Player Matchup

Fenrir
Fenrir
Gold I
AP3M4N
Fenrir
Gold I
Level 223
God Stats
8W - 7L
1,677 SR
Queue Stats
379W - 380L
1,679 MMR
Party 1
Geb
Geb
Gold V
Drozek
Geb
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 83L
1,608 MMR
Solo
Thoth
Thoth
Gold I
JBeefus
Thoth
Gold I
Level 156
God Stats
19W - 16L
1,386 SR
Queue Stats
175W - 178L
1,713 MMR
Solo
Medusa
Medusa
Bronze III
Kaboo963
Medusa
Bronze III
Level 41
God Stats
1W - 0L
1,201 SR
Queue Stats
5W - 1L
1,600 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
SirCantankerous
Gilgamesh
Gold III
Level 196
God Stats
17W - 14L
1,573 SR
Queue Stats
551W - 540L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,467 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,642 SR
1,615 MMR
Fafnir
Fafnir
Gold III
Americ3no
Fafnir
Gold III
Level 158
God Stats
3W - 4L
1,464 SR
Queue Stats
181W - 206L
1,573 MMR
Solo
Artemis
Artemis
Gold III
ItzJarvas
Artemis
Gold III
Level 157
God Stats
30W - 19L
1,742 SR
Queue Stats
125W - 118L
1,511 MMR
Solo
Ra
Ra
Platinum IV
Kingsley375
Ra
Platinum IV
Level 192
God Stats
34W - 45L
1,626 SR
Queue Stats
314W - 309L
1,793 MMR
Solo
Ishtar
Ishtar
Gold III
Kouz
Ishtar
Gold III
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
61W - 57L
1,650 MMR
Solo
Odin
Odin
Gold III
bigbadmamajama1
Odin
Gold III
Level 114
God Stats
2W - 4L
1,642 SR
Queue Stats
48W - 53L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AP3M4N
Fenrir
19
8 / 2 / 2
11,174
588
12,570
17,275
9,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
Drozek
Geb
15
0 / 2 / 2
9,161
482
7,954
16,895
17,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
JBeefus
Thoth
18
1 / 2 / 1
10,962
577
4,050
5,776
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Kaboo963
Medusa
17
1 / 2 / 1
9,890
521
9,742
11,041
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SirCantankerous
Gilgamesh
18
2 / 0 / 3
11,734
618
11,402
17,065
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorBake KujiraAresAo KuangKukulkan

VS

Bans
HachimanHou YiLancelotAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Americ3no
Fafnir
12
2 / 0 / 1
8,512
448
3,375
11,362
13,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ItzJarvas
Artemis
16
1 / 2 / 1
9,530
502
6,626
12,725
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 2
10,590
557
7,338
10,034
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Kouz
Ishtar
14
0 / 7 / 0
8,359
440
2,719
15,544
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 1
9,005
474
8,387
15,627
12,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
8
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AP3M4N
Fenrir
8
2
2
4.5
L
Fafnir
Americ3no
Fafnir
2
0
1
2.5
W
Geb
Drozek
Geb
0
2
2
0.5
L
Artemis
ItzJarvas
Artemis
1
2
1
0.75
W
Thoth
JBeefus
Thoth
1
2
1
0.75
W
Medusa
Kaboo963
Medusa
1
2
1
0.75
L
1
2
2
1
L
Ishtar
Kouz
Ishtar
0
7
0
0
W
Gilgamesh
SirCantankerous
Gilgamesh
2
0
3
3.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,718
Damage
28,445
68,052
Taken
65,292
48,202
Mitigated
42,980
8,465
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AP3M4N
Fenrir
12,570
2,644
0
2,011
17,275
9,771
533
1,678
15,597
0
106,082
L
Fafnir
Americ3no
Fafnir
3,375
436
0
2,455
11,362
13,887
0
3,282
7,982
14,374
0
W
Geb
Drozek
Geb
7,954
2,441
0
2,013
16,895
17,297
0
3,162
13,546
29,705
1,818
L
Artemis
ItzJarvas
Artemis
6,626
3,445
0
4,380
12,725
6,065
639
2,676
10,049
0
87,657
W
Thoth
JBeefus
Thoth
4,050
377
0
484
5,776
2,111
2,082
2,356
3,420
101,414
0
W
Medusa
Kaboo963
Medusa
9,742
3,527
0
1,543
11,041
4,603
986
2,189
8,852
0
85,523
L
7,338
504
1,019
3,887
10,034
5,042
0
3,705
6,280
115,205
0
L
Ishtar
Kouz
Ishtar
2,719
1,185
0
3,002
15,544
5,438
0
260
14,668
0
49,849
W
Gilgamesh
SirCantankerous
Gilgamesh
11,402
3,724
0
2,414
17,065
14,420
1,366
2,015
14,931
0
95,894
L
8,387
2,402
0
848
15,627
12,548
0
1,909
13,437
651
85,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
45,996
625
Minions Killed
594
0
Camps Cleared
0
2,091,636
Distance Traveled
1,780,579
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,174
588
140
7
0
450,505
1
L
Fafnir
8,512
448
14
1
0
298,254
0
W
Geb
9,161
482
32
2
0
419,509
7
L
Artemis
9,530
502
150
8
0
334,373
4
W
Thoth
10,962
577
174
9
0
385,910
8
W
Medusa
9,890
521
132
7
0
428,351
0
L
Ra
10,590
557
214
11
0
393,756
2
L
Ishtar
8,359
440
98
5
0
343,592
1
W
Gilgamesh
11,734
618
147
8
0
407,361
1
L
Odin
9,005
474
118
6
0
410,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role