Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
Defaulttasher
Cernunnos
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,499 MMR
Party 2
Discordia
Discordia
Bronze III
WeLoveRita
Discordia
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Geb
Geb
Silver I
ansarrr
Geb
Silver I
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,499 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,474 SR
1,480 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Ai2sa95
Nemesis
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
CantSwingHitPing
Hercules
Gold III
Level 145
God Stats
10W - 14L
1,374 SR
Queue Stats
82W - 86L
1,490 MMR
Solo
Janus
Janus
Gold III
Charizardos
Janus
Gold III
Level 129
God Stats
35W - 40L
1,365 SR
Queue Stats
225W - 224L
1,464 MMR
Solo
Athena
Athena
Gold IV
hadouchdanlegame
Athena
Gold IV
Level 159
God Stats
2W - 4L
1,630 SR
Queue Stats
908W - 938L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 1
5,401
675
4,975
6,696
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
 
Da Ji
10
3 / 1 / 2
5,381
673
5,139
6,745
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Defaulttasher
Cernunnos
8
0 / 1 / 0
4,608
576
2,924
3,676
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
WeLoveRita
Discordia
9
1 / 1 / 2
4,961
620
1,732
2,785
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Geb
6
2 / 0 / 0
4,326
541
1,550
4,530
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SusanoVamanaThanatos

VS

Bans
Ao KuangArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 1 / 1
4,518
565
2,774
5,017
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Ai2sa95
Nemesis
7
0 / 2 / 1
4,024
503
2,416
5,613
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,866
608
2,995
7,967
4,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 1 / 0
4,914
614
2,334
2,822
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,922
490
1,271
7,157
4,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Da Ji
 
Da Ji
3
1
2
4
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Nemesis
Ai2sa95
Nemesis
0
2
1
0.25
L
0
1
0
0
L
2
1
0
2
W
Cernunnos
Defaulttasher
Cernunnos
0
1
0
0
W
Discordia
WeLoveRita
Discordia
1
1
2
2
W
Geb
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
11,790
24,432
Taken
28,576
13,546
Mitigated
13,935
7,090
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,975
694
0
3,800
6,696
5,254
0
280
6,396
0
42,022
W
Da Ji
 
Da Ji
5,139
1,514
0
932
6,745
3,040
0
1,159
5,533
0
40,978
L
Xbalanque
 
Xbalanque
2,774
1,232
0
2,605
5,017
1,657
0
805
4,212
0
30,214
L
Nemesis
Ai2sa95
Nemesis
2,416
965
0
612
5,613
2,074
0
727
4,886
0
20,898
L
2,995
1,267
0
3,750
7,967
4,593
0
270
7,697
0
39,067
L
2,334
203
0
500
2,822
799
0
628
2,194
33,325
0
W
Cernunnos
Defaulttasher
Cernunnos
2,924
1,635
0
684
3,676
1,286
0
370
3,306
0
35,401
W
Discordia
WeLoveRita
Discordia
1,732
80
0
500
2,785
841
0
1,028
1,681
29,013
1,003
W
Geb
1,550
324
0
1,174
4,530
3,125
0
616
3,911
5,963
0
L
1,271
419
0
1,312
7,157
4,812
0
836
6,321
14,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
22,244
270
Minions Killed
243
0
Camps Cleared
0
835,282
Distance Traveled
779,417
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,401
675
73
9
0
166,102
2
W
Da Ji
5,381
673
70
9
0
178,891
0
L
Xbalanque
4,518
565
48
6
0
153,103
0
L
Nemesis
4,024
503
42
5
0
178,352
0
L
Hercules
4,866
608
77
10
0
145,053
0
L
Janus
4,914
614
58
7
0
153,869
1
W
Cernunnos
4,608
576
64
8
0
149,643
1
W
Discordia
4,961
620
56
7
0
164,475
3
W
Geb
4,326
541
7
1
0
176,171
5
L
Athena
3,922
490
18
2
0
149,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role