Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IIPerkys
Nike
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,491 Elo+
Party 1
Ra
Ra
IZorua
Ra
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
557W - 555L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Im Axudus
Zhong Kui
Level 124
God Stats
6W - 3L
1,445 SR
Queue Stats
235W - 238L
1,451 Elo+
Solo
Hachiman
Hachiman
zzFed
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,514 Elo+
Party 1
Team Averages
Level 113
1,489 SR
1,485 Elo+

VS

Team Averages
Level 144
1,603 SR
1,501 Elo+
Tiamat
Tiamat
MorganLaFaye
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 131L
1,546 Elo+
Solo
Hou Yi
Hou Yi
SayaL1nk
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,528 Elo+
Solo
Thoth
Thoth
Shir09
Thoth
Level 136
God Stats
1W - 2L
1,737 SR
Queue Stats
62W - 64L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vol4ek666
Tsukuyomi
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 304L
1,496 Elo+
Solo
Ra
Ra
ZebraRyder6419
Ra
Level 156
God Stats
1W - 1L
1,780 SR
Queue Stats
189W - 204L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 1
5,568
1,114
1,201
2,319
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
9
0 / 0 / 1
5,121
1,024
1,153
2,981
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
10
0 / 0 / 1
5,267
1,053
888
476
249
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Im Axudus
Zhong Kui
10
1 / 0 / 0
5,587
1,117
1,086
3,202
2,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
zzFed
Hachiman
8
0 / 1 / 1
4,812
962
1,007
2,713
1,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 0 / 1
4,936
987
858
2,281
2,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
SayaL1nk
Hou Yi
11
1 / 0 / 0
5,134
1,027
1,661
891
422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
Shir09
Thoth
10
0 / 0 / 1
5,037
1,007
2,194
1,192
564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Vol4ek666
Tsukuyomi
1
0 / 0 / 0
1,272
254
0
0
0
11
0 / 1 / 0
5,333
1,067
960
1,436
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
1
Kills
1
1
Deaths
1
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
W
Nike
0
0
1
0.5
W
Ra
0
0
1
0.5
W
Zhong Kui
Im Axudus
Zhong Kui
1
0
0
1
L
Tiamat
0
0
1
0.5
L
Hou Yi
SayaL1nk
Hou Yi
1
0
0
1
L
Thoth
Shir09
Thoth
0
0
1
0.5
L
Tsukuyomi
Vol4ek666
Tsukuyomi
0
0
0
0
L
0
1
0
0
W
Hachiman
zzFed
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,335
Damage
5,673
11,691
Taken
5,800
7,970
Mitigated
3,872
6,980
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,201
0
0
732
2,319
1,809
0
659
1,660
1,886
213
W
Nike
1,153
27
614
995
2,981
1,928
0
604
2,377
0
8,700
W
Ra
888
40
1,938
135
476
249
0
433
43
9,625
0
W
Zhong Kui
Im Axudus
Zhong Kui
1,086
129
144
893
3,202
2,750
0
1,299
1,840
6,650
0
L
Tiamat
858
31
200
818
2,281
2,259
0
1,066
1,215
2,438
0
L
Hou Yi
SayaL1nk
Hou Yi
1,661
579
0
59
891
422
0
233
658
0
3,349
L
Thoth
Shir09
Thoth
2,194
0
570
497
1,192
564
0
871
321
13,904
210
L
Tsukuyomi
Vol4ek666
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
960
0
166
0
1,436
627
0
768
606
7,740
109
W
Hachiman
zzFed
Hachiman
1,007
511
818
711
2,713
1,234
0
821
1,840
0
2,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
21,712
70
Minions Killed
50
0
Camps Cleared
0
437,681
Distance Traveled
216,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,568
1,114
4
1
0
95,169
0
W
Nike
5,121
1,024
20
4
0
89,953
0
W
Ra
5,267
1,053
14
3
0
91,164
0
W
Zhong Kui
5,587
1,117
21
4
0
90,373
0
L
Tiamat
4,936
987
4
1
0
75,358
0
L
Hou Yi
5,134
1,027
7
1
0
40,380
0
L
Thoth
5,037
1,007
17
3
0
49,065
0
L
Tsukuyomi
1,272
254
0
0
0
0
0
L
Ra
5,333
1,067
22
4
0
51,394
0
W
Hachiman
4,812
962
11
2
0
71,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role