Player Matchup

Ix Chel
Ix Chel
ApoloTheAce
Ix Chel
Level 156
God Stats
1W - 0L
1,533 SR
Queue Stats
13W - 7L
1,746 Elo+
Party 1
Nut
Nut
YTBZ02
Nut
Level 128
God Stats
2W - 2L
1,842 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 1
Fafnir
Fafnir
adriceuta
Fafnir
Level 47
God Stats
1W - 0L
1,374 SR
Queue Stats
8W - 3L
1,900 Elo+
Party 1
Team Averages
Level 110
1,583 SR
1,741 Elo+

VS

Team Averages
Level 114
1,723 SR
1,584 Elo+
Nut
Nut
MahandyFlush
Nut
Level 98
God Stats
6W - 5L
1,722 SR
Queue Stats
47W - 42L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
TonceteDios
Jormungandr
Level 121
God Stats
5W - 2L
1,948 SR
Queue Stats
72W - 67L
1,574 Elo+
Party 2
Ra
Ra
WilloR34i
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ApoloTheAce
Ix Chel
17
7 / 0 / 3
10,965
843
15,669
11,931
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
YTBZ02
Nut
15
2 / 0 / 5
9,689
745
13,202
11,523
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
adriceuta
Fafnir
15
1 / 1 / 8
9,851
758
7,327
13,814
18,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,443
649
6,513
9,981
4,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
TonceteDios
Jormungandr
13
0 / 3 / 0
8,174
629
12,652
19,132
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 0
8,921
686
7,294
10,429
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ApoloTheAce
Ix Chel
7
0
3
8.5
L
0
2
1
0.25
L
Jormungandr
TonceteDios
Jormungandr
0
3
0
0
L
1
5
0
0.2
W
Nut
YTBZ02
Nut
2
0
5
4.5
W
Fafnir
adriceuta
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
26,459
37,268
Taken
39,542
30,698
Mitigated
28,371
16,363
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ApoloTheAce
Ix Chel
15,669
2,062
3,161
5,225
11,931
6,696
819
5,510
6,066
60,698
0
L
6,513
3,134
0
2,218
9,981
4,165
473
7,291
2,399
0
26,688
L
Jormungandr
TonceteDios
Jormungandr
12,652
1,140
0
3,240
19,132
19,799
160
7,676
10,941
24,348
2,636
L
7,294
192
887
3,186
10,429
4,407
68
7,055
3,041
52,717
141
W
Nut
YTBZ02
Nut
13,202
8,713
0
3,793
11,523
5,438
2,111
5,474
5,609
0
52,767
W
Fafnir
adriceuta
Fafnir
7,327
2,125
0
4,184
13,814
18,564
365
6,282
7,024
16,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
25,538
179
Minions Killed
175
0
Camps Cleared
0
813,314
Distance Traveled
728,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,965
843
72
6
0
275,123
0
L
Nut
8,443
649
45
3
0
242,070
0
L
Jormungandr
8,174
629
37
3
0
249,165
0
L
Ra
8,921
686
93
7
0
237,371
0
W
Nut
9,689
745
96
7
0
263,143
0
W
Fafnir
9,851
758
11
1
0
275,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role