Player Matchup

Gilgamesh
Gilgamesh
Silver V
CaptainJonoshi
Gilgamesh
Silver V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
824 MMR
Solo
Jing Wei
Jing Wei
Bronze V
Highzcore
Jing Wei
Bronze V
Level 87
God Stats
15W - 19L
1,239 SR
Queue Stats
88W - 108L
767 MMR
Solo
Awilix
Awilix
Silver IV
Jayboiiikilla305
Awilix
Silver IV
Level 55
God Stats
1W - 4L
1,172 SR
Queue Stats
29W - 38L
817 MMR
Solo
Charon
Charon
Bronze III
Loveisfak35938
Charon
Bronze III
Level 64
God Stats
3W - 5L
1,366 SR
Queue Stats
107W - 147L
786 MMR
Solo
Tiamat
Tiamat
Bronze II
The231 Joker
Tiamat
Bronze II
Level 127
God Stats
2W - 5L
1,298 SR
Queue Stats
125W - 167L
817 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,315 SR
802 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,403 SR
865 MMR
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze I
Dobbermax
Agni
Bronze I
Level 154
God Stats
1W - 4L
1,370 SR
Queue Stats
114W - 145L
477 MMR
Solo
Ganesha
Ganesha
Gold V
Greenzx1x
Ganesha
Gold V
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
46W - 62L
1,256 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
Morgoth_Gungnir6
Cu Chulainn
Bronze II
Level 102
God Stats
40W - 52L
1,370 SR
Queue Stats
235W - 372L
-176 MMR
Solo
Arachne
Arachne
Silver II
Upgradedmaleman
Arachne
Silver II
Level 63
God Stats
2W - 1L
1,485 SR
Queue Stats
10W - 15L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainJonoshi
Gilgamesh
11
0 / 3 / 0
5,797
446
3,038
13,378
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Highzcore
Jing Wei
10
0 / 2 / 0
5,488
422
2,521
7,606
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,343
411
2,748
11,867
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,704
439
4,878
12,056
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
11
0 / 2 / 0
6,170
475
3,216
7,390
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanThanatosKukulkanAo Kuang

VS

Bans
AthenaAnubisThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 0 / 3
7,629
587
12,466
9,398
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
3 / 0 / 3
7,950
612
5,981
5,124
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Greenzx1x
Ganesha
12
0 / 0 / 7
7,467
574
1,800
8,630
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Morgoth_Gungnir6
Cu Chulainn
13
0 / 0 / 4
7,725
594
6,958
7,666
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 3
8,257
635
7,679
11,528
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
3
5.5
L
Gilgamesh
CaptainJonoshi
Gilgamesh
0
3
0
0
W
Agni
3
0
3
4.5
W
Ganesha
Greenzx1x
Ganesha
0
0
7
3.5
L
Jing Wei
Highzcore
Jing Wei
0
2
0
0
L
0
3
0
0
L
0
3
0
0
W
Cu Chulainn
Morgoth_Gungnir6
Cu Chulainn
0
0
4
2
L
Tiamat
0
2
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
34,884
52,297
Taken
42,346
32,215
Mitigated
22,620
12,512
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,466
5,674
0
5,852
9,398
3,786
2,758
2,233
7,165
0
74,248
L
Gilgamesh
CaptainJonoshi
Gilgamesh
3,038
1,004
0
1,670
13,378
12,875
0
902
11,501
0
33,392
W
Agni
5,981
371
0
2,340
5,124
1,811
156
2,038
2,877
46,819
3,349
W
Ganesha
Greenzx1x
Ganesha
1,800
394
0
2,664
8,630
7,957
482
2,617
6,013
21,643
0
L
Jing Wei
Highzcore
Jing Wei
2,521
2,216
0
1,706
7,606
2,737
0
209
7,377
0
27,911
L
2,748
1,082
0
4,639
11,867
4,332
0
1,322
10,428
0
33,483
L
4,878
686
1,223
972
12,056
8,819
0
1,889
10,115
25,418
2,369
W
Cu Chulainn
Morgoth_Gungnir6
Cu Chulainn
6,958
2,179
0
4,626
7,666
4,360
0
0
7,076
521
48,342
L
Tiamat
3,216
170
0
2,302
7,390
3,452
0
2,750
4,451
37,242
0
W
7,679
4,871
0
8,156
11,528
4,706
120
1,176
10,276
0
58,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
39,028
256
Minions Killed
367
0
Camps Cleared
0
1,109,329
Distance Traveled
1,332,952
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,629
587
122
9
0
221,317
1
L
Gilgamesh
5,797
446
51
4
0
195,286
2
W
Agni
7,950
612
93
7
0
271,630
4
W
Ganesha
7,467
574
3
0
0
270,739
6
L
Jing Wei
5,488
422
55
4
0
226,996
0
L
Awilix
5,343
411
56
4
0
241,896
0
L
Charon
5,704
439
26
2
0
224,935
7
W
Cu Chulainn
7,725
594
58
4
0
274,627
0
L
Tiamat
6,170
475
68
5
0
220,216
0
W
Arachne
8,257
635
91
7
0
294,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role