Player Matchup

Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Black6CAT
Bellona
Level 148
God Stats
3W - 0L
1,696 SR
Queue Stats
176W - 166L
1,554 Elo+
Solo
Olorun
Olorun
Fearnuttin
Olorun
Level 112
God Stats
2W - 3L
1,321 SR
Queue Stats
95W - 93L
1,473 Elo+
Solo
Ix Chel
Ix Chel
OBOSRISS
Ix Chel
Level 122
God Stats
23W - 22L
1,379 SR
Queue Stats
95W - 98L
1,428 Elo+
Party 2
Osiris
Osiris
PetROvinHU
Osiris
Level 80
God Stats
18W - 13L
1,574 SR
Queue Stats
62W - 53L
1,517 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,495 Elo+

VS

Team Averages
Level 47
1,562 SR
1,480 Elo+
Thanatos
Thanatos
BadENDFriend
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,412 Elo+
Party 3
Surtr
Surtr
EraCyp
Surtr
Level 54
God Stats
2W - 3L
1,696 SR
Queue Stats
78W - 71L
1,506 Elo+
Party 1
Sobek
Sobek
KaraGıyla
Sobek
Level 28
God Stats
2W - 3L
1,612 SR
Queue Stats
14W - 19L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Lingyinshifu
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
stillAlessio
Ix Chel
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 34L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
4 / 1 / 1
7,244
604
8,576
6,567
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Black6CAT
Bellona
12
4 / 0 / 3
7,750
646
8,756
12,711
14,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
Fearnuttin
Olorun
12
0 / 1 / 5
7,128
594
7,045
7,962
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
OBOSRISS
Ix Chel
11
2 / 0 / 4
6,272
523
7,536
6,733
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
PetROvinHU
Osiris
12
4 / 2 / 4
6,997
583
4,517
10,024
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadENDFriend
Thanatos
11
0 / 3 / 1
5,605
467
3,169
12,769
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
EraCyp
Surtr
10
1 / 4 / 0
5,611
468
6,065
12,825
11,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
8
0 / 3 / 0
5,044
420
4,267
11,368
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Lingyinshifu
Jing Wei
9
1 / 2 / 0
5,192
433
2,209
8,661
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
stillAlessio
Ix Chel
11
1 / 2 / 0
5,735
478
5,138
7,369
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
3
4
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
1
4.5
L
Thanatos
BadENDFriend
Thanatos
0
3
1
0.17
W
Bellona
Black6CAT
Bellona
4
0
3
5.5
L
Surtr
EraCyp
Surtr
1
4
0
0.25
W
Olorun
Fearnuttin
Olorun
0
1
5
2.5
L
Sobek
0
3
0
0
L
Jing Wei
Lingyinshifu
Jing Wei
1
2
0
0.5
W
Ix Chel
OBOSRISS
Ix Chel
2
0
4
4
W
Osiris
PetROvinHU
Osiris
4
2
4
3
L
Ix Chel
stillAlessio
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
20,848
43,997
Taken
52,992
30,814
Mitigated
32,165
17,890
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,576
3,090
0
552
6,567
2,697
360
1,567
4,980
0
51,465
L
Thanatos
BadENDFriend
Thanatos
3,169
521
0
4,929
12,769
5,603
0
3,786
8,854
0
41,388
W
Bellona
Black6CAT
Bellona
8,756
3,633
0
5,638
12,711
14,711
602
1,337
11,311
0
49,826
L
Surtr
EraCyp
Surtr
6,065
2,588
0
2,285
12,825
11,036
6
1,773
11,052
544
24,985
W
Olorun
Fearnuttin
Olorun
7,045
3,617
340
3,314
7,962
3,144
655
2,878
4,865
47,615
7,361
L
Sobek
4,267
358
0
2,822
11,368
9,725
0
2,086
9,043
13,649
0
L
Jing Wei
Lingyinshifu
Jing Wei
2,209
1,589
0
1,800
8,661
2,999
0
2,599
5,791
0
23,135
W
Ix Chel
OBOSRISS
Ix Chel
7,536
801
1,907
2,980
6,733
4,458
0
2,544
4,106
30,805
2,656
W
Osiris
PetROvinHU
Osiris
4,517
1,723
0
3,159
10,024
5,804
99
896
9,124
0
54,516
L
Ix Chel
stillAlessio
Ix Chel
5,138
611
859
1,918
7,369
2,802
0
2,969
4,234
38,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
27,187
366
Minions Killed
218
0
Camps Cleared
0
1,243,511
Distance Traveled
1,249,886
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,244
604
88
7
0
240,387
0
L
Thanatos
5,605
467
64
5
0
276,934
1
W
Bellona
7,750
646
69
6
0
210,565
0
L
Surtr
5,611
468
43
4
0
217,968
0
W
Olorun
7,128
594
99
8
0
235,078
0
L
Sobek
5,044
420
12
1
0
251,173
0
L
Jing Wei
5,192
433
28
2
0
263,731
2
W
Ix Chel
6,272
523
34
3
0
252,213
2
W
Osiris
6,997
583
76
6
0
305,268
0
L
Ix Chel
5,735
478
71
6
0
240,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role