Player Matchup

Nut
Nut
AXUX32
Nut
Level 122
God Stats
18W - 8L
1,738 SR
Queue Stats
94W - 95L
1,511 Elo+
Party 1
Janus
Janus
Agro2532
Janus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 42L
1,433 Elo+
Solo
Thor
Thor
Jart5a
Thor
Level 108
God Stats
1W - 3L
1,215 SR
Queue Stats
132W - 138L
1,487 Elo+
Party 1
Da Ji
Da Ji
Joshbuc
Da Ji
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 91L
1,499 Elo+
Solo
Geb
Geb
RidhwaanTheGamer
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,484 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,483 Elo+

VS

Team Averages
Level 137
1,472 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Hebrz
Ishtar
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 217L
1,555 Elo+
Solo
Thanatos
Thanatos
MC Forehead
Thanatos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,510 Elo+
Solo
Raijin
Raijin
Minion14
Raijin
Level 149
God Stats
2W - 0L
1,358 SR
Queue Stats
56W - 51L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
AXUX32
Nut
11
3 / 2 / 2
6,083
608
7,502
6,766
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Agro2532
Janus
2
0 / 1 / 0
3,493
349
80
1,025
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Jart5a
Thor
10
0 / 3 / 0
5,400
540
3,488
12,231
6,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Joshbuc
Da Ji
10
3 / 3 / 0
5,909
591
3,985
9,024
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,389
539
2,135
7,191
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 0 / 1
5,901
590
7,599
7,774
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
 
Sylvanus
10
0 / 2 / 4
5,000
500
4,209
8,573
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Hebrz
Ishtar
9
0 / 3 / 1
5,038
504
3,782
6,955
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
MC Forehead
Thanatos
11
7 / 1 / 0
6,247
625
6,159
8,442
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Minion14
Raijin
12
3 / 1 / 1
7,022
702
3,398
4,350
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
10
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
1
0.5
W
Sylvanus
 
Sylvanus
0
2
4
1
L
Nut
AXUX32
Nut
3
2
2
2
L
Janus
Agro2532
Janus
0
1
0
0
W
Ishtar
Hebrz
Ishtar
0
3
1
0.17
L
Thor
Jart5a
Thor
0
3
0
0
L
Da Ji
Joshbuc
Da Ji
3
3
0
1
W
Thanatos
MC Forehead
Thanatos
7
1
0
7
W
Raijin
Minion14
Raijin
3
1
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
25,147
36,237
Taken
36,094
15,787
Mitigated
17,728
11,917
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,599
1,829
0
4,546
7,774
4,462
238
0
7,774
0
45,641
W
Sylvanus
 
Sylvanus
4,209
1,634
360
3,205
8,573
5,362
0
778
7,795
18,542
11,638
L
Nut
AXUX32
Nut
7,502
5,454
0
2,694
6,766
2,404
0
1,803
4,963
0
58,754
L
Janus
Agro2532
Janus
80
80
0
250
1,025
241
0
390
635
2,649
0
W
Ishtar
Hebrz
Ishtar
3,782
2,352
0
1,247
6,955
2,794
0
821
6,134
0
32,661
L
Thor
Jart5a
Thor
3,488
1,102
0
4,129
12,231
6,221
0
861
10,824
0
37,389
L
Da Ji
Joshbuc
Da Ji
3,985
798
0
2,371
9,024
3,062
0
1,709
7,232
0
29,031
W
Thanatos
MC Forehead
Thanatos
6,159
1,618
0
6,601
8,442
3,523
0
465
7,977
0
37,438
W
Raijin
Minion14
Raijin
3,398
565
0
713
4,350
1,587
0
80
4,270
61,520
4,293
L
2,135
266
881
1,592
7,191
3,859
0
2,376
4,815
11,273
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
29,208
248
Minions Killed
346
0
Camps Cleared
0
765,403
Distance Traveled
968,831
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,901
590
78
8
0
189,606
2
W
Sylvanus
5,000
500
44
4
0
196,278
2
L
Nut
6,083
608
110
11
0
172,700
2
L
Janus
3,493
349
4
0
0
17,501
0
W
Ishtar
5,038
504
62
6
0
168,840
0
L
Thor
5,400
540
60
6
0
165,848
0
L
Da Ji
5,909
591
59
6
0
204,332
0
W
Thanatos
6,247
625
54
5
0
236,744
0
W
Raijin
7,022
702
108
11
0
177,363
2
L
Geb
5,389
539
15
2
0
205,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role