11,388
5,833
0
5,990
5,398
72,948
1,187
L
Sobek
Thabila
Sobek
5,811
781
0
4,259
18,939
18,743
0
7,005
11,890
16,148
0
W
12,558
1,171
0
3,349
17,120
16,880
236
6,659
10,461
40,640
0
L
Xbalanque
YouTubeChemoney
Xbalanque
3,823
1,325
0
4,442
11,668
4,130
0
760
10,908
0
63,218
W
Surtr
8,966
2,326
0
5,356
14,003
9,819
8
701
12,352
4,154
68,579
W
12,396
10,411
0
6,890
11,481
5,455
3,367
1,463
10,018
0
115,955
W
Ravana
orirrena
Ravana
11,641
3,123
0
4,338
11,804
5,695
0
3,436
8,167
0
89,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
49,985
478
Minions Killed
524
0
Camps Cleared
0
1,608,402
Distance Traveled
1,690,161
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,047
473
98
6
0
335,343
3
L
Loki
9,171
539
158
9
0
374,285
0
W
Scylla
8,522
501
68
4
0
310,750
2
L
Anubis
8,638
508
98
6
0
303,834
0
L
Sobek
8,095
476
21
1
0
359,805
10
W
Ares
9,654
568
35
2
0
368,188
6
L
Xbalanque
7,825
460
103
6
0
235,135
2
W
Surtr
10,401
612
136
8
0
301,335
0
W
Rama
11,639
685
175
10
0
320,448
0
W
Ravana
9,769
575
110
6
0
389,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role