Player Matchup

Hachiman
Hachiman
Bronze IV
Blinko0519
Hachiman
Bronze IV
Level 99
God Stats
0W - 1L
1,174 SR
Queue Stats
2W - 6L
1,325 MMR
Party 1
Achilles
Achilles
Bronze III
KeyTeeth
Achilles
Bronze III
Level 92
God Stats
4W - 3L
1,301 SR
Queue Stats
10W - 11L
1,506 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
L1nz3R
Morgan Le Fay
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,325 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,524 SR
1,475 MMR
Baron Samedi
Baron Samedi
Silver I
CamGoForth22
Baron Samedi
Silver I
Level 109
God Stats
1W - 1L
1,333 SR
Queue Stats
19W - 23L
1,667 MMR
Solo
Vamana
Vamana
Gold III
EverydaySomebody
Vamana
Gold III
Level 89
God Stats
9W - 2L
1,750 SR
Queue Stats
33W - 28L
1,672 MMR
Solo
Neith
Neith
Silver II
iamricky4U
Neith
Silver II
Level 86
God Stats
26W - 33L
1,490 SR
Queue Stats
98W - 136L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blinko0519
Hachiman
16
2 / 6 / 7
11,067
692
13,726
19,556
7,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KeyTeeth
Achilles
18
7 / 4 / 2
12,141
759
12,769
17,971
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Morgan Le Fay
L1nz3R
Morgan Le Fay
17
1 / 5 / 8
11,575
723
11,542
14,638
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraCharonAh PuchNe ZhaHades

VS

Bans
ThothCupidUllrMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamGoForth22
Baron Samedi
18
3 / 2 / 7
12,313
770
9,436
9,568
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 6
12,919
807
18,265
23,562
23,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
5 / 4 / 7
12,439
777
16,544
16,882
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
15
15
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blinko0519
Hachiman
2
6
7
0.92
W
Baron Samedi
CamGoForth22
Baron Samedi
3
2
7
3.25
W
7
4
6
2.5
L
Achilles
KeyTeeth
Achilles
7
4
2
2
L
Morgan Le Fay
L1nz3R
Morgan Le Fay
1
5
8
1
W
Neith
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,037
Damage
44,245
52,165
Taken
50,012
35,628
Mitigated
35,031
6,265
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blinko0519
Hachiman
13,726
9,095
0
2,548
19,556
7,763
0
4,112
14,782
0
44,911
W
Baron Samedi
CamGoForth22
Baron Samedi
9,436
535
857
2,581
9,568
4,443
576
2,636
6,521
42,475
0
W
18,265
7,465
0
4,223
23,562
23,047
392
5,726
17,318
1,622
68,521
L
Achilles
KeyTeeth
Achilles
12,769
2,232
0
2,051
17,971
21,547
0
4,119
13,131
0
31,305
L
Morgan Le Fay
L1nz3R
Morgan Le Fay
11,542
222
0
1,666
14,638
6,318
0
1,808
12,376
53,787
0
W
Neith
16,544
2,215
0
5,161
16,882
7,541
2,075
3,917
12,530
0
59,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
37,671
179
Minions Killed
217
0
Camps Cleared
0
792,097
Distance Traveled
847,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,067
692
48
3
0
255,116
0
W
Baron Samedi
12,313
770
60
4
0
280,146
0
W
Vamana
12,919
807
82
5
0
282,971
0
L
Achilles
12,141
759
39
2
0
276,441
0
L
Morgan Le Fay
11,575
723
92
6
0
260,540
1
W
Neith
12,439
777
75
5
0
284,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role