Player Matchup

Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Cynical-_Hanma
Nut
Level 146
God Stats
2W - 2L
1,194 SR
Queue Stats
33W - 21L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
DudeTime
Sun Wukong
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,665 Elo+
Party 2
Thanatos
Thanatos
Luceryn
Thanatos
Level 128
God Stats
7W - 2L
1,783 SR
Queue Stats
136W - 129L
1,468 Elo+
Solo
Nu Wa
Nu Wa
dumbaphromain
Nu Wa
Level 50
God Stats
6W - 4L
1,701 SR
Queue Stats
69W - 111L
1,482 Elo+
Party 2
Team Averages
Level 125
1,535 SR
1,537 Elo+

VS

Team Averages
Level 120
1,477 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
GhostCheifian
Ah Muzen Cab
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 198L
1,502 Elo+
Party 1
Terra
Terra
Halacore
Terra
Level 188
God Stats
6W - 6L
1,420 SR
Queue Stats
251W - 266L
1,508 Elo+
Party 3
Cabrakan
Cabrakan
Marshaix
Cabrakan
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 145L
1,574 Elo+
Solo
Amaterasu
Amaterasu
MrHernt
Amaterasu
Level 120
God Stats
11W - 14L
1,568 SR
Queue Stats
265W - 270L
1,503 Elo+
Party 1
Janus
Janus
Nick Riley II
Janus
Level 58
God Stats
1W - 5L
1,398 SR
Queue Stats
107W - 107L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 1 / 4
8,374
493
5,750
14,161
15,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 1
9,309
548
6,513
8,848
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DudeTime
Sun Wukong
17
6 / 0 / 1
10,529
619
16,377
16,536
16,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Luceryn
Thanatos
16
2 / 5 / 6
9,017
530
4,964
16,377
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 2 / 6
9,479
558
10,034
5,962
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GhostCheifian
Ah Muzen Cab
8
0 / 1 / 0
5,799
341
2,574
6,447
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Halacore
Terra
13
1 / 2 / 5
8,234
484
4,493
13,602
13,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Marshaix
Cabrakan
16
4 / 5 / 3
8,897
523
9,810
19,534
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MrHernt
Amaterasu
14
0 / 2 / 2
8,509
501
3,244
15,438
16,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 2
8,393
494
7,475
8,791
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
9
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
4
2
W
2
1
1
2.5
W
Sun Wukong
DudeTime
Sun Wukong
6
0
1
6.5
L
Ah Muzen Cab
GhostCheifian
Ah Muzen Cab
0
1
0
0
L
Terra
Halacore
Terra
1
2
5
1.75
W
Thanatos
Luceryn
Thanatos
2
5
6
1
L
Cabrakan
Marshaix
Cabrakan
4
5
3
1.1
L
Amaterasu
MrHernt
Amaterasu
0
2
2
0.5
L
3
3
2
1.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,638
Damage
27,596
61,884
Taken
63,812
46,055
Mitigated
48,991
25,506
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,750
2,440
0
2,119
14,161
15,039
0
6,345
7,816
30,037
1,061
W
6,513
4,324
0
3,757
8,848
4,199
2,981
3,058
5,790
0
81,931
W
Sun Wukong
DudeTime
Sun Wukong
16,377
4,167
0
5,910
16,536
16,687
291
4,816
11,720
0
100,076
L
Ah Muzen Cab
GhostCheifian
Ah Muzen Cab
2,574
1,188
0
1,290
6,447
2,127
0
1,624
4,731
0
21,576
L
Terra
Halacore
Terra
4,493
472
742
2,952
13,602
13,018
0
5,083
8,145
19,938
0
W
Thanatos
Luceryn
Thanatos
4,964
2,176
0
13,220
16,377
7,569
0
4,728
11,649
0
74,627
L
Cabrakan
Marshaix
Cabrakan
9,810
1,263
0
7,442
19,534
13,882
0
4,855
14,207
75,566
0
L
Amaterasu
MrHernt
Amaterasu
3,244
1,096
0
5,910
15,438
16,198
0
779
13,744
0
63,363
L
7,475
445
0
600
8,791
3,766
0
2,142
6,375
74,968
1,150
W
10,034
1,510
0
500
5,962
2,561
539
3,408
2,554
72,999
1,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
39,832
522
Minions Killed
427
0
Camps Cleared
0
1,637,473
Distance Traveled
1,511,147
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,374
493
35
2
0
324,205
5
W
Nut
9,309
548
140
8
0
309,742
2
W
Sun Wukong
10,529
619
125
7
0
358,972
0
L
Ah Muzen Cab
5,799
341
29
2
0
164,106
0
L
Terra
8,234
484
26
2
0
340,431
7
W
Thanatos
9,017
530
111
7
0
348,198
2
L
Cabrakan
8,897
523
103
6
0
322,848
2
L
Amaterasu
8,509
501
127
7
0
329,094
0
L
Janus
8,393
494
142
8
0
354,668
2
W
Nu Wa
9,479
558
111
7
0
296,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role