Player Matchup

Achilles
Achilles
Silver II
AoeSet
Achilles
Silver II
Level 64
God Stats
6W - 5L
1,782 SR
Queue Stats
122W - 136L
1,362 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Doc2Free
Baron Samedi
Silver II
Level 91
God Stats
23W - 23L
1,625 SR
Queue Stats
201W - 222L
1,305 MMR
Party 1
Ne Zha
Ne Zha
Silver I
benho94
Ne Zha
Silver I
Level 135
God Stats
14W - 9L
1,555 SR
Queue Stats
453W - 530L
1,134 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,654 SR
1,267 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,379 SR
1,163 MMR
Anhur
Anhur
Bronze III
DivineSecular
Anhur
Bronze III
Level 67
God Stats
0W - 1L
1,258 SR
Queue Stats
16W - 34L
1,400 MMR
Solo
Aphrodite
Aphrodite
Bronze III
He_Tii_Wera
Aphrodite
Bronze III
Level 124
God Stats
1W - 6L
1,379 SR
Queue Stats
2W - 9L
1,313 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
LioLoCleanPlate
Kuzenbo
Silver IV
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 259L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoeSet
Achilles
14
4 / 0 / 8
9,471
729
10,730
14,113
17,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Doc2Free
Baron Samedi
16
6 / 0 / 6
10,397
800
17,640
9,019
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
benho94
Ne Zha
14
3 / 3 / 8
9,600
738
11,747
10,148
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KukulkanBake KujiraThothChernobogBastet

VS

Bans
AnubisCharonArachneBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,642
588
5,104
14,234
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
He_Tii_Wera
Aphrodite
13
1 / 4 / 1
7,909
608
3,100
15,279
8,394
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 3 / 1
7,155
550
6,020
17,158
21,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
AoeSet
Achilles
4
0
8
8
L
1
6
1
0.25
W
Baron Samedi
Doc2Free
Baron Samedi
6
0
6
9
L
Aphrodite
He_Tii_Wera
Aphrodite
1
4
1
0.38
L
0
3
1
0.17
W
Ne Zha
benho94
Ne Zha
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
14,224
33,280
Taken
46,671
26,442
Mitigated
35,651
10,854
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AoeSet
Achilles
10,730
1,852
0
2,727
14,113
17,257
491
3,922
10,191
0
28,187
L
5,104
2,908
0
1,153
14,234
5,725
0
6,128
8,070
0
18,177
W
Baron Samedi
Doc2Free
Baron Samedi
17,640
1,862
3,306
4,413
9,019
4,686
1,066
2,362
6,657
61,552
0
L
Aphrodite
He_Tii_Wera
Aphrodite
3,100
167
3,521
6,519
15,279
8,394
0
4,552
10,691
28,411
0
L
6,020
1,587
0
563
17,158
21,532
0
7,174
9,890
14,772
0
W
Ne Zha
benho94
Ne Zha
11,747
1,294
0
408
10,148
4,499
603
2,913
7,235
0
35,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
22,706
168
Minions Killed
69
0
Camps Cleared
0
721,156
Distance Traveled
538,230
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,471
729
34
3
0
256,482
4
L
Anhur
7,642
588
24
2
0
175,810
0
W
Baron Samedi
10,397
800
85
7
0
230,979
0
L
Aphrodite
7,909
608
33
3
0
180,562
5
L
Kuzenbo
7,155
550
12
1
0
181,858
0
W
Ne Zha
9,600
738
49
4
0
233,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role