Player Matchup

Awilix
Awilix
Gold I
DiffedByGutz
Awilix
Gold I
Level 107
God Stats
4W - 2L
1,511 SR
Queue Stats
212W - 207L
1,694 MMR
Solo
Anubis
Anubis
Gold V
ReligionIsAScam
Anubis
Gold V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,657 MMR
Solo
King Arthur
King Arthur
Gold I
ecasillas75
King Arthur
Gold I
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 107L
1,661 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
sackmadeek
Morgan Le Fay
Gold II
Level 104
God Stats
2W - 2L
1,639 SR
Queue Stats
100W - 100L
1,765 MMR
Party 1
Chiron
Chiron
Gold III
schiattamuort
Chiron
Gold III
Level 158
God Stats
11W - 10L
1,721 SR
Queue Stats
192W - 189L
1,522 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,574 SR
1,660 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,652 SR
1,600 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Borntobifle
Apollo
Gold III
Level 241
God Stats
36W - 35L
1,659 SR
Queue Stats
155W - 167L
1,617 MMR
Solo
Ymir
Ymir
Gold IV
MVProuds
Ymir
Gold IV
Level 73
God Stats
4W - 0L
1,825 SR
Queue Stats
79W - 84L
1,678 MMR
Solo
Fenrir
Fenrir
Gold II
Oette270799
Fenrir
Gold II
Level 176
God Stats
28W - 22L
1,777 SR
Queue Stats
212W - 198L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 1 / 1
7,299
561
4,716
8,877
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 2
6,656
512
7,606
12,983
5,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ecasillas75
King Arthur
10
0 / 3 / 1
6,238
480
7,695
14,388
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
sackmadeek
Morgan Le Fay
12
0 / 2 / 0
6,802
523
1,726
6,342
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
4 / 2 / 0
7,915
609
6,550
10,019
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaThanatosMaman BrigitteAres

VS

Bans
ThorUllrSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 1 / 3
8,447
650
9,976
3,639
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
 
Bellona
14
2 / 1 / 3
8,178
629
10,678
13,850
14,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
15
2 / 3 / 1
7,765
597
5,282
10,500
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
2 / 1 / 4
7,011
539
4,028
9,715
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
3 / 3 / 5
7,152
550
6,971
12,722
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
13
13
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
3
5.5
W
Bellona
 
Bellona
2
1
3
3.5
W
Apollo
2
3
1
0.83
L
Awilix
3
1
1
3.5
W
Ymir
2
1
4
4
W
Fenrir
3
3
5
1.83
L
2
5
2
0.6
L
King Arthur
ecasillas75
King Arthur
0
3
1
0.17
L
Morgan Le Fay
sackmadeek
Morgan Le Fay
0
2
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
36,935
52,609
Taken
50,426
23,009
Mitigated
33,083
11,725
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,976
49
0
600
3,639
1,327
0
1,677
1,962
78,939
181
W
Bellona
 
Bellona
10,678
4,706
0
7,026
13,850
14,669
0
1,213
12,637
0
60,956
W
Apollo
5,282
2,310
0
4,407
10,500
4,351
0
2,168
8,332
0
73,468
L
Awilix
4,716
2,035
0
380
8,877
3,472
0
2,440
6,437
0
60,192
W
Ymir
4,028
976
0
2,736
9,715
7,718
0
2,204
7,511
19,831
1,163
W
Fenrir
6,971
1,974
0
5,440
12,722
5,018
0
2,070
10,652
0
55,264
L
7,606
248
0
4,233
12,983
5,350
281
4,895
8,088
44,831
0
L
King Arthur
ecasillas75
King Arthur
7,695
697
0
2,884
14,388
8,587
0
95
14,293
0
41,258
L
Morgan Le Fay
sackmadeek
Morgan Le Fay
1,726
376
0
1,523
6,342
1,748
0
4,498
1,844
54,675
0
L
6,550
2,929
268
2,437
10,019
3,852
865
1,659
8,360
0
64,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
38,553
447
Minions Killed
483
0
Camps Cleared
0
1,201,692
Distance Traveled
1,317,552
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,447
650
153
12
0
247,748
6
W
Bellona
8,178
629
98
8
0
251,677
0
W
Apollo
7,765
597
127
10
0
242,263
1
L
Awilix
7,299
561
99
8
0
317,802
2
W
Ymir
7,011
539
22
2
0
282,777
1
W
Fenrir
7,152
550
83
6
0
293,087
1
L
Anubis
6,656
512
54
4
0
232,730
0
L
King Arthur
6,238
480
71
5
0
163,002
0
L
Morgan Le Fay
6,802
523
110
8
0
238,991
4
L
Chiron
7,915
609
113
9
0
249,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role