Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BV4N
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
1,209 Elo+
Party 1
Hades
Hades
GoldenBanBoy
Hades
Level 153
God Stats
5W - 8L
1,136 SR
Queue Stats
288W - 288L
1,517 Elo+
Solo
Amaterasu
Amaterasu
LouSlips
Amaterasu
Level 120
God Stats
2W - 1L
1,830 SR
Queue Stats
82W - 43L
1,513 Elo+
Party 1
Nut
Nut
z12 Baz
Nut
Level 86
God Stats
3W - 1L
1,769 SR
Queue Stats
374W - 315L
1,494 Elo+
Party 1
Team Averages
Level 97
1,547 SR
1,447 Elo+

VS

Team Averages
Level 162
1,585 SR
1,533 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Vematron
Gilgamesh
Level 205
God Stats
5W - 4L
1,760 SR
Queue Stats
53W - 31L
1,541 Elo+
Party 3
Ymir
Ymir
Yada
Ymir
Level 251
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 162L
1,593 Elo+
Party 3
Apollo
Apollo
YungDevos
Apollo
Level 85
God Stats
4W - 4L
1,667 SR
Queue Stats
86W - 87L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
Zeakual
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 1
3,659
732
1,105
2,976
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
BV4N
Thor
6
1 / 0 / 0
3,389
678
804
2,672
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
3,889
778
581
2,410
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
LouSlips
Amaterasu
6
0 / 1 / 0
3,441
688
1,398
5,799
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
7
0 / 0 / 1
3,513
703
1,850
1,994
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,370
674
1,027
2,100
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vematron
Gilgamesh
8
1 / 0 / 0
4,453
891
4,352
3,865
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Yada
Ymir
5
0 / 1 / 0
3,131
626
1,679
4,950
2,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
YungDevos
Apollo
2
0 / 0 / 0
2,555
511
239
693
160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Zeakual
Ao Kuang
1
0 / 1 / 0
2,500
500
0
833
222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Thor
BV4N
Thor
1
0
0
1
W
0
0
0
0
W
Amaterasu
LouSlips
Amaterasu
0
1
0
0
L
Gilgamesh
Vematron
Gilgamesh
1
0
0
1
L
Ymir
Yada
Ymir
0
1
0
0
L
Apollo
YungDevos
Apollo
0
0
0
0
L
Ao Kuang
Zeakual
Ao Kuang
0
1
0
0
W
Nut
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,738
Damage
7,297
15,851
Taken
12,441
7,887
Mitigated
5,384
5,619
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,105
636
0
1,291
2,976
1,481
0
495
2,481
12,563
0
L
Zhong Kui
 
Zhong Kui
1,027
132
0
818
2,100
1,162
0
528
1,572
18,104
424
W
Thor
BV4N
Thor
804
423
0
500
2,672
960
0
210
2,462
0
17,278
W
581
78
76
1,726
2,410
926
0
805
1,605
30,488
1,728
W
Amaterasu
LouSlips
Amaterasu
1,398
678
0
958
5,799
3,883
0
0
5,401
0
18,462
L
Gilgamesh
Vematron
Gilgamesh
4,352
1,808
0
1,446
3,865
1,725
0
0
3,865
0
28,656
L
Ymir
Yada
Ymir
1,679
690
101
1,351
4,950
2,115
0
979
3,971
11,160
0
L
Apollo
YungDevos
Apollo
239
52
0
1
693
160
0
126
567
0
1,844
L
Ao Kuang
Zeakual
Ao Kuang
0
0
0
0
833
222
0
0
833
204
0
W
Nut
1,850
1,322
0
1,068
1,994
637
0
1,151
843
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,891
Gold Earned
16,009
185
Minions Killed
105
0
Camps Cleared
0
565,713
Distance Traveled
368,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,659
732
14
3
0
116,967
1
L
Zhong Kui
3,370
674
31
6
0
92,377
0
W
Thor
3,389
678
36
7
0
132,868
0
W
Hades
3,889
778
58
12
0
115,121
0
W
Amaterasu
3,441
688
37
7
0
113,143
0
L
Gilgamesh
4,453
891
54
11
0
108,578
0
L
Ymir
3,131
626
15
3
0
109,501
0
L
Apollo
2,555
511
4
1
0
40,873
0
L
Ao Kuang
2,500
500
1
0
0
17,289
0
W
Nut
3,513
703
40
8
0
87,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role